Brianna Wu / John Walker Flynt - "Biggest Victim of Gamergate," Failed Game Developer, Failed Congressional Candidate

What I can say from suffering through the thing as far as I did is that Wu didn't bother with the backer promise to put names on crates.

Another thing for the kickstarter people to pitch a fit about, assuming any of them care enough about this trainwreck to complain.

Are you looking at the base game files or the SE cut scene version? Did you see any evidence of alternate weapons? Even possibly just an alternate graphic? Likewise, any additional items or some way to integrate them? If the backers only got keys to the basic version, it looks like Wu's completely ignored almost all of the backer rewards. The T-shirts and posters are doable, if expensive (especially since Wu seems to only do things at the absolute last minute) but these other rewards would require changing the actual game code.

So far it looks like Wu still owes :

A digital bonus pack with wallpapers and a song download.
A strategy guide.
An "advanced weapon pack".
"Special ingame items to help you get the ending you want".
2 different posters, signed by the team.
T-shirts
And the in game names on things Norvic mentioned.
 
Can someone who has Revolution 60 on Steam upload this to the fan art page? I can't seem to get it on there for some reason.

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Wow, the absolute madman actually released it. I watched a stream last night and it was just about what I expected. Really, I do think that the crew working on it had the best intentions in mind and wanted it to succeed, but the shitty plot and texture design (both mostly by Brianna IIRC from the credits) just made it burn. It could have had some potential if it had any competent people working on it, but everything from the design of the characters to the sloppy writing to the nausea-inducing bg textures is just bad.
 
Check the .CFGs for comments like "I tried to up these values but it didn't do anything??? changing it back" Godzilla of Tech.

R60.u and such can be dropped straight into notepad, just scroll down a bit until you see readable code/comments.

edit: not a hater, just expecting the godzilla to tower over my mailbox.
 
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Well I know it's not quite as fun as making pornos of the abortion that John just shit out, but Our Man Flynt is still shittweeting at his usual pace and not giving a single flying fuck about the "magnum opus" that his "studio" spent the last two years improving.

Then again, no one expected anything less.

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With a fair, balanced, and informative review:

review.jpg
 
Well I know it's not quite as fun as making pornos of the abortion that John just shit out, but Our Man Flynt is still shittweeting at his usual pace and not giving a single flying fuck about the "magnum opus" that his "studio" spent the last two years improving.

Then again, no one expected anything less.

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Of course John is going on about the iPhone 7 announcement today. It's not like there's anything more important to tend to, like promoting the game you dedicated the past 6 years on after it got a major revamp. Or even provide tech support to the users who have asked nicely on Steam and Kickstarter. Nope. Give us your stupid opinions on what Apple is doing, John.
 
And I guess that's what bugs me the most about this whole thing. It could've been a better game than what it was. You're exactly right though, when you have shills writing for you, you let things like quality and fun gameplay slide to the wayside.

Well, that's why people keep saying it is more like Megaman Battle Network or, probably more aptly due to the GSK name, Space Channel 5, except shittier.

Like, for instance, HideOfBeast's Blaze Heatnix run should be required viewing in game theory classes, since that level pretty much sounds the closest comparison to the kind of effort put in R60 at any point:

If I was redesigning the game for PC, I'd probably replace the combat in its entirety with quick-fire, time-limited "choices" you had to make- say some grunt busts through a wall and looks like he's about to throw one of those disco-lighting grenades at you- you have 2 seconds to decide whether to duck for cover, throw one of your entirely interchangeable comrades on it or shoot back. Miss the QTE and you stand there and get whacked.

Isn't that the profeciency test in R60? I know you have to shoot something and its game over if you fail - and that's one of the four determined 'decision points' of the game!

Thank you, Null. I appreciate any help.

Even I will openly acknowledge shit's a mess. Years of wiki writing has fucked me up in a lot of ways.

Hoping to put up Episode 3 of the Revolution 60 run later tonight. I also need to hammer out an actual review to put on Steam later suggesting you get it because it's basically Birdemic in Video Game form.

Which version, though? I need to catch up on your playthrough thread but just what IS the total amount of additional content in the SE dlc cutscenes?

I swear on Beelzebub and all his little imps that if she comes out and says this shit is a Psycho Mantis typoe deal where you're forced to switch input methods and that it's deliberate coding, I'll track her down and force her to play through her own game.

First thing I thought of as well.

And you know that's John's answer.

Even if it wasn't originally the intention we should all know this is totally going to be one of those retconned homages anyway.

Actually, I wonder how hard it would be to code a bot program and launch it through the console to actually pass that QTE through impossibly fast typing. Would the game break if it was actually completed with the keyboard?
 
Here's the epic failure in gif form.

With keyboard controls:

With mouse controls:


That's not a fucking puzzle, that's a bug.

Wow, that's the most horrid final boss sequence I've ever seen. Ignoring the obvious bug, absofuckinglutely nothing of that OSU!/Elite Beat Agents/Project DIVA bullshit QTE stuff has anything to do with what's happening on screen. And as if in acknowledgement of this, the actual event is just two bimbos charging each other in slo-mo with swords and do 1-hit-kills depending on who 'wins'.

Like, how fucking lazy can you get? Absolute disconnect between gameplay and reality.
 
Of course John is going on about the iPhone 7 announcement today. It's not like there's anything more important to tend to, like promoting the game you dedicated the past 6 years on after it got a major revamp. Or even provide tech support to the users who have asked nicely on Steam and Kickstarter. Nope. Give us your stupid opinions on what Apple is doing, John.

He's a child with a short attention span. He's the kid who screams and yells till his parents buy him a musical instrument and then gives it up a week later.

Think about everything he has done in his life. He wanted to be an artist, then an anti-war activist, then an engineer, then a journalist, then a CEO, then a video game developer, then a media personality, and now a journalist again. He probably tired of the dogs after a week and that's why they are neglected. He blew his Patreon wad on a VR system only to tire of that in a week. That motorcycle hasn't been mentioned in some time.

Wu tired of this game over a year ago. Being a big time video game developer with fans around the globe seemed great, but at some point he realized this was just going to be some small time indie title that required actual work. He didn't care that Frank probably had to sink a ton of his hard-earned money into it. Or that a bunch of people on Kickstarter pledged money. He was bored of it and didn't want to work so it got tossed aside like a child tosses aside a toy when a new shinier one comes into their life.

It's telling that Frank was the one who had to send out the Steam codes. Likely after he came home from an actual job. Brianna was instead writing an article about Gamergate for some online rag no one reads. Brianna couldn't be bothered to test the game, promote it in any meaningful capacity, or even set it up properly on Steam. Rewards like t-shirts and posters that were promised to Kickstarter backers aren't happening. Stuff like that takes actual work and it's more fun to tweet about the new iPhone.

I genuinely wonder if Brianna Wu is a sociopath. Just about every single sign matches up.
 
You know what the best part about this is?

That genius engineer Brianna Wu will be revealed as someone who doesn't know how her own game works, and will be completely unable to fix a gamebreaking bug.
She's likely not even going to pretend to try. It's up to third parties to fix anything broken with the game, and I doubt they'd bother either.
 
He's a child with a short attention span. He's the kid who screams and yells till his parents buy him a musical instrument and then gives it up a week later.

Think about everything he has done in his life. He wanted to be an artist, then an anti-war activist, then an engineer, then a journalist, then a CEO, then a video game developer, then a media personality, and now a journalist again. He probably tired of the dogs after a week and that's why they are neglected. He blew his Patreon wad on a VR system only to tire of that in a week. That motorcycle hasn't been mentioned in some time.

Wu tired of this game over a year ago. Being a big time video game developer with fans around the globe seemed great, but at some point he realized this was just going to be some small time indie title that required actual work. He didn't care that Frank probably had to sink a ton of his hard-earned money into it. Or that a bunch of people on Kickstarter pledged money. He was bored of it and didn't want to work so it got tossed aside like a child tosses aside a toy when a new shinier one comes into their life.

It's telling that Frank was the one who had to send out the Steam codes. Likely after he came home from an actual job. Brianna was instead writing an article about Gamergate for some online rag no one reads. Brianna couldn't be bothered to test the game, promote it in any meaningful capacity, or even set it up properly on Steam. Rewards like t-shirts and posters that were promised to Kickstarter backers aren't happening. Stuff like that takes actual work and it's more fun to tweet about the new iPhone.

I genuinely wonder if Brianna Wu is a sociopath. Just about every single sign matches up.

Can Kickstarter even do anything about patrons not recieving t-shirts, posters,etc? As far as I know they cant, considering the Feminist Frequency DVD debaucle.
 
Can Kickstarter even do anything about patrons not recieving t-shirts, posters,etc? As far as I know they cant, considering the Feminist Frequency DVD debaucle.
They can prevent you from using their services again. That's about it, and why Sarkeesian had to move to another platform to crowdfund her new project. Nothing in particular they can do about Brianna since she's very unlikely to crowdfund anything again.
 
Wow, the absolute madman actually released it. I watched a stream last night and it was just about what I expected. Really, I do think that the crew working on it had the best intentions in mind and wanted it to succeed, but the shitty plot and texture design (both mostly by Brianna IIRC from the credits) just made it burn. It could have had some potential if it had any competent people working on it, but everything from the design of the characters to the sloppy writing to the nausea-inducing bg textures is just bad.

Who did design the characters by the way? They can't have hired a legitimate character designer because they barely look passable as a Second Life goth avatar with the disgrace for tattoos and other design choices.
 
Who did design the characters by the way? They can't have hired a legitimate character designer because they barely look passable as a Second Life goth avatar with the disgrace for tattoos and other design choices.
They were stolen from famous cartoonist John Walker Flynt
 
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