Unpopular Opinions about Video Games

You honestly will not find a single sci-fi property that isn't liberally borrowing from Starship Troopers. It's bigger than Lord of the Rings in its influence. The power armor from Halo is from Starship Troopers. Warhammer 40K and Starcraft are remakes. The entire inspiration for Gundam was from Starship Troopers. The list of things taken from Starship Troopers is massive. Just power armor alone created dozens of massive franchises and iconic redesigns.

At this point stuff like 'power armor' is like using 'orcs' or 'elves' in your story. I would bet that Heinlein would be flattered that literally everyone in science fiction is still obsessing over his ideas and creations.
That's all true enough. Respect to Heinlien but I feel like the movie has become more culturally powerful than the original novel. I slogged through it once I'm HS and it's pretty much dry civics lesson after dry civics lesson.
And I see Helldivers as being less influenced by and more literally copied ST. SuperEarth is a retarded ass name too
 
I prefer the Starship Troopers Extermination game, opposed to Helldivers. I think it's mainly the base building and 16 player team.
It saddens me that Helldivers is getting so much love for basically ripping off ST. The franchise not specifically the game those are different enough, but the whole ironic neo militarist society and propaganda vids come straight from the ST movie
The first Helldivers came out well before the ST FPS or RTS. I don't mind games (or other media) that wear their inspirations on their sleeves, especially when their inspiration hasn't been utilized or culturally relevant in decades and they do a good job filling their shoes.
 
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The first Helldivers came out well before the ST FPS or RTS. I don't mind games (or other media) that wear their inspirations on their sleeves, especially when their inspiration hasn't been utilized or culturally relevant in decades and they do a good job filling their shoes.
When I say rip-off ST I mean the franchise, particularly the movie. Even the score is so similar. If you haven't seen the movie you probably won't see this
 
When I say rip-off ST I mean the franchise, particularly the movie. Even the score is so similar. If you haven't seen the movie you probably won't see this
I know HD is a blatent rip off of if the Movie with its tone, setting, and presentation. But when the first Helldivers came out it was the closest thing to a starship trooper game and it did a good job at it. Just because Starship Troopers are being made doesn't mean Helldivers as an IP needs to go away.
 
I know HD is a blatent rip off of if the Movie with its tone, setting, and presentation. But when the first Helldivers came out it was the closest thing to a starship trooper game and it did a good job at it. Just because Starship Troopers are being made doesn't mean Helldivers as an IP needs to go away.
I agree, I dont want it to go anywhere, I just prefer Extermination. Thus the unpopular opinion right?
 
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And I see Helldivers as being less influenced by and more literally copied ST. SuperEarth is a retarded ass name too
Somebody here doesn't love democracy enough.

The fun of Helldivers is that it's completely retarded. It's got the same spirit as a coin-op arcade game from the good old days, like Metal Slug or Operation Wolf.
 
You honestly will not find a single sci-fi property that isn't liberally borrowing from Starship Troopers.
But what about Stargate SG-1? Well, other than Mass Effect which its plot elements were borrowed from SG-1
 
In 1988, a $35 video game took 5.2 hours of median labor to buy.
In 2023, a $60 video game takes 3 hours of median labor to buy.
Price of gas fluctuates a lot especially seasonally and whatever bullshit's going on the world. Like in 2008 we had $4 gas but still $1 McDoubles.
 
Is Blue Stinger bad? I hear mixed things about it but I've always thought it seemed pretty cool.
Blue Stinger is a good, 7/10 game. It would be better if the western version also used fixed camera angles like the Japanese version does, but Activision (the games publisher in the west) forced the Japanese developers to add a 3rd person camera to the western version, which doesn't function that well.
https://youtu.be/o2s9-9NeRTE?t=615
 
People are asking if GTA 6's Online complement would allow GTA Online players to transfer content over. I hope that does not happen given GTA Online's faux militaristic direction from its monetization. That online will immediately be imbalanced and miserable from day 1.

I wish GTA Online did not kick off how it did ten years ago. It's a literal cancer for what the gaming industry prioritizes.
 
Speaking on this median labor thing, video games are extremely cheap. Extremely. Even at full price. You compare to any other entertainment service or product and they are practically giving it away for free when measured hour by hour, and the price hikes lately are tiny relative to the inflation we've seen over that same period. It is also one of the few mediums where, if you play on PC, you can rely on getting 75% to 90% off on sales if it's not a multiplayer game where you have to buy it when it's still alive and if you have the ability to delay gratification for even one second. We've also reached a point where graphics and general quality control have been so good for so long that there's a huge backlog of "classic" games that don't have the jank and ugliness that we would have once associated with playing old stuff. It's all quality now. I can get hordes of cheap games that are five years, even a decade or more old without having to mentally adjust to it (like you did with really old stuff like San Andreas).

The obnoxious, disgusting cash grabbing of DLC and microtransactions is the exception, but I suspect that's also half the reason why games are still so cheap. They just figured out that they could sell . Outside of mobile games, I can't say as it makes a bit of difference. It's aggravating that some really fun stuff that would have once been content you use to sell the game is now cut off. Isonzo, for example, has bicornes for Italian reserve soldiers, but you have to cough up like $15 to get that pack just to get at the one good hat. But at the end of the day, it doesn't matter. There's a sort of stress at knowing that you don't have the full experience. Wanting to weigh the pros and cons of all the different bobs and bits they sell. Like a paradox of choice. I used to have that with Paradox games. Eventually you figure out that it just doesn't matter, don't pay attention to that shit, don't buy it.

I prefer the Starship Troopers Extermination game, opposed to Helldivers. I think it's mainly the base building and 16 player team.
It saddens me that Helldivers is getting so much love for basically ripping off ST. The franchise not specifically the game those are different enough, but the whole ironic neo militarist society and propaganda vids come straight from the ST movie
Why are you sad about it? You have another option and it's probably the only reason half these Zoomer fucks know what ST is.
 
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So I'm playing PS1 Parasite Eve.

On a visceral level, I do not understand why games like this cannot be made anymore. It is pretty for its time, interesting, self-contained, and experimental, while not being too much of a slog gameplay wise.

I will also say that to my memory, the best classic Resident Evil game is actually Parasite Eve 2. I will have to see if my memory holds up.
 
I use the median wage or the price of gas.

In 1988, a $35 video game took 5.2 hours of median labor to buy.
In 2023, a $60 video game takes 3 hours of median labor to buy.



They're old people who remember how $59.99 used to be a lot of money. This was 1993:

View attachment 5826024

That was like six lawns back then.
I remember all ps2 games being $80 back in the day, but I'm probably inflating a few burned-in childhood memories. Today, you can basically gauge a game's quality by how often and how severely it's on sale. Few GOTY type games are still at -20% twice a year after 5 years, except shills like BG3. You can basically find most must-owns at sub $20 on key sites these days. Gaming is a cheap as fuck hobby. That meme about a $2000 computer? That's a low-end entry level carbon road bike.
 
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On a visceral level, I do not understand why games like this cannot be made anymore. It is pretty for its time, interesting, self-contained, and experimental, while not being too much of a slog gameplay wise.
Technologically, the 1990's were a renessaince of throwing everything at a wall and seeing what sticks; even Squaresoft tried shit outside of RPGs with Bushido Blade, Tobal, and Ehrgeiz (fighters) and Einhander (side-scroller shoot'em up). I'd say that while the tech has increased, the savants of yesterday have died, retired, or just went away, on top of corporations being scared to take risks with something new. I also don't think many corporations are able to plan out having an 1st String / A-Team and a 2nd/B or even a 3rd/C; where your first string is gonna be your money makers with proven shit (hopefully); while your lower tier teams are where you experiment and try new things. But maybe that's me being business illiterate.

Not to be a boomer or anything; but if you like videogames to a decent degree, the 1990's were a fucking magical time with all the shit that was being made.
 
The FF VII remake saga has been an absolute disaster, Nu Square Enix will never be great again, they died with FF XIII , it's just a walking corpse now feeding off of people's nostalgia.
 
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The people I see calling it a 2 hour game sound kinda retarded tbqh

It's at least a 10 hour game with the challenges, so it's easily on the same level as most Sony games at this point at half the price.
It was probably 30 back then but thats in 1990's dollars so yea a lot more. Also I really hate the time/price argument Ive played contra 3 hundreads of times, gtav may have "more content" in its open world but it all sucks.
2-3 hours sounds absurdly long for a Contra game, but they probably couldn't get away with making it much shorter. That seems to be the magic number for a modern "arcade" game that's $20-30+ and trying to be all things to all customers. Streets of Rage 4 is about that long, so is the last Ninja Turtles beat em up, among others. It's just barely long enough so that most casual filth won't complete Story Mode on Easy and immediately demand a refund, but also just barely short enough to be played through on Arcade Mode with limited lives in a single sitting.

They should all be ~45 minutes max for a single playthrough tbh
 
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So I'm playing PS1 Parasite Eve.

On a visceral level, I do not understand why games like this cannot be made anymore. It is pretty for its time, interesting, self-contained, and experimental, while not being too much of a slog gameplay wise.

I will also say that to my memory, the best classic Resident Evil game is actually Parasite Eve 2. I will have to see if my memory holds up.
I couldn't finish that game. It was just a retarded japshit "plot" with some of the worst offenders in "being gross for the sake of it" content while being a crappy Not!Resident Evil.

Games like that were made by edgelords, for edgelords, who probably whack it to guro hentai.
 
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