- Joined
- Sep 28, 2022
what? wasnt the original team disbanded like 20 years ago?That's why, they're dirt fucking cheap. Paradox already blew their load with the original team.
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what? wasnt the original team disbanded like 20 years ago?That's why, they're dirt fucking cheap. Paradox already blew their load with the original team.
More like 5 years agowhat? wasnt the original team disbanded like 20 years ago?
Oh noes, it got killed before it got rebooted?! Did it come back with a black lesbian troony monstuhr? That would be a more horrifying comeback than anybody could've predicted.These are the guys that made "Dear Esther" and that crap Amnesia sequel that killed the franchise until it was rebooted.
oh i thought you meant the original team that made the first game in 2004 and went bankrupt shortly afterMore like 5 years ago
Allegedly the first try of VtMB:2 was so shit and behind schedule Paradox fired everyone and started over.
Now the second try is allegedly is deep fucking shit
Ugh you'd think a world with that much build in lore and gameplay possibilities would be ripe for 3rd person action adventures games
Same with Shadowrun
In order to make life simple, they've decided everyone will be allowed to play as this character and only as this character:Oh noes, it got killed before it got rebooted?! Did it come back with a black lesbian troony monstuhr? That would be a more horrifying comeback than anybody could've predicted.
Seriously though, I hadn't heard it got rebooted
She really has a funny way of talking, when she knows she's dancing around words to gaslight stuff.. but is it just me?Diamond Fox said:
That was the Free Space.So who here had mainstream media running defense for Sweet Baby Inc on their bingo card?
Was kind of always on the table when it was revealed how governments and institutions are involved with Sweet Baby Inc. and the gaming industry. Quite a few news outlets share the same views they do. In a way compared to Gamergate it seems there are a lot bigger players involved in the background in this situation.That was the Free Space.
With its unabashed and loving homage to Sailor Moon and the franchise’s first time casting of three female main protagonists, I intuited the joy to be found in 2004’s Final Fantasy X-2 as being closest to queerness as I could ever expect in gaming at that time. As a teenager becoming increasingly strident with their sexuality and androgyny, I was excited for the potential cultural shift the game might signal for predominant heteronorms in the JRPG genre.
But alarm bells rang early: at that point, female leads were all too scarce in the genre and those which were written fairly well (like Lenneth of Valkyrie Profile or Lacryma from the criminally underrated Kartia: Word of Fate) were often stars of underselling or uneven games. Femmes and queer characters still struggle to be positioned in banner roles of big budget games; and portraying their identities in accurate or respectful fashion often gets contentious.
For a game that wants to celebrate the power of female friendship, there is also a curious lack of dynamics between the three leads. Rikku struggles in the endearingly goofy role the developers designed her to be because she’s written as infantile and dim witted; Paine, the game’s token badass, has one of the more intriguing backstories that is so easy to miss, and most of the time she just poses stoically or displays vague disdain at the immaturity around her. Then there’s Yuna: her understated personality yields moments of profound humanity, but she’s never commanding or extroverted enough to convince you that she’d be comfortable masquerading as a pop singer in one sequence, then ambidextrously wielding two guns as default weapons either. These all feel like forced tropes in place of actual writing to convey character development.
Is Final Fantasy X-2 a bad game? No, not entirely. The fact remains that there are a lot of queer-friendly elements to X-2’s design choices; and not to be patronising, but it’s flamboyant enough to probably appeal to a lot of children. For all of its aesthetic contrivances and Rugrats-inspired writing, it boasts creative foundations that encourage exploration and experimental freedom. If you’ve always yearned for a silly Final Fantasy game that doesn’t take itself seriously, X-2 is for you. But what it might leave you with is an empty and unfulfilling experience; almost as if Square-Enix lacked the confidence in its leading trio of femmes to be interesting or taken seriously on their own merits, the developers instead parade them through a myriad of half-hearted scenarios that never really strike all the affecting chords of the classic stories which preceded them.
In attempting to divest from the traditions of the series and gender stereotypes, Final Fantasy X-2 never surpasses the feeling of being created by a male stereotype: not paying much attention to what it has to offer beyond what appears on the surface.
The entire main plot is about a girl trying to get back with a boy. How the fuck is that queer?
It's really just a signal. I don't think they put much thought into it.What even makes it queer? Flamboyance?
No idea; there's zero context.The entire main plot is about a girl trying to get back with a boy. How the fuck is that queer?
I'm surprised they picked X-2 to smear, if anything where FF went downhill it was with how absolutely bland Final Fantasy XIII's "Lightning" was written.
Does she have enough belts for her leg?Sure, this one didn't go as big as X's Lulu
I would say that depends on the medium. I think they went really hard with the big movies and triple A games for the appearance of having an audience.They could probably afford to in the past, but that money is drying up fast.
The past decade or so there were a number of "new normal" pills everyone was supposed to swallow like good little cows.
Because the cattle remain non-compliant, there hasn't been a significant return on investment for many Western companies who embraced wokeness.
I swear the artist had a weird little phase around the ps2/DS era for belts... and zippers...Does she have enough belts for her leg?
Good enough.Does she have enough belts for her leg?
@DomainDead is Jordan Black who is the Narrative Design Lead for the team making Bionicle Masks of Power. Their old alias on Twitter is @Bad_Durandal but that account has been suspended.They're coming for BIONICLE next:
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Also, apparently, the FF series has always been "queer"
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That game sounds pretty fucking gay to me but I don't think that's what she means by "for the queers".The entire main plot is about a girl trying to get back with a boy. How the fuck is that queer?