Palworld - Everything you have ever wanted from a Pokemon game

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Every one really needs to read post from the creator of the games (its kind of funny with the machine translations). Its sounds like the most in over their heads group of developers and some how through sheer guts they pulled it off. Hell the game didn't even have a budget! They just worked on it till they ran out of money. One of their better developers was a 20 year old who didn't have any video game experience and worked at a 7-11 type store but created gun reloading animations on youtube as a hobby (and was completely self taught). The company ended up hiring 10 people just from twitter. They moved from Unity to Unreal with no one that had any experience in Unreal! Just bonkers shit one after another and yet..... they made it work.
Why did they switch from unity? Is that the engine that had the per-download licensing fee?
 
How come Ubisoft doesn't have to disclose then? The landscapes from Valhalla and Mirage are absolutely at least partially generated by AI.
How is partial AI generation any different than procgen? Valhalla is what, three years old? I didn't realize the tech was in a usable state then.
 
Whatever makes Game Freak worry and focus on making quality games is OK by me.
Jimmy Indiedev could release a Pokeclone that's so good it causes a drastic uptick in the general happiness of humanity that also sucks your dick and makes you live forever and gives you a million dollars, inflation-free, and it wouldn't change anything. Pokefags and normies will still buy whatever wet, greasy, loose stool GameFreak sharts into the punch bowl at the end of the year in droves, usually twice. You don't even have to speculate - Scarlet and Violet were Bethesda-tier broken with none of the funny jank that comes with that and it still sold 10 million copies in two seconds.

That said, seeing the insane, seat-of-their-pants story of the devs and the subsequent massive success of this game really brings a smile to my face. It's a fun game, not without many, many, many flaws, but the fact that it's not only playable, but enjoyable, not horrible to look at, and the "Pals" themselves have more personality than the genuine article these days is downright amazing. All the devs have to do is keep fixing shit and adding new stuff and they're set. The game's already sold over a million copies, these guys are probably doing backflips right now.
 
Jimmy Indiedev could release a Pokeclone that's so good it causes a drastic uptick in the general happiness of humanity that also sucks your dick and makes you live forever and gives you a million dollars, inflation-free, and it wouldn't change anything. Pokefags and normies will still buy whatever wet, greasy, loose stool GameFreak sharts into the punch bowl at the end of the year in droves, usually twice. You don't even have to speculate - Scarlet and Violet were Bethesda-tier broken with none of the funny jank that comes with that and it still sold 10 million copies in two seconds.

That said, seeing the insane, seat-of-their-pants story of the devs and the subsequent massive success of this game really brings a smile to my face. It's a fun game, not without many, many, many flaws, but the fact that it's not only playable, but enjoyable, not horrible to look at, and the "Pals" themselves have more personality than the genuine article these days is downright amazing. All the devs have to do is keep fixing shit and adding new stuff and they're set. The game's already sold over a million copies, these guys are probably doing backflips right now.
Nintendo has been very disappointed with the quality of Pokémon but their hands are tied. I could see them looking at Palworld and considering supporting the developers for future work.
 
The 69th PAL just being a parody of Pokémon’s waifu-mons to the extreme is very funny to me.
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The 69th PAL just being a parody of Pokémon’s waifu-mons to the extreme is very funny to me.
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The description for when these raid your base is funny. I wish I could remember it exactly, but when I saw it I was like "What the fuck does that mean?". Because every other raid told you it was Sentinels or Free Pal Alliance, but this one was like, "Your Stalker Showed Up".
 
The description for when these raid your base is funny. I wish I could remember it exactly, but when I saw it I was like "What the fuck does that mean?". Because every other raid told you it was Sentinels or Free Pal Alliance, but this one was like, "Your Stalker Showed Up".
Fan girls who can't contol themselves or something like that.
 
The description for when these raid your base is funny. I wish I could remember it exactly, but when I saw it I was like "What the fuck does that mean?". Because every other raid told you it was Sentinels or Free Pal Alliance, but this one was like, "Your Stalker Showed Up".
Oh, I can help. I just saw someone’s video where they raided, one sec…
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There's a reason game developers don't publicly critique other people's games like that. Especially when it's made by a small studio on a nonexistent budget. Just looks bad.
Same thing happened when Baldur’s Gate 3 came out. Twitter really burns away that particular filter of “maybe keep your mouth shut about this” people tend to have.
 
Early game your damage output is nonexistent compared to your pals, but once you get the makeshift guns it starts to match up as long as you havent been soul enhancing your pals.

Makes me wonder how things will scale with both maxed out pals and maxed out weapons.

On a related note, I dont see any kind of way to apply status effects with the player beyond the crossbows and the stun baton, so Im guessing these actually scale pretty decently into endgame.
 
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