Extra Credits - leftie gaming channel that had two of its members accused of "misconduct" in only 2 months

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Last week, EC released another seemingly contentious video regarding video game prices being cheaper than ever, specifically when factoring in inflation of the US Dollar. Although the video is nowhere near as egregious as their infamous videos about how 'Playing Nazis in video games promotes fascism' or 'Evil fantasy races perpetuates real world stereotypes', it still has a some folks mocking EC for coming across as tone-deaf toward consumers.

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It also doesn't help that their original presenter had made a video about this topic 6 years ago, arguing that AAA games should not all be priced at $60, even with inflation being factored in.
Anyone who thinks the $70 price tag is justifiable is niggercattle. There is absolutely no excuse for selling games for $70, or even $60 in the modern world.

Today, you can sell a game for $70 digitally on your own storefront, with every monetization scheme you can possibly think of shoved up it's ass. You don't have to produce physical copies, or go through vendors anymore; and with that plus the advent of microtransactions is making games (especially AAA) record profits.

It's nothing more than pure greed, simple as.
 
Today, you can sell a game for $70 digitally on your own storefront, with every monetization scheme you can possibly think of shoved up it's ass. You don't have to produce physical copies, or go through vendors anymore; and with that plus the advent of microtransactions is making games (especially AAA) record profits.
Even without the excessive monetization of most games nowadays, publishers take a larger profit margin than ever before, given that physical copies are an ever smaller minority of purchases and distributing is cheaper than ever.
 
Anyone who thinks the $70 price tag is justifiable is niggercattle. There is absolutely no excuse for selling games for $70, or even $60 in the modern world.

Today, you can sell a game for $70 digitally on your own storefront, with every monetization scheme you can possibly think of shoved up it's ass. You don't have to produce physical copies, or go through vendors anymore; and with that plus the advent of microtransactions is making games (especially AAA) record profits.

It's nothing more than pure greed, simple as.
The micro transactions is what kills it. You are  never just paying 60-70 dollars anymore. Thats the entrance fee. If you want a skin, gotta pay for it. New guns? Buy the dlc bitch or buy the battle pass and grind. Games used to come with that shit packed in on the disc. When you add it up, you can easily dump hundreds into a game if you get addicted ON TOP of the base cost.
 
Anyone who thinks the $70 price tag is justifiable is niggercattle. There is absolutely no excuse for selling games for $70, or even $60 in the modern world.

Today, you can sell a game for $70 digitally on your own storefront, with every monetization scheme you can possibly think of shoved up it's ass. You don't have to produce physical copies, or go through vendors anymore; and with that plus the advent of microtransactions is making games (especially AAA) record profits.

It's nothing more than pure greed, simple as.

The micro transactions is what kills it. You are  never just paying 60-70 dollars anymore. Thats the entrance fee. If you want a skin, gotta pay for it. New guns? Buy the dlc bitch or buy the battle pass and grind. Games used to come with that shit packed in on the disc. When you add it up, you can easily dump hundreds into a game if you get addicted ON TOP of the base cost.
This is my point. Stop playing corporate microtransaction slop and complaining about it. There are 1000s of games released every year without microtransactions or internet connectivity and dozens of them are very good. It's not a problem with the video game industry, it's a problem with billion-dollar titles that you can simply avoid if you spend 5 minutes researching a game before you buy it. AAA games are just shovelware at this point, it's like complaining that the Shrek movie tie-in games for PS2 aren't good. They're intended for children and non-gamers. Of course they sell well, but that doesn't mean you have to buy them.
 
Reminder:
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Why does anyone buy their line that they are industry professionals?

They're grifters and cling-ons.

It's a long winded dipshit with a sped up voice saying things he thinks are deep insight but are in fact utter dipshittery.

Video games are toys. They're not a weekend vacation, they're not a fancy restaurant meal, they are toys. Consoles cost too much; games cost too much.
 
This communist man going to bat for corporations because they make hecking mario. Leftists are so out of depth when they talk economics. But I guess even soft science are hard when you think women have cocks. This dude is the bird looking at a computer monitor, he read shit off Wikipedia, and has no clue of any broader or more in depth analysis.
 
>games cost half as much as they did in the 90s when you account for inflation!

Yeah, and you said it yourself in the fucking video, they were worth those prices - then. Now, not so much. Modern games are fucking trash. One of the first $70 games I remember seeing was the Demons Souls remake by Bluepoint, which is fucking trash. Tears of the Kingdom is basically Breath of the Wild 1.5 - It's fucking trash. Fucking Redfall and Forspoken? Are you kidding me?

Also it "feels" more expensive now because everything else is more expensive. Nigger. Home prices shot from 200k to 400k overnight because of covid and your dumb ass is still talking about the price of fucking children's toys and how it's le bad to play as a nazi and dumb shit nobody fucking cares about. You probably took the clot shot and believed the soyence like a good cattle.
Stop importing third world niggers into white people countries to give them free shit and stop letting the jews jew you, and maybe videogames would start "feeling" less expensive.
 
This communist man going to bat for corporations because they make hecking mario. Leftists are so out of depth when they talk economics. But I guess even soft science are hard when you think women have cocks. This dude is the bird looking at a computer monitor, he read shit off Wikipedia, and has no clue of any broader or more in depth analysis.
It's funny that the people who bitch and moan about capitalism the hardest tends to be the ones that suck the hardest up to the corporations that run it.
 
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He's not completely wrong, but he fails to factor on additional charges, games having less content, games being released as buggy messes that are unplayable, and so forth. Shrinkflation has hit video games as much as any other product, where the price might not go up much, but what you get does shrink. That and the reduction in cost to studios by going digital only not only saves them shekels but also fucks consumers by allowing them to randomly pull the plug or edit your owned content outside of what you desire it to be.
 
Video games are toys. They're not a weekend vacation, they're not a fancy restaurant meal, they are toys. Consoles cost too much; games cost too much.
This is why I can't take whining from the gaming industry seriously. I don't care what their perceived problems are, those niggers make TOYS for manchildren. I can't be bothered to care about the people slaving away on friviolities and timewasters. If I think it's too much money or a dogass game I just won't buy, simple as. I don't give a shit what they think they deserve
 
Even ignoring the fact modern AAA is a joke, I fucking hate this retarded inflation argument because it never factors in production costs and economies of scale.

Old video games were very expensive to manufacture because every part was bespoke. You needed to get cartridge casings designed, moulds made, then have them produced and shipped. Same with the boards inside the cartridge, which often had additional costs like batteries for save functionality. You had to get cartridge labels designed, printed and shipped to production, same with instruction booklets, some of which used to be borderline works of art and contain entire novellas inside; all of which cost extra money. Then you need to get cases made, even the cheap cardboard Nintendo used was a bespoke item that had to be designed, printed, cut and assembled; it would have been even more costly for the jewel cases used by Sony and Sega. Old games also sold in far smaller quantities because the market was relatively tiny, meaning you produced smaller batches, raising the per unit cost.

Compare that to a modern physical game: virtually everything is now disc-based, a medium that is abundant and generic. They ship in blu-ray cases with the only real difference being the dye poured into the mould and the logo stamped on top. There are no more instruction booklets (if you're lucky you'll get a piece of paper offering you a season pass) and the covers are generic photoshop collages so you don't need to hire an artist because literally anyone could produce them. Games ship by the million so your per unit cost on production is pennies compared to what it used to cost in the 80s/90s when you were producing by the thousand if you were lucky. Finally, add in the fact that digital sales now massively outweigh physical so these costs barely matter at all any more (this also negates the cost of shipping and sellers taking their cut).

TL;DR Even adjusting for inflation, the production costs of games has shrunk to practically zero (just the server costs to host/distribute the file, basically) so every sale is essentially pure profit.
 
TOYS for manchildren.
No, those are Fucko Pop vinyls.

My dad worked for a living, and he swore at Mario as he fell to his death. Granted, he said "mary-o" which I never got that accent, dad was from California.

I honestly miss how spergy dad was about game rules, he insisted that the manual be read in full before any game could be played. He was not messing around!
Aw man, he's been gone 27 years now. That sucks. Dad was cool, unlike most boomers.
 
I wasn't aware this retard was still out there. What a loser.

Its fine to say that games are "cheaper than ever" but it has to be coupled with the fact that we are in the midst of a major cost of living crisis. The definition of "cheap" and "affordable" are not necessarily in alignment. While $70 isn't necessarily a massive price tag, when the average persons expendable income has been shrinking significantly, it is not unreasonable to say that these "cheaper than ever" titles are not worth the purchase for an ever growing population.

Also, if you are buying AAA titles you're doing it wrong and deserve everything you fucking get. All of the best titles I've played in the past decade have been under $20. If you aren't getting at minimum a $1/hour gameplay ratio, you have been ripped off.
 
Also, if you are buying AAA titles you're doing it wrong and deserve everything you fucking get. All of the best titles I've played in the past decade have been under $20. If you aren't getting at minimum a $1/hour gameplay ratio, you have been ripped off.
Quoting mostly to echo this sentiment. I'm fairly fresh to PC gaming in the sense I never owned a computer that wasn't bottom tier and 5 years out of date before the one I have now, but even with this massive beast of hardware, it's not the ULTRA HIGH REZ GRAPHICS AAA SLOPFEST games I find myself playing.

Why? Because $60 is too fucking steep for 99% of them, and pirating to try them out before I buy often times proves this fact. For every genuinely good $60 AAA game (let's say Elden Ring, for example), there 100 that are pure trash that aren't even worth the asking price at 90% off (Suicide Squad, Fallout 76, pretty much every Assassins Creed, Madden, and the list goes on). Yet funnily enough, all those games I find on Steam on sale from nobodies end up getting most of my play time (having a blast with Tiny Rouge, it only cost me like $5, and I've already put in well over 5 hours).

There's a ton of really good games out there on the indie side (there's a lot of trash too, don't get me wrong) largely because they're focused on making a good game, unlike the AAA corpo's who just want to financially fist fuck you at every given opportunity. Give that $5 on sale game you never heard of a chance, more often than not, it's a better investment than what you're getting for 12x the price with AAA garbage.
 
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