Tanner Glass
kiwifarms.net
- Joined
- Oct 27, 2016
Yeah but not really. Bethesda and Rockstar games are much more restrictive. RDR2 and GTA5 are super on-rails with minimal player choice outside of "be kind of nice" and "be kind of a dick".You just described your cookie-cutter sandbox game, Bethesda and Rockstar have been making those since the late 90s.
Bethesda does a bit better but still has super locked in quest lines, essential/unkillable NPCs, and so on. The closest they got to freedom in the genre was New Vegas (which was Obsidian anyhow) which is why it's still fondly remembered despite being kind of ass.
Dragon Quest has 0 emphasis on movement or positioning. It is very much a basic turn based game.BG3 is just 5e: The Video Game. Pretty much any RPG with a party and spell lists, even a simple one like Dragon Quest, will be too complicated to handle in real time (inb4 "BG 1 & 2," because those games are unplayable if you don't pause frequently).
Final Fantasy games played with RPG commands in real time with the Active Time Battle system(s) in the various games and worked well enough.