since the paper mario thread got featured and is now just the dumping ground for unfunny a&n Posting Addicts who know literally nothing about the game and just want to attention whore about the one-off purple ghost blob character's genitals, i'll post some of my thoughts here instead. thanks jannies
I fucking hate this and so many other games being held prisoner on the Switch. It's basically the perfect example of why anyone who tells you that framerate and performance don't matter in an RPG and/or Menu Game is a complete submental. Playing the remake after spending some time with the Dolphin version is like going from a McMonster Gaming Machine with rainbow LEDs to a chinkware laptop stuffed with the newest version of Windows; there are constant microdelays after more inputs than not, which simply are not a factor in the Gamecube game. It's resulted in misclicked abilities for me, because the game just won't fucking let me press up or down before it's reaaaallllly sure that it's finished resolving whatever animation is currently playing.
I know my webm-fu isn't good. The compression actually makes the disparity between the two noticeably less pronounced. So does being shrunken down; I recommend blowing these up a bit if you're clicking.
I feel like I'm constantly waiting on the game for the most basic of basic inputs. I'm waiting when I'm selecting anything. During dialogue, I'm waiting before I can advance it. I'm waiting when I level up. In Gamecube, you can mash after you win a fight to get through the results more quickly. Not in this one, and there's often MORE to sit through in the results now. The Gamecube version not only feels, but looks markedly better in motion purely by virtue of just how much smoother it is, and I think that's a massive shame because I love all the extra touches in animations and personality in the new one.
Maybe it'll run better after an update drops. Or on the Switch 2. So fucking stupid. If not, what a waste of potential and effort. I can't be fucked to play more with the performance being as it is because I just don't enjoy...looking....at the game...while I'm playing it. Seeing this kind of shit right after Unicorn Overlord at 60 FPS just a few months ago is so disappointing, and people who still buy Zeldas and Pokemons will cope at you that it's not a big deal.
I'd also like to bitch about some casualization. In Paper goddamn Mario. I played up to right before Hooktail when you unlock the R ability thing, because that's the only prerequisite for getting into the Pit of 100 Trials. For those who don't know, that's an optional dungeon that gets progressively harder than anything in the main game and contains a superboss. In Gamecube, you have to beat it all in one go and if you die, you have to start all over. In Switch, if you die, you can just try again and continue from right where you died, effectively removing any of the stakes and challenge. What's the fucking POINT, then? Again. So disappointing.