Yandere Simulator - Thank you for following the development of Yandere Simulator

Tomohiko Honda
Reminds me of Kiku Honda; http://s1301.photobucket.com/user/HikariShion/media/comboburst_zps093c4f2c.png.html
but as soon as some concept art is 'leaked' or (most likely released competently unlike YanDev), i'll email my crappy arts! :biggrin:
comboburst_zps093c4f2c.png.html
 
Reminds me of Kiku Honda; http://s1301.photobucket.com/user/HikariShion/media/comboburst_zps093c4f2c.png.html
but as soon as some concept art is 'leaked' or (most likely released competently unlike YanDev), i'll email my crappy arts! :biggrin:
comboburst_zps093c4f2c.png.html
Nah no leak is needed, the website is gonna be out at the same time as the demo and until the entire game is done, the website will only contain the characters present in the demo (so just a few) and other stuff
You then will be able to send all of the "crappy" arts you want fam :heart-full:

I got a bunch of new name ideas for the characters:
Yandere-chan/Ayano Aishi->Aina Kuroda
Info-chan-> Rika Izumi (she'd be Aina's best friend, so no need for panty shots)
Senpai/Taro Yamada-> Tomohiko Honda (my idea is that he's popular because he's so friendly; it's hard for Aina to confess to him because he's seldom alone)
Oka Ruto-> Kiku Inoue (her name is a reference to Bancho Sarayashiki)
Saki Miyu-> Saki Umino (she'd be on the swim team and have shorter hair)
Kokona Haruka-> Haruka Sakuragi
Midori Gurin-> Midori Morimoto
Hanako Yamada (Senpai's sister)-> Sayuri Honda
Osana Najimi-> Sanae Machida
Yandere-kun-> Renji Kuraki

Like cupcake said we already have all of the name, and we are not going to use any of the characters thats already in YS we're not doing a copy or anything like that.
 
I don't think netcode will be possible with this game. Also, no way in hell is yandev gonna be able to code proper netcode.
 
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If you guys need anything like uniform designs (if wanted, haha) or whatnot, let me know.

((Hope you all have been well!))
 
I'm curious, if any will indulge me.

On the game, are you guys going for an anime, realistic or a hybrid approach (in terms of uniforms, characterization and so forth)?
 
Without saying too much ; we go for a hybrid of both as our character artist have a style like that and we want the 3d model to stay true to the 2d design
 
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