Unpopular Opinions about Video Games

When a retard points out that Ulfric is a Thalmor asset (or better yet, they call him an agent lmfao), point out that Joe Biden is a Chinese asset and watch them lose their mind.

It's good fun on reddit.
Not the same thing. Ulfric is literally being aided by the Thalmor behind closed doors. Biden flip-flops between helping the Chinese and fighting against them.
 
On the subject of of Todd games, I don't believe that Todd is quite the grifting, lying scumbag that people think he is, I just think he's genuinely delusional about how shitty his games are. Take Starfield for instance. Despite how fly-by-night Starfield comes across you might be surprised to know that it was Todd's baby. He had the idea for Starfield when he was still simulating radiation in Terminator games. That was supposed to be his Magnum Opus. The famous clip of him looking dour at the game awards I think shows just how upset he was that his Skyrim in space game wasn't beloved, how deep he is in his fantasy of being a good dev and how out of touch he is regarding what he thinks is a good game.
 
The idea for Starfield was literally just "space/sci fi game" back in the 90's.
Whatever he worked on then that they canned is probably nothing like what Starfield turned into.

Todd looked checked out of Starfield as far back as 2022 when he did the Lex Friedman interview, and was even curbing expectations despite what people say about him lying all the time. He flat out said he didn't think it was going to be as popular as his other games IIRC.

Honestly, I think Todd realized that Starfield was a mistake by 2021 at the very latest. Probably even earlier based on reports that they wanted to push it out by 2021 before the Microsoft buyout. I think if it was up to him, Starfield would have been cancelled just like the 90's space game he worked on, but for some reason they had to announce it back in 2018 and they felt like they were stuck. This is the *real* reason Todd has made it a point to say he wishes that they would just let him announce the game like 3 months before release. Cause then he wouldn't be obligated to finish games that are clearly not working.

IDK if he is disappointed because it was supposed to be his "magnum opus" or if he's just checked out of gaming in general. He's constantly talking about retirement, but it sounds like he's stuck contractually obligated with the Indiana Jones game and Elder Scrolls VI unlike Pete Hines who was just like "See you nerdfags later!"

Between Dan Houser fucking off from Rockstar, Pete Hines fucking off from Bethesda and Todd Howard just always looking miserable, I feel like a lot of "older" western developers see what's on the horizon and want out.
 
The idea for Starfield was literally just "space/sci fi game" back in the 90's.
Whatever he worked on then that they canned is probably nothing like what Starfield turned into.

Todd looked checked out of Starfield as far back as 2022 when he did the Lex Friedman interview, and was even curbing expectations despite what people say about him lying all the time. He flat out said he didn't think it was going to be as popular as his other games IIRC.

Honestly, I think Todd realized that Starfield was a mistake by 2021 at the very latest. Probably even earlier based on reports that they wanted to push it out by 2021 before the Microsoft buyout. I think if it was up to him, Starfield would have been cancelled just like the 90's space game he worked on, but for some reason they had to announce it back in 2018 and they felt like they were stuck. This is the *real* reason Todd has made it a point to say he wishes that they would just let him announce the game like 3 months before release. Cause then he wouldn't be obligated to finish games that are clearly not working.

IDK if he is disappointed because it was supposed to be his "magnum opus" or if he's just checked out of gaming in general. He's constantly talking about retirement, but it sounds like he's stuck contractually obligated with the Indiana Jones game and Elder Scrolls VI unlike Pete Hines who was just like "See you nerdfags later!"

Between Dan Houser fucking off from Rockstar, Pete Hines fucking off from Bethesda and Todd Howard just always looking miserable, I feel like a lot of "older" western developers see what's on the horizon and want out.
I definitely think Todd's burnt out, wants to retire, and he's like Gabe Newell, if Gabe didn't have the money printing machine known as Steam to keep him busy.
The "glory days" of Bethesda happened over 11 years ago, and ever since it's either been re-releases or "meh" new titles. It really feels like the creative energy of pre-Fallout 4 is gone, Bethesda's become just another corporatized studio, and Todd wants out.

Edit: I feel like Skyrim + its expansions were the last time Bethesda cared enough to try and do something new and cool. Fallout 4 was when Bethesda started just ticking off boxes.
Fallout games have Super Mutants and the Brotherhood of Steel, so we'll find a way to shove them in there. Fallout games have the retro-futuristic 1950s as the Pre-War, so we'll make sure everyone 210 years later still (mostly) dresses and talks like the 1950s. And so on, until you get a Fallout game that's honestly pretty bland. I still have fun playing Fallout 4...with a shit ton of mods, and I play it like a sandbox version of Far Cry.

And that's what Bethesda's become...a studio mandated to do shit by the numbers and not really try anything new. People called Fallout 4 "Skyrim With Guns", and now Starfield is "Skyrim In Space", and...frankly, that's too true.
 
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I don't know.
I love helping Ulfric being a Nord since the home is basically ransaked by gay elves.
The others races is either a Thalmor agent rolegayplaying to weaken the Empire or simply loving uprisings.
The Empire, or the other hand...
 
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On the subject of of Todd games, I don't believe that Todd is quite the grifting, lying scumbag that people think he is, I just think he's genuinely delusional about how shitty his games are. Take Starfield for instance.
We know that Todd's gaming habits are mostly sports games or mindless repetitive games for streamers to give 'soy face' reactions to. He would play hockey or football games pretty much only in the office. Games with a 'quick match' feature where you just can casually play a match or two very quickly like an arcade game. He basically never talks about other RPGs or CRPGs. How often has Todd given an in depth talk about Fallout 1 or 2? Has he even played them?

This is why is all of his games are action games with very quick quests with simple instructions. Get mission, compass tells you exact location to go travel, fast travel, kill enemies, loot treasure chest, return to base. Rinse repeat. Long quests, stories, dialog options, none of this matters.
 
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I've said it a million times, but Bethesda would be better off to stop calling their games RPG's.

I have never enjoyed any of their games as RPG's. They've always been more fun as action/adventure games to me because I always inevitably have to cheese something to get around their RPG fuck ups. Skyrim and to a lesser extent Fallout 4 were the only ones that I didn't have to do this much, and those are the least "RPG" games they've made.

And I guarantee the majority of their fans feel the same way deep down.
 
This is all player-dependent, and if you let the AI do it alone, the Thalmor win every time.
I barely understand Elder Scrolls lore, but this seems like an incredibly poor argument. The sequence was likely scripted that way because you can't put a sequence in a game where the friendly NPCs sweep an encounter without player intervention, it's just boring.
 
Not to knock on games like Sea of Thieves, Payday or Destiny, but I dislike games that require you to play with friends to progress. What if you don't know anybody that plays that particular game? If your game is centered around co-op, that's a miserable experience without like minded people.
Payday doesn't really require you to progress with friends, unless if you count 100%-ing achievements then, yeah, they're required. It's one of the things that I like about PD2 specifically. Once you find your build that you're comfortable with, or you copy a meta one, you can play on Overkill solo pretty easily, it practically becomes the actual "Normal" mode because of its nice mix of challenge but not being enemy spam like Death Wish.
 
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Do New Vegas and Morrowind fans overlap? Or is it just a coincidence they are so similar?
I don't think they're similar? Maybe I'm not understanding the question, but I dismissed Morrowind fans for a long time because they refuse to admit that Morrowind is bad. From the combat, to cliff racers, and the text walls that is NPC dialogue. It's all terrible, but good luck trying to Morrowind fans to admit it, assuming you can get them to stop raging about Skyrim long enough to respond.

In contrast, I like New Vegas, but I admit it's rife with technical problems, and is easy to min-max when you know what you're doing. But the fun comes in roleplaying a character.

The stormcloaks are actually the good guys in the skyrim civil war. Say this anywhere else and people will loose their shit and its always the same leftist argumentation you see everywhere else.
Whew, that is a good nerd debate. I don't know any of the story details because I didn't pay close attention, but I definitely wanted the Stormcloaks to win, but apparently it's more complicated than it seems at a glance.
I never understood (and still don't understand) the whole Stormcloak v Imperial debate because the game never really presents either side as compelling. More over, the fact the Imperials tried to behead you in the opening for no real reason makes anyone who sides with them outside of a second playthrough a fool.
 
I never understood (and still don't understand) the whole Stormcloak v Imperial debate because the game never really presents either side as compelling. More over, the fact the Imperials tried to behead you in the opening for no real reason makes anyone who sides with them outside of a second playthrough a fool.
The in-game reason was basically " We didn't know about you". Even Tullius aknowledges that.
The intro in Skyrim is just Oblivion as Morrowind: some random PC is forced to move at a certain point and you're free afterwards. Nothing special about it.
 
I hate that modern games that want to show off their big boy graphics solely rely on particle effects. Smear the whole screen in RGB particles and they think they made a pretty and impressive game. Also, fuck Final Fantasy spikey hair and slightly-too-small faced characters. That art style is so off-putting.

Now you can go back to your Elder Scrolls debate, thank you for listening.
 
Biden flip-flops between helping the Chinese and fighting against them.
Not really, he always goes as easy on China as he can get away with.

More over, the fact the Imperials tried to behead you in the opening for no real reason makes anyone who sides with them outside of a second playthrough a fool.
Good point, actually lol. That colors the player's choice too much really.
 
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