and the Stoner 63 was too complex and high maintenance from extensive field testing of an otherwise great weapon
I think part of that owes to the Stoner 63's modular configuration meme. The gun is built to be able to function for a half dozen different roles which the US already had good guns in inventory for, when what it offered best was a role which wasn't otherwise available, a belt-fed 5.56mm support weapon, and I think that the thing proved that concept quite well in spite of its quirks and drawbacks. Other reasons might be stuff like the sliding weight in the piston, or the 'Edgewater' style recoil buffer thing it had.
The FN Minimi gives you a belt-fed 5.56mm support weapon without those kinds of headaches (clapped out examples in current inventory non-withstanding), and I think that a truly specialized weapon like that is a much better performer than trying to wrangle a normal infantry rifle into a support role.
up until I found out what retains the firing pin when I watched the roll pin fly out
Fucked up rollpin. You can replace it with a new one which stays in place, or you can look for a solid replacement pin.
Chicago and Everytown is suing Glock because of the existence of Glock switches
You'd think there would be some focus on customs and the ATF failing to stop them from coming into the country.
Not that they're difficult to produce domestically for those inclined, but the smuggling isn't even covert, it's advertised openly on places like AliBaba.
Perhaps a bit off topic but does anybody know a game with realistic/the most realistic guns?
I like older games more, but I guess SWAT 4 is somewhat realistic with its shooting action. Not greatly, the shotguns are retarded, but you gotta be very methodical with your movements and actions. Blend of realistic police procedural, and not realistic at all police procedural, probably owing to tech and development limitations of the time (the way you detain bystanders and hostages with zipties, sometimes forcefully, or the fabulous and magical Opti-Wand).
Otherwise, maybe Hideous Destructor for Doom? It doesn't so much have real life weapons as it has fictional counterpart weapons with realistic functional detail, and with each one having its distinct handling characteristics. It's one of those games which calls for autistic dedication and learning its rules though.
Here's something kinda horrifying I thought I'd share:
M1 Garands being used by Haitian government forces:
I think someone posted that image here maybe a year or two back.