- Joined
- Nov 11, 2020
Man it's been a very long time since fighting the bugs with any seriousness. What's your go-to primary for bug killing? I tried the fire Breaker, but I'm not finding it that amazing.
Fire meta is actually amazing and fun (just remember to dive and bring extra stims if you need to) . The breaker is not good at range but it shreds tight groups and larger bugs (fire deals with armored by targeting squishy bits) at close range (use the smg pistol in semiauto for medium range trash). Remember that it's a DOT gun, so you spread your fire instead of focusing. Sickle is efficient, has great range and deals with swarms very well but the warm up time sucks under pressure and no medium pen. Punisher has the rounds reload going for it and has some nice stun still (RIP Slugger) but again no medium pen. Scorcher is okay for bugs but amazing against bots (it's tight on ammo though so you need to use the smg pistol in semi-auto for smaller trash).
Incendiary grenades absolutely devastate breaches, see the breach, toss one, pull out your marshmallows, that goes double for the napalm airstrike. They also hold flanks/fronts so well. Just cover the nest rim in napalm and shoot whatever makes it through.
Loadout depends on the level (high lvl = more heavies) so an optimal loadout for level 7 is going to be slow for level 3.... That being said get used to killing heavies with the Quasar now and that leaves you with a back slot, most would run the laser dog but I find the bullet dog almost never shoots me (and the laser one wants to scalp me constantly). Flamethrower and shield is fun but dangerous (the key is to use is sparingly to hold chokes and always be walking backwards). Autocannon is always an option too, pairs real well with the breaker (more of a bot weapon but if you are careful with your reloads it's great, amazing against spewers). You should always have some anti-heavy like the orbital rail, orbital laser or EATs
My brother complained about having basically the same thing happen too; fire tornados love swarming objectives nowadays I guess
Every mission that has fire tornados ends with 5+ tornados on top of the extraction and everyone trying to stay alive and thread the needle of getting into the pelican without dying and dropping samples.
I am convinced they are programmed to track players and when you group up so do they. Needs testing but I would try spreading out, working the perimeter and leaving only 1 person on extract until the pelican lands.
Not liking the bots, they are insanely more difficult than the bugs. Might stick with the bugs after doing like one mission for the bots; they just ain't fun.
The transition between them makes it seem harder than it is. I was so used to Malevalon and Tibit that going back to bugs felt frantic. It's all in the loadout and how you approach the missions. Treat the mortars like stalkers, stop what you are doing, follow the lines in the sky (or the invisible bugs) back to where they came from and smoke 'em. If your team can deal with the mortars you will be in good shape. Quasar has made the cannons much easier. Cripple the hulks leg and then just kite it around, quasar drop ships. Scorcher two shots walkers head on (aim for the slot), pair that with the Quasar for killing Hulks/Tanks/Cannons. Autocannon + JAR5 or Sickle is probably the other best choice, less effective against the heavies (bring orbital or something) but absolutely wreaks devastators and berserkers and walkers and all that medium trash, also bubble shield lets you take cover anywhere and reload/eyeshot hulks in peace.