Unpopular Opinions about Video Games

Lack of feature complete games is a new phenomenon.
Eh, I disagree, respectfully. It's been over a decade since it really started to become commonplace, and it's unfortunately now just a rooted part of the Western games market.
It bled over from the pc market in the mid 2010s after Sony started doing the stuff pc devs did, stuff like dlcs and live updates which existed in pc games since the late 90s early 2000s in the form of expansion discs and steam updates.
That's the thing, "live updates" were rare back then, even for PC games. If a patch came out post-launch, it was usually jam-packed full of bug fixes and that's it. Partly because games back then still shipped feature-complete, partly because internet connections were still pretty iffy, and partly because storage space was much more limited, so relying on post-launch patches for things you should have included by default was a bad idea.

And expansion packs were...well, exactly that, they expanded a game's pre-existing amount of content. To use a meme from years ago, "Expansion Packs" of the past were the Fries and Drink, while the base game itself was a Deluxe Cheeseburger. Today, the "base game" is just the bun, while the patty, lettuce, ketchup, mustard, onions, and tomato are all "paid DLC". The mayonnaise is a "pre-order" bonus.
I don't think it's a fair metric to consider currently, it is becoming more relevant but it needs another year or two to be considered fair.
I think it's a fair metric to factor in because, frankly, it is super rare nowadays for AAA and AA games in the West to ship feature-complete and not rely on "roadmaps" and "day 1" patches.

The only game example I can think of that released feature complete and didn't need a shit ton of patching and "paid DLC" post-launch in recent yers was Terminator: Resistance. It had some post-launch patches, but only to fix bugs, then to introduce the free DLC for playing as a Terminator, and then the expansion Annihilation Line.
 
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Instead Saturn was out in '94 in Japan, meanwhile N64 wasn't out til '96, and went all out on SNES, having a pretty badass output from '94-'96, which certainly pushed consoles.
And the snes actually benefitted from that, the quality of stuff on the snes towards the end is too good even if they don't run that well. Reminder that snes has the second highest number of jp exclusives after the ps1. It was a good thing in a way the n64 was fumbled and I think it was cause Nintendo expected too much from third parties despite the hardware being trash, nobody has played even a full quarter of the n64 library, they always play the same 4-5 games. Who has even heard of StarCraft 64 or quake ii 64 or mario party 1 2 3 stuff like that. Even the movie tie ins were more popular on the psx than the n64, Tarzan and toy story 2 were there on both but the psx was more successful so it got additional games from Disney (Hercules and nasiras revenge).
That's the thing, "live updates" were rare back then, even for PC games. If a patch came out post-launch, it was usually jam-packed full of bug fixes and that's it. Partly because games back then still shipped feature-complete, partly because internet connections were still pretty iffy, and partly because storage space was much more limited, so relying on post-launch patches for things you should have included by default was a bad idea.

And expansion packs were...well, exactly that, they expanded a game's pre-existing amount of content. To use a meme from years ago, "Expansion Packs" of the past were the Fries and Drink, while the base game itself was a Deluxe Cheeseburger. Today, the "base game" is just the bun, while the patty, lettuce, ketchup, mustard, onions, and tomato are all "paid DLC". The mayonnaise is a "pre-order" bonus.
I agree but I would blame consoomers for causing the downfall. Boycotts are an increasingly touchy subject but none of them have ever been successful in the gaming space. If even 20-30% of people didn't buy stuff with problems outright we could've stopped the problem before it started. And this might be conspiratorial but I'm very sure that there was some coordinated collusion between the hardware people, internet people and game companies to fuck the industry, which was solidified using GG because they knew nobody would oppose them. Why I'm saying they shouldnt be considered is cause the phenomenon officially started in 2018 with Ubisoft and Bethesda shoehorning MP in SP to justify lack of feature completion. Since it's only like 6 years old and technically grew in number only after the pandemic, I don't know if it's valid. I consider it valid on a granular level but for general criticism I don't know, its considered a trend still cause nobody has successfully proved intentional malicious action on Dev's part and intentional lack of feature completion is a malicious accusation.
 
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MGS as a franchise is extremely overrated, and Metal Gear Rising: Revengeance proves that the franchise is better off without Kojima being the Japanese analogue to Western video game "writers" that just couldn't make it into Hollywood.
Like I said, MGR is the best Metal Gear game. It's got the best villain-nay, the best character, in the entire Metal Gear franchise put together.
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No, I'm just sick of Nintendrones being CONSOOMERZ. Only consoles I mess with these days are my PS2 and XB360. Mostly, I game on PC.
Nintendrones have every right to be proud. In this era, only their console actually bothers to be one, instead of being a glorified PC that you hook up to the TV.

From what I remember reading it was pretty close early on, and then SNES pulled ahead because they were still entirely focused on SNES while Sega was dividing their resources on Genesis & their next-gen system, the Saturn (maybe the add-ons too?).

If Nintendo had shifted focus to the N64 in '95 too instead of '96 then I think the numbers could've looked different, though they'd still have been ahead.
I suppose so. Still, Nintendo won out in the end, and it continues to win now. Not because they're just that good-after all, all they do now is just repeat the same games over and over and over again, but at least they know what a console is for-to have exclusive games that you can't get anywhere else. So no shit, the one company that still treats their outdated toaster like a console is the one winning the console war.

That, and Switch games, especially 1st Party titles, ship feature complete and are competently made without shit tons of bugs and glitches. You know when you drop $60 for a Switch cartridge, you're getting the physical game and all the content it offers in one transaction, unlike Soynoy or Micro$oft. That also has made two guys I know buy a Switch.
That is exactly why the Switch is winning. They actually make complete games that will run on the damn thing well, without having to download patches for glitches and bugs. And you can't get their first-party games anywhere else, so guess what, you'll have to buy a Switch to get them, which is why the Switch is winning despite being an outdated toaster that probably belongs in the same category as the Xbox 360 and PS3 rather than with the PS5 and Series X/S.
 
Halo 2 is a man's game. You will die a lot when you play above Normal, whether it be Heroic or Legendary, but you will feel good when you triumph. Especially against the boss fights.

There's nothing more repetitive than Sony's 3rd person over-the-shoulder cinematic experiences anyway.
Not to mention the messages Sony's games peddle nowadays. I'll take 50 copies of Metroid before I touch the modern God of War. Modern GoW feels like a shinier Skyrim. Except at least Skyrim had flashier bosses.
 
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Halo 2 is a man's game. You will die a lot when you play above Normal, whether it be Heroic or Legendary, but you will feel good when you triumph. Especially against the boss fights.
"You face opponents who have never known defeat, who laugh in alien tongues at your efforts to survive, and whose numbers stretch across the infinite heavens...but if you can endure their onslaught and seize victory, then in an age not yet dawned, you will be revered as a God!"

- What the description for Legendary should have been for Halo 2.
 
Brutal Doom is a good mod and if you call it garbage then you might be retarded. Tired of the Doom trannies and faggots screeching about it for whatever reason, it's extremely fun to liquify an Imp with the SSG and I've never understood the extreme hate it gets for being a gameplay overhaul, especially since there's trillions of Doom mods out there that completely change the game, but for some reason Brutal Doom catches all the flak.
 
99% of my negative reactions are you and a handful of other retards in this thread freaking out when shown a mirror. Group think drones that come to a site like this and then turn it into a Reddit anyway, lol, with safe-spaces and circlejerks.
In what way is this thread a safe-space/circlejerk? You've been free to say what you like this entire time, every post you've made is still up(yes, I checked), even though it seems like you're trying to speedrun getting a threadban. It's funny that you bring up reddit when it seems like you're the only redditor here, acting like you're owed adulation and heckin' updoots for le unpopular opinion and crying when people negrate you and argue with your lukewarm takes on things. Name me another platform that wouldn't have at the very least threadbanned you by now that isn't 4chan. I'll wait.
 
No, the console wars should have ended when Sega decisively beat Nintendo. This wasn't supposed to happen. The timestream, it's been altered somehow.
Sega almost beat Nintendo during the SNES-Genesis days, but Nintendo held firm and beat them back in the N64-Saturn war. Then Sony Playstation came in and beat them both with the PS1 and PS2, then Sony lost to Microsoft and its Xbox 360, but Nintendo regained its crown when the Wii U and the Switch came out with good first-party games while the new Xbox and PS4/PS5 became glorified PCs.
 
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Brutal Doom is a good mod
Generally speaking this is not an unpopular opinion.
I've never understood the extreme hate it gets for being a gameplay overhaul
Because even after decade of working on it, it is still a bloated mess with no sense of direction and spaghetti code to rival YandereDev.
but for some reason Brutal Doom catches all the flak
It was convenient to hate SgtMark because occasionally he would do something stupid, like giving direct suggestion to KYS to a poster on the forum, naming sprites for burned up zombie "CrispyNigger", asking someone for help/material and then never giving them credit or being really high of himself despite constantly fucking up his own code, the absolute crème de la crème which I think is always worth a share is this webm, due to Mark's fuckup he somehow made the headshot damage multiplier itself to be applied multiplicatively, so you end with headshots that deal X9 damage.

 
Sony slightly outsold 360 actually. I imagine they did better software-wise too, considering a bunch of 360s were probably replacements due to the RRoD.
I looked it up to be sure and that's absolutely insane. I remember a time period where an Xbox 360 was a feature in every gamer's home and I hardly saw any PS3s around, and they didn't shake off the "NO GAEMS" meme until 2009-2010.
 
If even a video game obsessed nerd like me doesn't follow this shit properly there's no way to deny their marketing team is retarded.
I guess they figure you'll just buy whatever slop they have on the market at any given time. Though going with the Tesla car naming style of X and S is lame. They should name it after piss, or something. Like a friendly word for piss.

They named it Xbox 360 precisely because they needed it to be called 3 to go head-to-head with the PlayStation 3. They called it Xbox One because they thought people would call it “The One,” which means people would suddenly just forget about the PlayStation 4 since it was not The One. If you think that’s dumb, well, they thought packaging the Kinect with it was a good idea too.
I remember some hokey explanation about Xbox One's name being so because it's an all-in-one entertainment center, when they were pushing that stupid TV connectivity feature, with the HDMI in. By the way, running another console through its HDMI in introduces considerable input lag, so the thing's worthless as a pass-through for gaming.
 
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