Unpopular Opinions about Video Games

Do they still make any split screen games? Like what are the normies playing when friends are over on a playstation?
Sportsball CY Edition, Minecraft

Silent Hills was going to be a bad Silent Hill game no matter what. It seemed to be copying SH2... AGAIN but this time with a character who was just truly evil and the twist that you're the bad guy was up front
James did nothing wrong
 
It's funny that practically every element that made Far Cry 3 good was actually introduced in Far Cry 2, but it was all wrapped up in some of the most infuriating, time-wasting bullshit ever released in a commercial video game.

It was such a god damn slog to move around the map. Those constant enemy checkpoints respawns along with the weapon jamming were enraging. Just a totally miserable playing experience.
 
Was watching an "introspective" vid on Yandere dev and man... Are the community a bunch of assholes.

Yea he lacks tact and dev skills, but YanSim was never meant to be a big scope game and the dev obviously had no intention to finish it; he was just playing around with it and adding stuff from anime he'd like to see. It was never promised to be a full game. It was never meant to be what the community expected.

A lot of people got super over-invested in the project and made huge hopes, they started picking on the guy for not working 24/7 on a hobby game that they wanted, not implementing features they wanted, etc etc.

Yea the code was shit; it was his first project. Yea there were jumbled together assets; it was meant to be quickly put together. Yandere Sim was probably meant to be some shitty assets held together by some crappy code, not the ultimate be-all game about yanderes...
 
The first thing that gives is second world/"the developing world" or whatever you want to call it. Places like communit Russia and Brazil didn't have consoles, and when they did it was usually knock offs. That's been changing over time.
We still "don't have" consoles, they're an extremely niche market.
  1. Consoles are expensive. Consoles aren't affordable alternatives to PCs, they're bought by douchebags who already have a gayming computer, to play a specific console gayme. There are always secondhand and/or low-powered PCs on the market to give to your kids (and they're required for school anyway) that can run modern or "old" games out of the box. There's no cheap/secondhand console market.
    • A PS5 costs $600. A new 15-inch laptop costs $200 and has a screen.
    • If you're a kid, maybe one of your classmates has a console, and you've never visited and there's nothing that can make you want one more than a better PC.
  2. Console games are expensive. They have to compete with regionally-priced PC games (everyone has a PC).
  3. Sanctions. That $600 console can turn into a pumpkin at the stroke of midnight.
  4. We live in apartments. Only douchebags have "living rooms" in their "pads".

New entrants don't choose console; their parents choose console for them.
^ this, except Russian parents always choose a PC. People who had knockoff consoles moved to PC in the late 90s, and if they ever have nostalgia, there are emulators and Chinese emulation consoles preloaded with thousands of games for $30.

Not for a teenager, it's not. They want to play the games their friends are playing right now, not whatever shovelware or old games are on sale for three bucks. At $400, a PS5 is far cheaper than buying your 10-year-old his own gaming PC (and he's not touching mine).
^ this, except "the games their friends are playing right now" are PC games.

As for the expense, giving a child a PC runs the risk of them breaking it and wasting more money than a console. Between them beating the hell out of it physically, or downloading without protection, there are too many risks that would make a console a better alternative.
All these incentives in Russia point the other way. PCs are cheaper, fixable, replaceable, and more useful.

(disclaimer: I'm not arguing with you, I use your probably-correct statements about the US market to show why consoles won't ever take off in the second world)
 
Steam Deck is also not widely available like a PS5. You have to order it from Steam, so it doesn’t have the same “walk into a Target and grab a console” ability that PS5 does. To get it, you would need to know about it and to check the site, whereas most parents will just get what is available when they go shopping.
If I was a kid and I saw some other fucker with a steam deck while the closest thing I'd seen like it was the switch, I'd be jealous as hell.
 
Steam Deck is also not widely available like a PS5. You have to order it from Steam, so it doesn’t have the same “walk into a Target and grab a console” ability that PS5 does. To get it, you would need to know about it and to check the site, whereas most parents will just get what is available when they go shopping.
I mean there's Asus ROG and many other ROG/Steamdeck clones...
 
I mean there's Asus ROG and many other ROG/Steamdeck clones...
And they all come with much larger price tags and usually worse performance due to a lack of community/developer interest in supporting them.

Unpopular opinion : The people crying about Stellar blade being censored are as bad as the DEI people. There is a healthy middle ground between censored and pornography. If your way to 'own the libs' is to make every game look like pornography you're doing as much damage to gaming as the people introducing bug eyed black women with fish lips to everything.
 
And they all come with much larger price tags and usually worse performance due to a lack of community/developer interest in supporting them.

Unpopular opinion : The people crying about Stellar blade being censored are as bad as the DEI people. There is a healthy middle ground between censored and pornography. If your way to 'own the libs' is to make every game look like pornography you're doing as much damage to gaming as the people introducing bug eyed black women with fish lips to everything.
You can put SteamOS/Linux on it.
 
Sonic Adventure 2 is the only good Sonic game.

I've tried playing the original trilogy, and in all honesty, I think they're horribly designed games. They encourage speed, yet the game actively punishes you for going fast with obnoxious enemy placement and traps. (One being a spring that literally sends you back.) The only way to actually go fast in these games is by memorizing each and every level by repeatedly playing through it. While I understand the appeal that might have for a child in the 90s who doesn't have access to many games and plenty of time, for an adult, it's just tedious.

Getting into the 3D games Sonic Adventure 1 suffers from a horrible camera, a boring overworld, and controls that are just too frustrating for their own good.

I had decided after playing a bit of SOA1 that I was finished with the series; however, after a suggestion from a friend, I decided to play Sonic Adventure 2, and I was pleasantly surprised.


Speed in this game is actually encouraged and rewarded, and unlike the previous 2D games, the game is focused on quick reaction times rather than relentlessly memorizing each level. The camera in 2 is decent, and I found myself dying to it much less than I did in 1, and the non-sonic stages aren't ridiculously boring. Knuckles levels are decent fun due to his controls, moveset, and charming music and environments. (I loved Pumpkin Hill.) And the robot stages are good arcade fun.


easily the best Sonic game.
 
It was such a god damn slog to move around the map. Those constant enemy checkpoints respawns along with the weapon jamming were enraging. Just a totally miserable playing experience.
Oh God, I'd forgotten about the weapon jamming and how guns broke after you put like five mags through them. Then there was absolutely everything related to the malaria. Seriously, what were they thinking?

I've tried playing the original trilogy, and in all honesty, I think they're horribly designed games. They encourage speed, yet the game actively punishes you for going fast with obnoxious enemy placement and traps.
Not only do you end up going uncontrollably fast, but starting out is also so slow. You have to anticipate stuff like jumps onto moving platforms WAY sooner than you would in something like Mario because Sonic's acceleration from a dead stop feels like a cruel joke.
 
If I was a kid and I saw some other fucker with a steam deck while the closest thing I'd seen like it was the switch, I'd be jealous as hell.
I feel like it would really depend on the games. Most kids only play things from Epic Games, which are not available on Steam. Big hitters like Fortnite and Minecraft would need to be modded in via desktop mode, whereas Switch they are readily available to purchase/download.
 
Was watching an "introspective" vid on Yandere dev and man... Are the community a bunch of assholes.

Yea he lacks tact and dev skills, but YanSim was never meant to be a big scope game and the dev obviously had no intention to finish it; he was just playing around with it and adding stuff from anime he'd like to see. It was never promised to be a full game. It was never meant to be what the community expected.

A lot of people got super over-invested in the project and made huge hopes, they started picking on the guy for not working 24/7 on a hobby game that they wanted, not implementing features they wanted, etc etc.

Yea the code was shit; it was his first project. Yea there were jumbled together assets; it was meant to be quickly put together. Yandere Sim was probably meant to be some shitty assets held together by some crappy code, not the ultimate be-all game about yanderes...
He put himself in that situation though, sadly. A lack of managing expectations, a lack of managing scope creep, a lack of anything meaningful for nearly 10 years. He has a huge pile of unearned arrogance for a mediocre game concept/demo. It's also very tough company for him to be in - because "a single person makes a game" in that era produced Stardew Valley and Undertale.

It's not really a hobby project when you take money for it - and he's taken roughly $300,000 over 9 years for this game.
 
And they all come with much larger price tags and usually worse performance due to a lack of community/developer interest in supporting them.

Unpopular opinion : The people crying about Stellar blade being censored are as bad as the DEI people. There is a healthy middle ground between censored and pornography. If your way to 'own the libs' is to make every game look like pornography you're doing as much damage to gaming as the people introducing bug eyed black women with fish lips to everything.
I don’t think they’re equivalent in effect at all. I feel like DEI-ification is way more prevalent than coomification. The only genre I genuinely can’t stand the coomer influence is Japanese dungeon crawlers. It’s like the game has fantastic combat, dialogue and immersion but for some reason there’s a sex scene every level that takes me out.
 
I feel like it would really depend on the games. Most kids only play things from Epic Games, which are not available on Steam. Big hitters like Fortnite and Minecraft would need to be modded in via desktop mode, whereas Switch they are readily available to purchase/download.
Fall guys uses the epic launcher and it works fine.

Steam deck is an awkward machine. It's good for people who want a sandbox and people who want to tinker. In between those two groups you have an unwisely device.
 
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There is a healthy middle ground between censored and pornography.
Yeah: clothes. If she has clothing of any kind, that's the middle ground. Don't let communists move the overton window any further.

I've tried playing the original trilogy, and in all honesty, I think they're horribly designed games. They encourage speed, yet the game actively punishes you for going fast with obnoxious enemy placement and traps.
I feel like they are poorly understood games, but I don't feel like elaborating.

But the best one is the unreleased arcade game with the track ball controls, although I forgot the name.
 
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