Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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@Archeops

Time constraints make sense for voice work. With the dev time the games have and the amount of lanuagues they have it would be an absolute hassle I’ll bet.

I also appriciate it being left up to imagination….

However, all the key characters show up in the anime or Masters Ex so clearly have intended sounding voices so imagination is obviously not the reason.
 
Been playing with the new TCG set today. That fighting Ogrepon is so fucking stupid, but I love it. Its Ability is (This Pokemon cannot take damage from Pokémon with Abilities). In the current meta game, that is literally 90% of the Mon cards anyone uses. With some Bosses Order's and a Beach Resort, it is so easy right now to put most people into a state where they literally can't do anything but wait to deck out, slowly be beaten to death, or give up. This stupid thing essentially just turns off the game if you play it well.

Grasspon isn't too bad, its ability is nice, but its a bit on the weak side. You really have to pump it with energy to get a decent hit. I never see any reason to really use the others, too much investment when just focusing on Fight and Grass seems to work just fine.
A friend of mine and I have been theorycrafting potential Teal/Wellspring/Cornerstone Mask Ogerpon ex decks since they were revealed and we're kind of on the fence about them being Tier 1 or 2 decks.
Teal Mask having an Ability that accelerates Energy is nice and various Trainers, both new and old, help it but getting to 2HKO and OHKO ranges is difficult without other forms of acceleration. Myriad Leaf Shower helps OHKO Charizard ex but some Charizard ex decks are getting smart and running actual Fire-type Pokémon in their decklists aside from Radiant Charizard, the two cards I see are either Entei V or Gouging Fire ex.

Cornerstone Mask Ogerpon ex's Cornerstone Stance Ability is nice in theory but it only works on direct damage, it doesn't prevent effects of attacks like Roaring Moon ex's Frenzied Gouging knockout effect or anything that involves placing damage counters (Lost Mine Sableye is an example of this). Cornerstone Stance also collapses if your opponent plays Canceling Cologne. Demolish's effect is nice at ignoring Pokémon like Safeguard Mimikyu but only doing a base 140 doesn't really cut it.

Wellspring Mask Ogerpon ex may look weak on paper but it has some synergy with Super Cold Baxcalibur, the only issues with it are the first attack being garbage and the second attack being somewhat clunky (Baxcalibur decks would rather have that Energy go to the discard pile and the damage done to 1 Benched Pokémon is easily blocked by Manaphy). For what it's worth, it's the only Ogerpon ex that seeing some use in Japan right now (it's a one-of in some Lugia VSTAR decks).
As far as Twilight Masquerade is concerned it's brought in some interesting stuff.
The Dragapult ex line is basically the main attacker of a new group of Tier 1 decks that can actually threaten Charizard ex (due to its second attack having an easily-filled Energy cost and a really nice secondary effect) and bunch of other decks into seeing less use. It also helps that Recon Directive Drakloak is basically a beefier version of Air Mail Pidgeotto.

Festival Lead Dipplin is nice but it needs to have Festival Grounds, Boom Boom Grove Thwackey, and a full Bench to really shine (and that not even getting into ways to further boost Do the Wave's base damage).

Bloodmoon Ursaluna ex is basically a splashable, beefier Radiant Charizard and it's actually seeing some use in Japan via Lugia VSTAR decks. The only downside I can see with it is that it does 240 base damage over Radiant Charizard's 250 base damage.

Iron Thorns ex is basically an altered Empoleon V (swap the Rule Box/No Rule Box bit, remove the limit on Basic Pokémon, and add a exception for Future Pokémon) with it's one attack doing an additonal 10 base damage. The card's seeing some use in Japan so that bodes well for its future.

Attract Customers Tatsugiri is basically playing the same role Stellar Wish Jirachi did back in the Sun & Moon-era despite it being a somewhat-weaker version of it (Jirachi could look for any Trainer card from the top 5 cards of your deck at the cost of falling Asleep while Tatsugiri is limited to Supporters but loses the Sleep effect and looks at an additional card), it even has an Escape Board equivalent in the form of Rescue Board.

Accompanying Flute is a card that everyone in competitive scene groaned at, it's basically tailor-made for the Snorlax Stall decks that have been plaguing the game for a while now.

I kind of laughed at Handheld Fan when it was first revealed but prereleases made me see that can be really annoying in practice. And, as if fate had it out for me, it's apparently used in Japanese Snorlax Stall decks. How fun.

Seeing Enhanced Hammer getting a reprint makes me feel a bit better, some decks need a good reminder that it isn't safe to attach Special Energy all willy-nilly even with Giacomo in the format.

The ACE SPECs introduced here are a mixed bag. Unfair Stamp is basically another "go-to" ACE SPEC like Prime Catcher because hand disruption is that crucial. The Scoop Up Cyclone reprint is nice to see and will more than likely see some niche use in certain decks. Secret Box looks broken on paper but in practice there are very few decks that can pay the three-card discard needed to play it, let alone benefit from pulling one of each Trainer card type at once. Legacy Energy is an interesting card (a Rainbow Energy that has also has a one-time Life Dew effect) that's seeing some play in Lugia VSTAR decks over in Japan. Survival Brace is a meme.

The supporters are kind of "meh" but some are seeing usage: Carmine is a 3-to-4-of in Lugia VSTAR decks, Lana's Aid is a one-of in some Lost Box decks, Lucian was sighted in a Japanese Gouging Fire ex deck as a two-of, and the rest are kind of shit. I'll give Kieran some leeway since boosting damage isn't anything to scoff at but I'm not hopeful.
However, all the key characters show up in the anime or Masters Ex so clearly have intended sounding voices so imagination is obviously not the reason.
I did some digging and Ohmori basically said that in an interview published back in 2019 (Archive), it's worth noting that this is for the Pokémon themselves but I could see similar reasoning for not doing it for the human characters as well.
GC: But of course the Switch is more capable in many other ways and one thing that struck me when playing the demo is that I’m not sure why it doesn’t have voice-acting. I think it would benefit from it. And I still don’t understand – although I’m sure there’s a stock answer to this – but why don’t the pokémon have their anime voices? Why don’t they shout their names?

SO: There’s sort of two main reasons, so firstly this is a RPG with a whole lot of text that we’re then localising and releasing in nine different languages at the same time. So from a purely practical point of view actually getting that organised and carrying out all the voice recording, the corrections and so on in nine different languages for release on exactly the same day is something that would be incredibly difficult. So, that’s one reason why we haven’t chosen to do it this time around.

But the other reason is one of character image, in the sense of when you play a game, if you’ve got a voice on that character that instantly provides to the player an image, a feel for that character that they don’t generate themselves, it’s pushed on them from the development side. Whereas if we have really flavourful text, for those characters, but no voice the players can kind of create their own image of who that character is as they’re playing. And that’s something we really like to encourage as we’re creating games.

GC: But what about the anime voices?

SO: There’s similar linguistic problems – there are some where all of them are the same, such as Pikachu, where that would be fine, but other ones have completely different names across all languages. And another point to consider is that in the game we’re focusing on them as being living creatures, so having them making a sound like a living creature – rather than just shouting out their own name – is quite nice.
 
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Cornerstone Mask Ogerpon ex's Cornerstone Stance Ability is nice in theory but it only works on direct damage, it doesn't prevent effects of attacks like Roaring Moon ex's Frenzied Gouging knockout effect or anything that involves placing damage counters (Lost Mine Sableye is an example of this). Cornerstone Stance also collapses if your opponent plays Canceling Cologne. Demolish's effect is nice at ignoring Pokémon like Safeguard Mimikyu but only doing a base 140 doesn't really cut it.
The way I play CornOgre (heh that's a nice name), I typically use my Orders and Prime Catcher to KO anything without an ability (those two would qualify) using JadeOgre and abusing their no retreat cost with Resort up to get Corn back in as a shield whenever they're building a big hitter. If an ability-less is active, it's better to have Corn on the bench because it also gets damage prevention from there that negates stuff like Lost Mine. Its damage is definitely garbage, but I feel its because you're meant to use it as a stalemate more than a cudgel. An extra 30-40 power would be nice though so you could still 2HKO the bulkier stuff. It does a really good job at stopping the game if you play it right, but 3 turns to KO a fucking Charizard is a lot of time to for your opponent to draw something that can help.

I actually haven't seen a single Cancel Cologne yet, but I imagine as the meta progresses it'll pop up more and more to counter decks running this little menace. I'm just running the bog standard deck it gives you, but I could see a deck more centered around Corn itself and removing its threats to potentially be a giant pain in the ass in the future. I've noticed the Charizards doing as you described, before they did the Ogre deck steamrolled them because Corn literally shutdown all of its Pokémon. Not so much now, they're a threat again.

The typical Giratina Lost Zone deck is still my favorite though. That deck control is just absurd and it's one of the only decks where I really feel I can come up with a plan instead of winging it and praying. It's also really, really fucking funny FTK-ing people with Cramorant and a good draw. I refuse to go first for a reason. Giratina's VSTAR has saved my ass a load of times too, just a reliable once a game "fuck you, you're dead" button. It's not like getting 10 cards to the Lost Zone is particularly hard either. Its biggest downside imo is that it is on way more of a turn time limit than a lot of other decks since you can't retrieve 1/6+ of your deck in any way. Not a terrible trade off for such ridiculous traits honestly.
 
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I’m writing up something on the recent pokerogue shit, should be out by Friday?? I’ll post it here, and might make it a thing in PG depending on if people agree it should be a separate thread because oh my god it’s the funniest shit I’ve witnessed. My favorite is the bit about “white people can’t be racist! They’re white!” And the power trip of one of the mods, that was also great and has its own section in the write up.

They just reopened the discord server again and I’ve never been more excited to watch a discord chat bc they’re all so fucking dumb.
Sounds hilarious, give us some highlights when you can!
 
New Emerald will likely be a very short post, once I get my GBA flashcart. It looks very straight forward and all the changes are already listed, it will probably just be me going "yeah, it's basically what the dev said it would be", plus a few extra comments if I have any. Wild double battles are interesting to me since I knew they cut these out(and more double battle functionality like combo moves) but it was in the code all along, just never used. I hope these become more than occasional gimmicks.

Ironic thing is that since I got such a collection, my prep for New Emerald only took about 2 hours total, most Pokemon I already had and it was just a matter of using Trigger's PC and Grand Colosseum/NeXt Gen/Emerald to teach tutor moves, TMs and in Emerald's case breed precisely one kind of Pokemon. The rest, as I have found, I already had eggs for, and thanks to Trigger's PC I was able to actually tell what species and moves they had. Wonderful little app, I have no clue how I played without it.
I've been gone for a hot minute, but my GBA Flashcart arrived and I am roughly halfway thru my Emerald playthru. I actually had to switch romhacks, as New Emerald didn't want to play nice with Trigger's PC for some reason. I had to try several romhacks until I found one that works perfectly, much like the GC games.
Biggest difference between New Emerald and Revelation Emerald is that the former was going to go all out with the addition of Fairy Typing/new abilities/moves/modernized movesets, where as Revelation Emerald is the ultimate Emerald Gen 3 experience, with the most radical change being the Physical/Special split. It's almost as if the third version got the third version, very many QoL improvements and crossovers between RS and E while keeping the core and the experience largely the same. No Fairy typing and no new moves/movesets/abilities means this is much closer to OG Emerald than I anticipated, bu that just means I have an excuse to add a ORAS romhack down the line. Maybe I will try New Emerald at one point dry, it looks fun regardless and it works flawlessly on my flashcart.

Game has been progressing smoothly, Emerald was one of my favorite titles I spend the most amount of time with(along with Gen 1 and 4), and this is basically like playing Emerald for the first time all over again, even without the more radical changes that GC titles had. I am having a blast and I have just beaten the Flying type gym leader.

Anyways, looks like I missed the new hot topic in town, which is PokeRogue. Right now I'm doing a playthru, but maybe I will look into it in a bit. Definitely more exciting than whatever is actually happening with Gen 9/10 lmao
 
The Pokemon Company is hiring.

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I've been running Dragapult ex in TCG Live and I love it, I just into Master Rank with it and I've never reached that rank until now.
Dragapult ex hits hard with Jet Headbutt and I've caught a lot of players by surprise with its damage counter placement effect. You'd be surprised as how many people forget that effect isn't blocked by Wave Veil Manaphy (isn't classified as direct damage), Stellar Veil Jirachi (only blocks damage and effects from Basic Pokémon), or the passive Bench protection Tera exs have (Same problem as Manaphy). You could run Spherical Shield Rabsca to block it but fitting a 2-2 line of it isn't exactly ideal for most decks. There's are also a couple of issues that comes into play when running Rabsca that make Dragapult ex that much more threatening.

You can either run a Lance-centric build with Tatsugiri support or an Arven-centric build with with Rotom V support. The general consensus seems to be that the Arven-centric build seems to be more consistent than the Lance-centric one and I can agree with that, the latter can run Forest Seal Stone which can make or break the possibility of setting up Dragapult ex by Turn 2.

The deck archetype, despite running at least two Rare Candy to help set up Dragapult ex ASAP, isn't one to shy away from running Technical Machine: Evolution or Technical Machine: Devolution. Evolution is used to help set up Dragapult ex by Turn 2 if you're going second while Devolution is used to help snipe annoying Pokémon that may be a bit too bulky to to help punish an opponent that's to reliant on Rare Candy. Remember how I said that Rabsca isn't the counter some people are making it out to be? This card is part of the reason why.

As far as Energy acceleration's concerned you technically don't need it since Dragapult ex's Jet Headbutt only needs one Fire and one Psychic Energy but it does appreciate it. The best accelerator for the deck right now is, weirdly enough, Clairvoyant Sense Xatu. Yep, the accelerator that's was mostly seen in meme-y rogue-tier decks like Espathra ex and Mewtwo ex is actually useful for once (although Mewtwo ex tends to do better in Solrock/Lunatone decks because of the whole discard thing).

As far as Radiant Pokémon are concerned the deck does its best with Radiant Alakazam, it's Ability to move damage counters around helps set up KOs that Dragapult ex can't reach with Jet Headbutt alone. Think you're safe because your Pokémon have 210-220 HP and can tank it? Watch as Radiant Alakazam moves two of the six damage counters placed onto your Benched Pokémon to your weak Active Pokémon and nets a KO. And if you haven't picked it up by now this is the second reason why Rabsca isn't a proper counter, Spherical Shield only blocks effects from attacks and Radiant Alakazam moves damage counters around with an Ability. Combine that with TM: Devolution's effect and it can easily OHKO a Rellor that only has 40-50 HP.

And when it comes to ACE SPECs you're better off running Unfair Stamp over Prime Catcher, the deck benefits more from a early-game disruption brought on by a KO'd Dreepy than it does switch each player's Active Pokémon.
I also saw a couple of Festival Lead Dipplin decks running around whilst climbing up. They're not doing too well thanks to Dragapult ex and Applin being a OHKO target.

Oh, and I noticed that the current Battle Pass ends around the end of July to the beginning of August. That kind of soft-confirms that the next one we're getting will be Shrouded Fable-centric.
The way I play CornOgre (heh that's a nice name), I typically use my Orders and Prime Catcher to KO anything without an ability (those two would qualify) using JadeOgre and abusing their no retreat cost with Resort up to get Corn back in as a shield whenever they're building a big hitter. If an ability-less is active, it's better to have Corn on the bench because it also gets damage prevention from there that negates stuff like Lost Mine. Its damage is definitely garbage, but I feel its because you're meant to use it as a stalemate more than a cudgel. An extra 30-40 power would be nice though so you could still 2HKO the bulkier stuff. It does a really good job at stopping the game if you play it right, but 3 turns to KO a fucking Charizard is a lot of time to for your opponent to draw something that can help.

I actually haven't seen a single Cancel Cologne yet, but I imagine as the meta progresses it'll pop up more and more to counter decks running this little menace. I'm just running the bog standard deck it gives you, but I could see a deck more centered around Corn itself and removing its threats to potentially be a giant pain in the ass in the future. I've noticed the Charizards doing as you described, before they did the Ogre deck steamrolled them because Corn literally shutdown all of its Pokémon. Not so much now, they're a threat again.
One thing I noticed people running TealPon ex in is Raging Bolt ex decks, something I initially didn't think about. Raging Bolt ex's Bellowing Thunder doesn't specify Energy types (just that you're discarding Basic Energy) and TealPon ex is honestly a better Energy accelerator than Sandy Shocks ex is since the latter requires your opponent to be ahead two prizes to use it while the former doesn't and it lets you draw a card for using Teal Dance.

I also completely forgot about is that Charizard ex decks were is also a fan of running Delphox V, a Fire-type Pokémon V that whose second attack is a nasty Bench-sniping attack that costs 3 Energy (2 Fire and one Colorless) does 120 to the Defending Pokémon and 1 Benched Pokémon at the cost of putting 2 Energies into the Lost Zone. I'm pretty sure we'll see that come back if TealPon ex sees some use despite Tera exs having a built-in Wave Veil.
 
The Pokemon Company is hiring.

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I rated this with "Lunacy" since it's more bog-standard nonsense that'll hopefully lead to the Western gaming industry collapsing like a dying horse but it's worth mentioning that this is from The Pokémon Company International (also known as TPCi) rather than The Pokémon Company proper.

TPCi handles shit like dubbing the anime, localizing the games to a certain extent*, licensing out the Pokémon IP to non-Asian companies, printing the TCG, managing sanctioned tournaments for the TCG and VGC (including the yearly World Championships) barring some countries where Creatures Inc. handles it, and certain legal things relating to the Pokémon IP. Hell, they're the reason why Pokémon Funko POPs are a thing when Nintendo has largely avoided it and why we didn't get certain Japanese events until the Switch games.

* - While TPCi (and Nintendo Treehouse to some extent) help in localizing the games they're fairly 1-to-1 with the Japanese versions unlike other games claim to be deviating from it is generally frowned upon. It's thankfully part of the reason why, despite being head-canoned as such, Iono and Penny are still biological women in the games. the same is somewhat true for the anime but they can futz about with the voice cast, a character and be normal in the show but their VA can be a tranny or some other form of genderspecial nonsense.
Well, the writing was on the wall ever since the Unova games.
Game Freak, Creatures Inc., and other companies involved with the development of the games shouldn't be affected by this.

EDIT: Typo
 
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Care to explain how Gen5 was the beginning of DEI?
IIRC wasn't Gen V the first time we got a black Gym Leader?
It's from an old (2011) Nintendo Dream interview where Ohmura said that talks during Black & White's development mentioned a focus on adding a "multinational and multiracial" vibe to the games.
Ohmura: “If I was going to sum up Lenora with just a few words, I’d say she’s a mother with a lot of spirit. There was talk during Black & White’s development about wanting to focus on the inclusion of a multinational and multiracial vibe. So with that in mind, we came up with this black woman, and we’d received orders that she should have a strong sort of body type and some motherly qualities. So we added the apron when thinking about this motherly concept, but actually, the apron made Lenora give off the impression that she was just an average mom. So because she works as the head of the Nacrene Museum, discovering fossils and stuff like that, we tried incorporating elements of a kind of ‘work apron’ that could be useful in dealing with such a wild kind of job. We hadn’t had a Gym Leader that wears an apron before, so we figured that was another good reason to have Lenora wearing one.”
 
It's from an old (2011) Nintendo Dream interview where Ohmura said that talks during Black & White's development mentioned a focus on adding a "multinational and multiracial" vibe to the games.
I mean it makes sense tbh, the US is a melting pot of different people of different races, NY being a big-ass city only furthers the point. At the time I wager it was implanted more or less as an honest premise.
 
Care to explain how Gen5 was the beginning of DEI?
We had not one, but two niggers running an gym. Normally, it's kind of innocuous until you consider how she's the only one who got an minor redesign without having an in-universe excuse.

The rest of it, is just devs grasping at straws until they have enough to create an new region or something. But Unova is when the series stopped being "based on an specific area of Japan" and where they've slowly worked the multiculturalism angle until we suddenly get the androgynous NPC models in Scarlet & Violet that some of you have complained about. But it's too early for me to say that the next one would be even more woke; since, you know, this is mainly just two instances of it. And we've also got an larger number of games where shit didn't happen.
 
I mean it makes sense tbh, the US is a melting pot of different people of different races, NY being a big-ass city only furthers the point. At the time I wager it was implanted more or less as an honest premise.
That's why I (personally) would let it slide. Even before DEI, NY always had a lot of blacks.
And then people immediately started crying that she was wearing an apron because muh slavery (rather than the fact that she's both a strong wife and an archaeologist)
That sounds too retarded to be true, but you're right, I looked it up
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Jesus, even back then in 2011 people online were fucking retarded
 
The next Pokemon Go season is already bad, and it didn't even start yet.. Rayquaza is now an elite raid, which means you have to travel to wherever the fuck the raid going to be held, and they still haven't fixed the raid boss/rocket bug (you better pray to God you find competent people to do an elite raid with and you don't get the catch bug during the event). Oh yea, you only get 2 opportunities to get it, so you're fucked if you miss out and aren't in places like New York. Last year, Rayquaza wasn't an elite raid from what I heard. There's also a lot of recycled shit this month. Niantic just took 2 Mega raids we had this month (Gyrados and Alakazam), and put them in June's cycle with Charizard Y and Mega Tyranitar. One spotlight Pokemon was already featured months ago (Roggenrola). It's like they don't even care anymore.

I looked into the reviews for the new anime, and it seems like a lot of people aren't happy with it. People who got over Ash aren't digging the episodes nor the new main characters Liko and Roy (the villains also suck according to some reviewers that aren't soyjak reddit shills). Only the soyjak fanboys are liking Horizons.

The rest of it, is just devs grasping at straws until they have enough to create an new region or something. But Unova is when the series stopped being "based on an specific area of Japan" and where they've slowly worked the multiculturalism angle until we suddenly get the androgynous NPC models in Scarlet & Violet that some of you have complained about. But it's too early for me to say that the next one would be even more woke; since, you know, this is mainly just two instances of it. And we've also got an larger number of games where shit didn't happen.
SV is pretty woke just from Penny (evil bitch who gets rewards and praise) and Arven (treated like a retard, gets pissed on throughout the game). It also shoved "Diversity" in your face with shitty Mo1st references.
 
We had not one, but two niggers running an gym. Normally, it's kind of innocuous until you consider how she's the only one who got an minor redesign without having an in-universe excuse.

The rest of it, is just devs grasping at straws until they have enough to create an new region or something. But Unova is when the series stopped being "based on an specific area of Japan" and where they've slowly worked the multiculturalism angle until we suddenly get the androgynous NPC models in Scarlet & Violet that some of you have complained about. But it's too early for me to say that the next one would be even more woke; since, you know, this is mainly just two instances of it. And we've also got an larger number of games where shit didn't happen.
bruh

That is the United States. African Americans are the biggest minority 'of colour' there. There is not just Lenora nd Marloe, but also Marshall, the Dancers, and the basketball players and others I might have missed.
 
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