Brianna Wu / John Walker Flynt - "Biggest Victim of Gamergate," Failed Game Developer, Failed Congressional Candidate

The reason she pushes the lighting narrative so much is it's the only thing that Wu can actually do in the development of the game. Unreal has a bunch of settings she can tinker with which require no dev experience (think photoshop). It's the equivalent of messing around with an audio equalizer on someone else's song and calling yourself a musician.
 
You know, you can release a game on Steam and then release huge updates later that magically push themselves to users. The Vanishing of Ethan Carter did this not long ago -- released a whole separate version with completely remastered visuals, free to clients.

So he could have released the old version and then pushed the fancy sparkly version later. I mean, if he wasn't totally bullshitting.
 
Bri totally programmed the game because she is a software engineer of software and shit. So when it came time to release the game she thought she'd just do the lighting again, completely forgetting that last time it took her 2 full years.

That's right, the lighting (far from the most complex part of building a game in an existing engine) was 90% of the development effort that she put into the game.

Unless she's full of shit? She couldn't be full of shit though, shes an engineer of games and software... from Mississippi.
 
She spent more than a year just doing lighting. Never in all that time did she ever ask the question "is this work going to repay the investment in increased sales?" It had to have cost at a minimum $100K, closer to $200K if Natalie were a real person. She'd have to sell maybe 20K more copies for that lighting shit to ever have been a good idea. Insanity.

It's incredible that she was relegated to the business dev. person on her own game because she got in the way of the people actually doing the work, and she's terrible even at that. Like that 2014 update where she was talking about PR and publishing deals that completely fell through. Her only tangible skill is spending other peoples' money.

Imagine a parallel universe, well meaning, semi-competent Wu who released the game in July, encouraged Amanda to finish cupcake crisis, and released that in September and moved on to a new project. R60 would still have made a loss, but you can perhaps see a world in which mistakes were learned from and a quicker, more streamlined mobile game were produced without the excesses of R60. Wu might still have some prestige to cling to.
 
The thing I'm looking forward for the most is how Wu intends to hold up what has now been promised in Update 1/3.
We’ll be including some extras in your Kickstarter bundles as a thank you for being patient, including a 100-page professionally illustrated Revolution 60 Technical Menu, outlining the technology of the R60 universe! And, for people in the top-tier - we’ll be throwing in a free-iOS version of the game to go with your Steam release. 
As always, any of you can reach out to me at brianna@giantspacekat.com! Stay tuned for a list list of new features this version of the game has! It goes above and beyond our initial feature list.
When was this designed? Is it already finished? Who designed it? Who made it? Brianna Wu with all the EXPERT APPS on that MacBook?

And this book is coming on top of the promsied following rewards that were met by backers?
  • a THANK YOU in the game credits
  • a PC version of our game, scheduled for release August 2014 [INSERT DATE HERE]
  • a Mac version of the game, scheduled for release September 2014 [INSERT DATE HERE]
  • CORE REWARD PACK and DIGITAL BONUS PACK, which includes: Revolution 60 digital wallpapers made by our award-winning artists, and a digital download of the song "Player Two Press Start", with vocals by Amanda Winn-Lee, specially recorded for the closing credits of the game!
  • Revolution 60 Strategy guide (This e-book contains advanced combat strategies, Holiday’s advanced weapon pack, and special in-game items that will help you get the ending you want)
  • a physical copy of a limited edition Revolution 60 Poster (This movie-style poster has cast names and credits of the whole team, and will be signed by our team)
  • physical copies of each of TWO different limited edition Revolution 60 Posters (One will be the same poster as the $65 pledge level, plus a second unique poster)
  • the CHESSBOARD OPERATIVE PACK (This includes the REVOLUTION 60 SPECIAL EDITION + a limited edition Revolution 60 T-shirt)
  • your name will appear TWICE in game. Once, as a name on a dedication plate in the N313 space station and in a SPECIAL THANKS section of the credits
  • Become an evil corporation in the Rev 60 universe! Your name and fictional company logo will appear in the game on a crate in the Rev 60 shipping bay
Right.
 
Did you see that bullshit in the third update?

View attachment 128078

There's that utter lack of self-awareness again.

Someone who claims to be a professional software engineer, game developer and head of a game studio does not simply "guess" how much work a project will entail.
 
The thing I'm looking forward for the most is how Wu intends to hold up what has now been promised in Update 1/3.

When was this designed? Is it already finished? Who designed it? Who made it? Brianna Wu with all the EXPERT APPS on that MacBook?

And this book is coming on top of the promsied following rewards that were met by backers?
  • a THANK YOU in the game credits
  • a PC version of our game, scheduled for release August 2014 [INSERT DATE HERE]
  • a Mac version of the game, scheduled for release September 2014 [INSERT DATE HERE]
  • CORE REWARD PACK and DIGITAL BONUS PACK, which includes: Revolution 60 digital wallpapers made by our award-winning artists, and a digital download of the song "Player Two Press Start", with vocals by Amanda Winn-Lee, specially recorded for the closing credits of the game!
  • Revolution 60 Strategy guide (This e-book contains advanced combat strategies, Holiday’s advanced weapon pack, and special in-game items that will help you get the ending you want)
  • a physical copy of a limited edition Revolution 60 Poster (This movie-style poster has cast names and credits of the whole team, and will be signed by our team)
  • physical copies of each of TWO different limited edition Revolution 60 Posters (One will be the same poster as the $65 pledge level, plus a second unique poster)
  • the CHESSBOARD OPERATIVE PACK (This includes the REVOLUTION 60 SPECIAL EDITION + a limited edition Revolution 60 T-shirt)
  • your name will appear TWICE in game. Once, as a name on a dedication plate in the N313 space station and in a SPECIAL THANKS section of the credits
  • Become an evil corporation in the Rev 60 universe! Your name and fictional company logo will appear in the game on a crate in the Rev 60 shipping bay
Right.
Id love to know what in-game item "gives you the ending you want". That sounds like a cheat code that just lets you pick an ending.
 
Did you see that bullshit in the third update?

View attachment 128078
She spent more than a year just doing lighting. Never in all that time did she ever ask the question "is this work going to repay the investment in increased sales?" It had to have cost at a minimum $100K, closer to $200K if Natalie were a real person. She'd have to sell maybe 20K more copies for that lighting shit to ever have been a good idea. Insanity.
Spend over a year doing lighting? That she did not. I don't have the Unreal Development Kit on my computer, but I do have Unity, which I imagine operates in somewhat similar ways. I've also played around with lighting. My rough guesstimate is several hours per map of work for not removing the flat lighting and adding in disco lighting and enabling a few checkboxes. For the extremely detail oriented person I'd say no more than a few days per map, but this is Wu we're talking about, so maybe about half an hour of dicking around and then eight hours screaming at people on Twitter. The lighting "rework" should have been done within a month even if she were going at a snail's pace. So as we know, this is complete and utter horseshit.
 
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I fired up the GECK and changed the base lighting for Fallout 4. Am I a software engineer now?

Follow this legit guideline:

Are you a white male?

If YES, then please go die in a fire, shitlord. You and your agents of Gamergate need to get away from this glorious platform.

If NO, then conglaturation! You have completed a grate game and prooved the justice of our culture. Please await your Patreon account and future sexual partner from Jezebel.
 
The amazing thing is..the thing looks horribly amateurish, if the game came out and looked like skyrim maybe you could say oh well this is obviously a huge game with all kinds of room for bugs and errors that need to be worked out..it's a phone game..they've cranked out 100 angry birds in the time this game has been in develeopment..and then you see how much money has been sunk and you read how she delayed it for a YEAR to redo lighting...why? WHY! This ain't final Fantasy XV about to drop and you know if it's not good you loose millions, hell tens of millions. What could she possibly do in a week that has eluded her all this time..and you idiot you don't drop a game AFTER a holiday you do it the Friday or something before the holiday.
 
My goal for Revolution 60 remains the same:

When it comes out, I fully intend to do my part to turn this into the gaming equivalent of Neil Breen's Fateful Findings or I am here.... Now.

I am perfectly capable of finding my amusement from making fun of how absolutely terrible this game is, and when it does finally hit, I will do my part to ensure Brianna Wu is remembered in the same light as Tommy Wiseau or Derek Savage.
 
My goal for Revolution 60 remains the same:

When it comes out, I fully intend to do my part to turn this into the gaming equivalent of Neil Breen's Fateful Findings or I am here.... Now.

I am perfectly capable of finding my amusement from making fun of how absolutely terrible this game is, and when it does finally hit, I will do my part to ensure Brianna Wu is remembered in the same light as Tommy Wiseau or Derek Savage.
You should come hang out at Movie Night if your erection gets harder from seeing incredible shit.
 
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