What are you playing right now?

Playing Gothic on Switch. Never played the original pc version or any piranha bytes game other than a few hours of Risen on Xbox 360 . I am reading online that the Switch release is a buggy mess and that it has bugs and glitches that were present in the original release (That were fixed on PC). I haven’t had any issues so far but I’m only a few hours in.
I don’t typically like Wrpgs that much and usually find myself getting bored after a few hours, but I do like the freedom they generally provide and if the game world is interesting I can enjoy having fun in that for a while and Gothic definitely has an interesting game world.
 
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Playing Pokémon Elite Redux, a ROM hack of Emerald with 8th generation Pokémon and four abilities for each Pokémon, which three of them being innate, and one which you can change on the fly. Scraggy, Shuppet, Mightyena, and my starter (Popplio) have been hauling ass. Scraggy especially hauled ass during the fight against Roxanne, racking up kills and buffing itself via Moxie.
 
I've been playing clanfolk for the last few days. The first year was a little rough, but I think i've figured out a few few important things that there is no real tutorial or proper explanation of currently - like how creating cold rooms works and how to get people to have kids properly, which is becoming more important as my people are starting to age out of being as useful as they were when younger, and I did lose an older member of the clan who died in winter literally while taking a shit and just keeled over dead afterwards. Talk about awkward timing on that one

Its got a fair ways to go before its quite where it should be and once you get over the first two years or so you're more or less set unless you do something really stupid or fuck up reproducing enough. Its like $18 CDN on sale so if you like colony sims it may be worth a buy. Plus how many games can you build a colony where you live entirely off of haggis and play the bagpipes for entertainment, or that has a happiness bar tied to having enough plaid
 
I primarily have been playing DBD and games akin to Vampire Survivors. A little bit of KF2 here and there.
 
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Is it any good for new players? I was always curious about it and I like checking out F2P shit
Would say it's very friendly to new players. There are 8 classes and each one of them have a unique story. The game holds your hand while you are doing these story missions, eventually you start doing heroic missions for better gear and so on. The single player aspect alone is at the very least 60 hours, that's it you are avoiding side quests.
 
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Replaying Dragon's Dogma: Dark Arisen while waiting for Dragon's Dogma 2. I love filling my party with meme pawns like Shrek and Kim Jong Un.
 
just finished tears of the kingdom for the 4th time

amped for Super MArio Wonder

making ym way through Origami King...and then i think im gonna go through my SNES mini and finish all the GBA and SNES games i hacked onto it
 
I've been playing Chivalry 2 mostly. I don't understand why it isn't much bigger and better known. It has its following, but I feel like even normalfags are interesting in swordfighting, should be bigger. It's like the Battlefield of Medieval warfare. I've started actually making myself melee fight again and grinded my way to the rapier, which works better. More damage is no good if the fucking hit doesn't land because the axe is a slow piece of shit.

I also have been trying House Flipper, and I kind of hate it. I've never really played Dad games before, and I agree with Yahtzee that for a work sim it really should have MORE tedium and difficulty. A work game works by gamifying the most salient aspects of the task, giving you a handful of decisions to make, a little bit of tactical thinking, and then attaching it to some physical input to make you feel like you're working. Combat is just the easiest, most creatively bankrupt thing to do this way, followed by management/leadership (so, tons of strategy games, business sims, etc.).

So you get this thing where you have to paint, clean, fix things, but it's basically just holding down the mouse constantly and trying not to fall asleep, but a lot of the animations and complexity (like having to actually move furniture around) is missing. It fucking sucks.
 
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A few friends got back into Warframe, and I went back so we can go through the stuff we missed together. Moving and shooting's still as fun as I remember, but man does Region chat feel neutered.
 
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2. Witch on the Holy Night visual novel
Have it on my switch, and it's pretty cozy to curl up on the couch with a pillow and blanket and just read. The fact it's on my switch probably means I'm going to get thru it fast, since it's pretty optimized for it, and barely taps the battery.
My expectations for this VN are so high that there's no way it can reasonably meet them. It's been talked up since 2012. Something like 3 or 4 different fan translation efforts were started and stopped halfway through, so us english readers have been stuck waiting and being teased for over a decade.
In all other Type-Moon works, Touko is, IMO, the best character in every scene she's shows up in. She totally steals the show and manages to do it with her own unique flair. Finally getting to see her in a more classic antagonist role is something I'm super excited for. Still gotta wait for December for the steam release though. T_T
 
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My expectations for this VN are so high that there's no way it can reasonably meet them. It's been talked up since 2012. Something like 3 or 4 different fan translation efforts were started and stopped halfway through, so us english readers have been stuck waiting and being teased for over a decade.
In all other Type-Moon works, Touko is, IMO, the best character in every scene she's shows up in. She totally steals the show and manages to do it with her own unique flair. Finally getting to see her in a more classic antagonist role is something I'm super excited for. Still gotta wait for December for the steam release though. T_T
When you get it, just remember that this is something that doesn't happen often. I consider it a masterpiece honestly, beyond the typical PowerPoint were used to getting. I bet it will look great on PC if it looks good on Switch.
 
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I'm mucking around in Cryofall at the moment, trying to finish off some of the achievements I missed last time I played. It's decent mindless fun. Once I've done that I'm looking for a survival/building game with a bit more depth and challenge to it.
 
I've been trying Shadow Tactics: Blades of the Shogun and Ghost Recon: Wildlands.

Shadow Tactics is part of a spiritual series, each game has a different name but they're all the same crap with a different coat of paint, with Desperados 3 and Shadow Gambit. Isometric stealth games where you control a party of people. All stealth games are retarded and unrealistic in some way, but Desperados was different because it had you be brutally outmatched (like a puzzle) and had guards that could spot you in a second. The gameplay felt like a creation tool for making movie scenes (like coordinated ambushes from the bushes to wipe out a whole patrol, or the seductress distracting a guard while other guys slip back).

Shadow Tactics was their first, and it was exactly that in a Sengoku Jidai setting, but it suffers from being ugly as fuck and having boring Japanese characters. A lot of that just comes from the stock characters and sensibilities of Japan, but it's boring as Hell, that was even a big downside in Ghost of Tsushima which was otherwise good. The other thing, graphics... well, it's older, but it looks like piss. Desperados was fucking beautiful, like a moving painting. This just looks like garbage.

Worst part, though, is that it seems much easier, so the sense of achievement isn't there. Like I'm just blowing my way through the level instead of actually solving something. Pretty disappointing.


As for Ghost Recon, I had the impression it was the most soulless goyslop in existence, but I got curious after Ghost Recon Breakpoint started infesting my YouTube Shorts recommendations. Had hopes that it might be like a tactical shooter equivalent to Far Cry and Just Cause.

Well, I was kind of right, and its both good and bad. It does do its commando thing fairly well in terms of atmosphere. Dusty towns, chatter on the radio, spending much of the time crawling, not because I need to but for immersion. As far as gameplay goes, I haven't seen much special about it yet. The drone is absurd, a real consumer camera drone can easily go five miles and this piece of shit can't go far enough to even be useful. The downside is that it does truly feel empty and barren. Like something that exists specifically for you to mindlessly shoot in if you can't be fucked to play a multiplayer game at the moment. I also don't like the regenerating health, it's way too fast. If the shooting was such that getting shot actually mattered, it'd be way more intense, reward thinking way more.
 
Agent A: A Puzzle In Disguise.

I'm currently on Chapter 3 and feel very smart that I've gotten this far without the use of a walkthrough, although these puzzles DO make your brain work overtime because yuou have to be VERY observant of your surroundings to notice things that relate to other puzzles furthur down the road.

At one point I had to use the Nintendo Switch snapshot feature for some symbol/number puzzle to figure out a safe combination
 
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I primarily have been playing DBD and games akin to Vampire Survivors. A little bit of KF2 here and there.
How do you manage the rage?

I've gone back and forth between Baldur's Gate 3 and The Book of Hours. Might download the RE4make DLC soon.
 
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