Unpopular Opinions about Video Games

I played both games a whole lot. I still prefer NV over 3, but I also have a nice soft spot for 3.
Yeah I think NV has a better story and is better as an RPG just something about 3 is so nostalgic for me I should probably play more NV as I've only done 2 playthroughs that I've actually completed
 
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speaking of The Game Awards, as I browsed through that thread i've seen many of people say that about BG3 you can mod the degeneracy away or that it's this one narrow route that it's avoidable. (this is the same shit those niggas in incest game thread keep repeating over and over, and they rightfully get mocked for it; thankfully)

I don't give a flying fuck how stable the game is, or how diverse the NPC dialogue is (whenever its not trying to blatantly be fetish fuel) I am not going to play your "innovative" bear fucking game or your incest game
 
The gaming genre has been officially "Hollywood-fied" so now the game awards are literally oscars, full of arrogant self rightious pricks smelling each other's farts that wish to remind you that they now own your hobby, its not for you anymore, but "us all" (aka, not you). Why you think that games resemble movies more and movie? Because its represents the influence of Hollywood elites within this industry. Because its easier to control movies than games. Because games have basically become a stepping stone for pretentious fucks to climb the hierarchy.
Yea the nerds doing cool shit have been removed.

Now it's all about spectacular games that are just the same shit from 50yrs ago, but LOOK COOLER.
 
I enjoy Fallout 3 more than NV (prolly nostalgia or some shit)
Yeah I think NV has a better story and is better as an RPG just something about 3 is so nostalgic for me I should probably play more NV as I've only done 2 playthroughs that I've actually completed

Fallout 3 has an engaging setting, atmosphere and characters, maybe not NV tier but it has way more going for it than F4 and 76 did. It also feels like a return to form to those that werent fans of the wackier tones of F2.

Fallout 3 sort of went through a few phases with the fanbase, with people mindlessly loving it, then mindlessly hating it to now back to loving it but maturely, aware of its cons but appreciative of its pros (worse Bethesda games being released since surely did help)
 
I've come to the conclusion I only like New Vegas because it's a post apocalyptic western, and in general I think I actually find Fallout kind of gay. Or at least "Bethesda" Fallout I guess.

Since I've disabled adblock on Youtube, I've started to notice ads for Light No Fire show up. I was surprised, as I thought it was just a "first reveal" at the Game Awards and didn't realize it was coming out soon. Then I look it up on steam and see it doesn't even have a release date.

I think advertising games that aren't even scheduled to release is dumb as fuck and is half the reason people get their hopes way too high for modern games. No idea if that's unpopular or not, I kind of figure it probably is among zoomer/gen alpha gamers.
 
Triple A games are hellbent with focusing on using 3D graphics that contain ray tracing rather than actual gameplay making them more like movies and less than what the whole concept of an actual video game is, a game, making most modern games less fun.
I miss when they still tried to do interesting things visually. I've always wanted a game that's basically a playable anime (not just anime-style art in 3D or an FMV game, but actual 2D animation in playable form). To my knowledge the only one that really attempted it was Time and Eternity:


Too bad it seems mediocre at best, the concept is solid. Raygigant is another mediocre game that attempted something kinda similar. You could argue some old anime games tried it with pixel art too, I suppose, like this Yu Yu Hakusho fighting game, but it's closer to an FMV-style thing:


South Park actually did it the best, it feels like playing an episode of the show:


It's too bad South Park games moved away from this style, it looks bad and cheap in 3D. I assum5this kind of thing is more expensive and complicated so we never see it much, which is a shame.
 
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Halo 3's announcer voice is a certified classic, but I prefer Halo 1 and 2's rendition of multiplayer announcing. His deeper voice sets the tone better.
 
I think if you need to mod Skyrim or any game to the point where it looks, feels and plays like something completely different, you need to be forcibly sat down and told to play something else.
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It will not kill you to broaden your horizons. I see videos like this constantly on YouTube where they're advertising a hot new modpacks and it's always dripping with this extreme arrogance that they've outdone the developers. I mean yeah, congrats man. You just made a game from 2011 look like the biggest piece of slop mobile game on the market.
 
Triple A games are hellbent with focusing on using 3D graphics that contain ray tracing rather than actual gameplay making them more like movies and less than what the whole concept of an actual video game is, a game, making most modern games less fun.
It's very annoying to see the devs that push for MAXIMUM GRAPHICS 8K RESOLUTION can't even get their movie games to run right half the time.
 
I miss when they still tried to do interesting things visually. I've always wanted a game that's basically a playable anime (not just anime-style art in 3D or an FMV game, but actual 2D animation in playable form). To my knowledge the only one that really attempted it was Time and Eternity:
Valkyria Chronicles, while 3D, nail it I think. It can be hard to tell when 2D art transitions to 3D art, and vice versa. It's especially cool when I think I'm looking at an oil painting, and then it moves.

It will not kill you to broaden your horizons. I see videos like this constantly on YouTube where they're advertising a hot new modpacks and it's always dripping with this extreme arrogance that they've outdone the developers. I mean yeah, congrats man. You just made a game from 2011 look like the biggest piece of slop mobile game on the market.
There's a tweet I can't find that explained this perfectly. So I'll paraphrase it.

"Homebrewing DnD 5e instead of playing other games is like being told to play Half-Life, but instead of playing Half-Life, Opposing Force, Blue Shift, Half-Life 2, Episode 1, or Episode 2, you install 1000 Skyrim mods to make Drauger look like Combine."
"But Skyrim is an open platform that can be modded into anything."
*headdesk*
 
I think if you need to mod Skyrim or any game to the point where it looks, feels and plays like something completely different, you need to be forcibly sat down and told to play something else.
I find just how much people can change Skyrim impressive, but I also look at it and go "Why don't you just play Dark Souls/Elden Ring/The Witcher 3?"
 
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Valkyria Chronicles, while 3D, nail it I think. It can be hard to tell when 2D art transitions to 3D art, and vice versa. It's especially cool when I think I'm looking at an oil painting, and then it moves.
It did do a pretty damn good job for 3D. In fact on that subject, Dragon Ball FighterZ probably did it better than any 3D game. It looks like an anime at a glance.
 
I enjoy Fallout 3 more than NV (prolly nostalgia or some shit)

I don't, but a related unpopular opinion:

While I don't like F3 particularly for a few reasons, I actually like what they did with the East Coast Brotherhood of Steel. I know it's heresy among Old Fallout Players, but the West Coast brotherhood is an interesting idea, but ultimately very limited as a story element. "Insular, borderline xenophobic militant techno-monks" is a neat concept, but the insular and xenophobic part means all the cool stuff about them is basically just background lore, as far as the player is concerned. And you can kind of see that in New Vegas... The Brotherhood are just kind of "there", but not really an element of the story. They're kinda just something to look at and go "cool" and move on.

Regardless of the change in tone in the East Coast brotherhood, at least they're actually fun to engage with.
 
Nintendo ranks as one of the most gamer-hostile gaming companies out there, and its fans are like beaten gaslit housewives. Nintendo engages in a lot of shitty behavior (both within their products and managing their IPs), a lot of times predating bad trends in gaming (buy the game twice for all the content, old games for full price), and getting a pass because the fans never criticize them and journos are too afraid to actually say something bad. Nintendo games themselves are, the vast majority of the time, just re-releases of old shit with new graphics and slight mechanical tweaks.
 
I think if you need to mod Skyrim or any game to the point where it looks, feels and plays like something completely different, you need to be forcibly sat down and told to play something else.
This is fun once. Most of the thrill comes from getting all your shit to actually work. It was arguably more fun years ago when there weren't collection installs and you had to pray your load order was stable; something you could pat yourself on the back for.
 
Nintendo ranks as one of the most gamer-hostile gaming companies out there, and its fans are like beaten gaslit housewives. Nintendo engages in a lot of shitty behavior (both within their products and managing their IPs), a lot of times predating bad trends in gaming (buy the game twice for all the content, old games for full price), and getting a pass because the fans never criticize them and journos are too afraid to actually say something bad. Nintendo games themselves are, the vast majority of the time, just re-releases of old shit with new graphics and slight mechanical tweaks.

You know the really sad part?

That's not an unpopular opinion. It's basically the widely accepted truth.

And it it still works for them.
 
I think if you need to mod Skyrim or any game to the point where it looks, feels and plays like something completely different, you need to be forcibly sat down and told to play something else.
Visual improvements can be excused because Skyrim already looked fucking awful on release (thanks consoles), carrying the shitsmear sigma started by GoW, and "sensifying" its skills so for instance swinging a dagger doesn't suddenly make you a master of the axe is also acceptable. But all those soulshit dodges, parries, rolls and such are top tier faggotry, because the game world wasn't designed with it in mind, and every time I see a video where a random nigger bandit wearing rags and using a club does 3 backflips into a ground slam like an acrobat I want to gouge my eyes out.
 
It's very annoying to see the devs that push for MAXIMUM GRAPHICS 8K RESOLUTION can't even get their movie games to run right half the time.
Personally I could care less about graphics. The game should be fun first. I'm playing Metal Gear Solid on the master collection, and it's kinda a potato ngl. But it's fun and challenging. Being creative how you build your game is more important than hitting 8k
 
You know the really sad part?

That's not an unpopular opinion. It's basically the widely accepted truth.

And it it still works for them.
Only the part about Nintendo being as bad as Disney with its IP (which they treat as a joke). Everything else is just met with either ignoring or arguing that "you just don't get it".
 
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