- Joined
- Dec 14, 2022
Even though Homeworld games were mentioned and discussed in different threads, we don't seem to have a dedicated one, which tells me not many people play HW atm, or want to talk about it, but with the 3rd entry on the horizon and the complete shit-show that was the open beta, i mean, the demo version for HW3, i think it is high time we have a dedicated thread.
Homeworld is a series of real-time strategy games for PC, developed by Relic Entertainment, which focuses on space battles, in which you control wide variety of spacecraft, which you can move fully in thre-dimensional space (with the notable exception of Deserts of Kharack, which take place on the planet surface). The game focuses predominately on the tactical approach, your enemy is more numerous and more powerfull, so it's all about luring ships into ambushes, performing drive-by's on critical subsystems of the bigger ships with your fast-moving units or disabling the systems and capturing the whole ship alltogether.
I don't want to spoil the story, but it's mostly a space epic, every game shows a journey through perils and adversities, with revelations that push the plot in new direction, to its ultimate conclusion in the final battle.
What makes the Homeworld series stand apart from other RTS games, are the sounds and music, written and composed by Paul Ruskay, which combines the electronic ambient with indian and arabic tones - combination of string, wind instruments and vocals, especially emphasized in Deserts of Kharack (with one notable exeption of Adagio for Strings, by Samuel Barber in the first game)
The series consist of 2 main entries, 1 stand-alone expansion - Homeworld: Cataclysm (or Homeworld;Emergence, since Acti-Blizz trademarked "Cataclysm" as an expansion name), considered a spin-off, not entirely accepted into Homeworld cannon and one-prequel - Deserts of Kharack, which tells the story of the last major conflict in the kharackian history, prior to the unification of all kharackian kithids (clans) and the start of the Mothership project. There is also a mobile, f2p spin-off, that takes place 15 years after HW 2 and focuses on the exploration mission to Nimbus Galaxy, the oppinions i saw are generally positive, so maybe the gacha is not as predatory as in most f2p(ays).
So much for the introduction, let's focus on the present: what do you guys think of HW 3 demo? Would you consider pre-ordering the game after playing the demo?
Homeworld is a series of real-time strategy games for PC, developed by Relic Entertainment, which focuses on space battles, in which you control wide variety of spacecraft, which you can move fully in thre-dimensional space (with the notable exception of Deserts of Kharack, which take place on the planet surface). The game focuses predominately on the tactical approach, your enemy is more numerous and more powerfull, so it's all about luring ships into ambushes, performing drive-by's on critical subsystems of the bigger ships with your fast-moving units or disabling the systems and capturing the whole ship alltogether.
I don't want to spoil the story, but it's mostly a space epic, every game shows a journey through perils and adversities, with revelations that push the plot in new direction, to its ultimate conclusion in the final battle.
What makes the Homeworld series stand apart from other RTS games, are the sounds and music, written and composed by Paul Ruskay, which combines the electronic ambient with indian and arabic tones - combination of string, wind instruments and vocals, especially emphasized in Deserts of Kharack (with one notable exeption of Adagio for Strings, by Samuel Barber in the first game)
The series consist of 2 main entries, 1 stand-alone expansion - Homeworld: Cataclysm (or Homeworld;Emergence, since Acti-Blizz trademarked "Cataclysm" as an expansion name), considered a spin-off, not entirely accepted into Homeworld cannon and one-prequel - Deserts of Kharack, which tells the story of the last major conflict in the kharackian history, prior to the unification of all kharackian kithids (clans) and the start of the Mothership project. There is also a mobile, f2p spin-off, that takes place 15 years after HW 2 and focuses on the exploration mission to Nimbus Galaxy, the oppinions i saw are generally positive, so maybe the gacha is not as predatory as in most f2p(ays).
So much for the introduction, let's focus on the present: what do you guys think of HW 3 demo? Would you consider pre-ordering the game after playing the demo?
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