Unpopular Opinions about Video Games

I ended up abandoning my Switch since with the exception of the first party Nintendo titles, you can get pretty much anything else on Steam - probably for cheaper,
I know this wasnt aimed at me and just a general statement, probably, but I have a gaming PC too. I can run just about every new game on max settings so far, regardless of how optimized. No issue with Elden Ring or AC6, and even strong enough for hosting worlds in PalWorld.

But then I actually look at the games I actually have the highest playtime in. Its shit like... Berseria (2015). Recent games I got are... Galleria (2023), which I have 200 hours in and had a broken Steam port anyway, or the Soul Nomad remaster, which had an even worse Steam port. Its all shit the switch can play undocked- which I do regularly, even at the office lmao.

If the Nintendo e-shop dies today I dont think Id actually mind. I've already used it over the past 2 years alone more than any other console I've ever owned. Throughout the total 5 years I've owned it, it's outlived the work laptops my office gave me (3 years old and costs more than the switch) so I struggle to say I haven't gotten my money's worth.

If I have to emulate it at some point in the future, that's just kind of whatever. I owned a PSX too at some point but I still emulated Digimon World 2 recently. I dont see what the issue is.
 
Just...what the fuck was the last 50 pages of discussion ( we went from people spazzing out over whether if bethesda fallout was good and og fallout and new vegas is actually shit, people sperging their retarded faction of choice was good guise to 10+ page sperging by some retard who hated vidya ).
Now we got people complaining about people discussing game opinions in a thread about game opinions.

I agree with the comment about the retard, though, but I would call him a faggot.
 
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Now we got people complaining about people discussing game opinions in a thread about game opinions.

I agree with the comment about the retard, though, but I would call him a faggot.
Ok since this is the unpopular opinions thread.
Og yakuza 1 and 2 are FAR better games than 0 but downgraded and a tech demo for the dragon engine,theyre also less padded out too.
The Cod games while some entries were good even great
( 1,2,4,WaW,blops2 ) they're the reason the fps genre was awful for awhile and the genre would've been better off if cod 4 was a failure than a success.
Persona is trash made for pedos and troons who lust/want to troon out
underage girls.
The Marathon trilogy would've aged horriblely weren't for source ports fixing shit like the horrid hud or the awful fov AND making the game run at a smooth 60 fps.
Duke nukem 3D is overrated with everything after episode 1 being either mediocre or downright horrible,also his character is textbook whedonesque but for some reason hes considered a badass compared to the likes of Doomguy/slayer,ranger,caleb and freeman.
Half life 1 > 2 though episode 2 was legit good.
 
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Any multiplayer game is fun with your friends. I blew a lot of afternoons on Primal Rage on the SNES with my best friend, and I hear that's not exactly considered an award-winning fighting game despite the monkey farts.
I agree and every game should have some form of local multiplayer or splitscreen for this reason.

Me and my friend used to set up a little wall in front of the split so we couldn't screen watch. It was just a thin wooden board propped up by dvd cases and a sweeping brush, we would both sit either side of it and just play for hours, mainly 007 games. We even came up with some stealth based meta games to play with it. Probably my fondest gaming memories.
 
I agree and every game should have some form of local multiplayer or splitscreen for this reason.

Me and my friend used to set up a little wall in front of the split so we couldn't screen watch. It was just a thin wooden board propped up by dvd cases and a sweeping brush, we would both sit either side of it and just play for hours, mainly 007 games. We even came up with some stealth based meta games to play with it. Probably my fondest gaming memories.

Game reviewers shrieked about split-screen vs online for years. Some reviewers would even complain about split-screen and whine that it "held back" the rest of the game "because it wastes development resources" and "nobody uses it."

One of the reasons Modern Warfare was extremely successful, which nobody wrote about, is it was one of the only games on the Xbox 360 you could play with your buddies in a frat house or dorm room. Lots of young guys in college were playing it together, and it helped boost both the 360 and the COD brand. Every other game was just for you to play alone.
 
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I agree and every game should have some form of local multiplayer or splitscreen for this reason.

Me and my friend used to set up a little wall in front of the split so we couldn't screen watch. It was just a thin wooden board propped up by dvd cases and a sweeping brush, we would both sit either side of it and just play for hours, mainly 007 games. We even came up with some stealth based meta games to play with it. Probably my fondest gaming memories.
I've had so much fun with local multi-player and Co op like you wouldn't believe. Many hours in Halo and dead or alive 3. There's something special sharing the same couch and duking it out.

As for the thread tax, I liked Halo 5 for its multi-player. After all the updates, it was sweaty but REALLY fun. Put too many hours in to say I hated it
 
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The Marathon trilogy would've aged horriblely weren't for source ports fixing shit like the horrid hud or the awful fov AND making the game run at a smooth 60 fps.

The Marathon trilogy still aged horribly. They were always shit games.

Duke nukem 3D is overrated with everything after episode 1 being either mediocre or downright horrible,also his character is textbook whedonesque but for some reason hes considered a badass compared to the likes of Doomguy/slayer,ranger,caleb and freeman.

Duke Nukem 3D is "textbook Whedonesque" a year before Whedon made it big with Buffy and years before his dialog style would try to take over Hollywood writing. He's supposed to be an obnoxious stereotype. That's the whole gag.

The rest comparisons beyond Caleb are weird, though - they're all silent protagonists who we at best get some characterization through how people talk about them. I guess the new Doom Slayer has some personality in the way he interacts with the environment and does finishing moves. But Freeman and the original Doomguy or Quake Ranger aren't really characters. They're player vehicles.
 
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Half Disagree while the first one redeeming quality is its music and story the second and third one has aged okay ( though its annoying that 2 and 3 doesnt have music ).

(went back and added more to the original post, sorry)

Honestly I can't even remember the Marathon story beyond the very broadest strokes. Maybe it's because I came to them a few years after they were released... I didn't have the Starving For Games mac player mindset at the time. When I finally got to play them a couple years later, they just didn't do it for me, at all.
 
The rest comparisons beyond Caleb are weird, though
Maybe thats my autism kicking in but i think the fps genre benefits from having protags that talk very little to none i mean there's a reason why most famous fps protags either talk very little or none at all though that doesn't mean i hate the idea since some shooters do try to flesh their protags out.

And as for marathon i guess something about it clicked really well for me ( guess marathons meta theme of being a maniac who comes to save the world/universe when shit really hits the fan is something i really liked ).
 
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Maybe thats my autism kicking in but i think the fps genre benefits from having protags that talk very little to none i mean there's a reason why most famous fps protags either talk very little or none at all though that doesn't mean i hate the idea since some shooters do try to flesh their protags out.

I mean... Is that true, actually?

Is "doomguy" more famous than Duke Nukem? Doom the game may be more famous than Duke Nukem 3D the game, but I would argue Doomguy the protagonist isn't all that famous. He doesn't even have a name, FFS. Same with "Quake Ranger". Even games that named their protagonists usually the protagaonists themselves aren't very famous - hell, I had to go look up the name of the protagonist for Heretic just now, for example, and I love that game.

But everyone remembers Duke Nukem.
 
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Duke nukem 3D is overrated with everything after episode 1 being either mediocre or downright horrible,also his character is textbook whedonesque but for some reason hes considered a badass compared to the likes of
Duke Nukem 3D gets its fame from having a shareware demo that was widely distributed in the late 90s. It was a time when games with voice acting was a novelty, and here's a tough guy cussing and saying funny things. It was very amusing if you were a child at the time. And of course, the clown show that was the entire build-up to Duke Nukem Forever. It's one of those series where everything surrounding it was more interesting than the game. The game itself is bad.
 
Duke nukem 3D is overrated with everything after episode 1 being either mediocre or downright horrible,also his character is textbook whedonesque but for some reason hes considered a badass compared to the likes of Doomguy/slayer,ranger,caleb and freeman.

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Duke Nukem?
He only became popular again thanks to a certain furry porn addict V.A
Quake Ranger
Okay i can understand this part given even i didnt used to know his name was ranger until recently
Duke Nukem 3D
Problem is that his character has overshadowed the fact that duke 3d is mediocre since its common that the first praise duke 3d gets is that it has a voiced protag not whether if the gunplay,level design,music is good its WOW THIS CHARACTER SAYS SHIT AND FART WOW,however i will give duke 3d one credit and thats the interactivity.
 
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He only became popular again thanks to a certain furry porn addict V.A

Did I miss the period of time where he wasn't popular?

Problem is that his character has overshadowed the fact that duke 3d is mediocre since its common that the first praise duke 3d gets is that it has a voiced protag not whether if the gunplay,level design,music is good its WOW THIS CHARACTER SAYS SHIT AND FART WOW,however i will give duke 3d one credit and thats the interactivity.

No, Duke Nukem wasn't bad, and no, "voiced protagonist" is not usually the praise I hear first about Duke Nukem. "Great engine" (for the time), "Fun weapons", "good level design", etc, are things I hear.

I think you're forgetting when Duke3D came out and what the competition was at the time. Duke Nukem 3D really one of the first times an FPS game had levels that looked like... somewhere. Not just generic corridors and rooms vaguely implied to be "the engine room" or "a computer room" or something. Dark Forces tried, but suffered from (or benefited from, depending on your opinion) being Star Wars, so everything had a sort of degree of "close enough" to it. you didn't have to try too hard to get something to look like a real world location if it's not a real world location, after all.

I will agree that the game drops off after the first episode. This was, sadly, actually fairly common with shareware games. They frontloaded the experience. Plus, the simple reality that a lot of games aren't fun for as long as the game runs - honestly for action games this is true. I've stopped playing far more action games than I've ever bothered to complete. At some point I just stop caring.
 
the simple reality that a lot of games aren't fun for as long as the game runs
This does depend on the genre however like i would rather play a 12 hour long shooter than a 20 hour one thats a pure slogfest or 30 hour rpg that has replay value over a 80 hour one thats just grinding.

As for the first episode syndrome duke 3d suffers from i think some games didn't suffer this issue ( blood comes to mind given only episode 3 ive heard is bad which atleast is remedied by blood having three good episodes to play and doom worst levels were the ones with those fucking teleporters which was i think only three or four levels i think so not an entire episode bad )
 
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in retrospect, yeah, Duke 3D is not really a great game. but I don't think it's a bad game either. it has some good and some bad levels, the arsenal is mostly a rote copy of Doom's (except for the excellent Shrink Ray/Microwave Cannon... and the Freeze Ray, but fuck that gun). but the thing that makes it fun IMO is the proudly retarded B-movie spirit, from Duke's stupid quips and even stupider premise (aliens are stealing our hot babes!!!), to the set pieces with buildings and environments blowing up all the time, and the little unnecessary touches like being able to flip the light switches and piss in the toilets, or how the Enforcers randomly take shits in the middle of combat that you can then step on and track brown bootprints all over the level. Duke walked so Caleb and Lo Wang could run.

my probably unpopular opinion for this post is that Ion Fury is the perfection of everything Duke 3D tried to be. I absolutely love that game to bits but most people get hung up on the number of sewer environments. idk, I thought the level design was great.

WOW THIS CHARACTER SAYS SHIT AND FART WOW

unironically me
 
If you did not play Duke Nukem 3D before 1998, your opinion is irrelevant. People are always doing this thing with 1990s games where they're like, "I don't understand why this game is considered a big deal when this other game that came out a couple years later is better." The reason is because the other game came out a couple years later. Time flows in one direction. No game released after Duke Nuke 3D influenced it. Nobody was calling Duke "Whedonesque" in 1996 because hardly anybody knew who he was, nor had he become infamous for overusing quips. Nobody gave a fuck about Half-Life because it didn't exist.

The level design was a massive leap over games that came before. Everyone else had brown, abstract mazes with inert walls, and Duke had colorful set pieces with shit blowing up and shattering all over the place. Being able to shoot out the lights and actually change the lighting of a room was amazing at the time, as was shattering virtually the entire scenery. The fact that each grunt enemy could do something other than walk forward and shoot was another thing that stood out. Plus, you had this mid-90s zeitgeist of everything needing to be dark & depressing. So if you thought Trent Reznor was a fag and The Crow was a shitty movie, Duke really was a breath of fresh air.

Thematically, remember that movies like Die Hard, Terminator 2, and Army of Darkness were recent. No licensed game had ever really made you feel like you were an 80s action hero, but Duke sort of captured the feeling of being Bruce Willis or Ahnuld. Nothing had that feeling before.

Yes, the levels fall off after Episode 1, but this is 1996. 1995's Doom II was a glorified level expansion pack. Quake, which dropped later that year, ran completely out of ideas after about 3 levels. Rise of the Triad had nothing to show you after a couple hours.
 
Quake, which dropped later that year, ran completely out of ideas after about 3 levels.

I dispute this, Quake has fun level design the whole way through. the schizo theme combination also works in its favor IMO, especially with Trent Reznor's weird ass soundtrack, the dingy castles and rusty techbases and weird runic hell-dungeons combine into a weird alien dreamscape filled with a disparate but surprisingly compatible spread of fantasy monsters and demons and humanoids and eldritch horrors. also, the sound design owns, the movement is slick, and the combat is super punchy. Quake just owns.

 
I dispute this, Quake has fun level design the whole way through. the schizo theme combination also works in its favor IMO, especially with Trent Reznor's weird ass soundtrack, the dingy castles and rusty techbases and weird runic hell-dungeons combine into a weird alien dreamscape filled with a disparate but surprisingly compatible spread of fantasy monsters and demons and humanoids and eldritch horrors. also, the sound design owns, the movement is slick, and the combat is super punchy. Quake just owns.


I think Quake had a good base mechanic, but it was getting a little repetitive toward the end of the 1st episode, and I was utterly bored of it by the end of the 2nd. Yes, I played all the way through to ShubNiggurath. Bouncy explodey tadpoles were fucking dumb.
 
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