Unpopular Opinions about Video Games

Video games aren't even that expensive. I can't have spent more than a few thousand bucks on video games in the past year or so. If you can afford to drive a car, be an alcoholic, own pets, or (god forbid) have children, you ought to be able to support a gaming habit. Stop buying fancy two-dollar sodas and name-brand spam and pick yourself up a nice video card and/or Nintendo cartridge, whichever way your preferences lean.
It really depends on the gamer. Gaming isn't an expensive hobby to me because I rarely buy games on launch, when I buy games it's on discounts and due to the games I usually like playing I get a shit ton of hours out of them. If one only plays the latest modern slop then it hits their wallet more. Then there's gacha addicts who ruin their lives for jpegs of waifus or sweaty men. The ones who choose the Pirate's Life are the biggest chads though and always will remain so.
 
I don't understand the push in the last ~10 years (seems to have started roughly with the Xbone/PS4 generation) to make UI elements as small as humanly possible. Here's the difference between Dark Souls 1 and Elden Ring, but it's a trend that's very widespread.

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Developers have more pixels to work with than ever and yet they're making vital information less and less readable at a quick glance. Give me big chunky, obvious UI elements that I can easily see with my peripheral vision any day.
This one especially gets me when I see it coupled with some dumb ass that has one of those 45 inch+ curved monitors. If you think having to turn your head at a nearly 90° angle to read some information off of tiny UI elements that are 2 actual feet away from the center of the screen is "cool" or in any way remotely looks good, you're psychotic. Games aren't made for billboard displays and they look legitimately awful when ran on one.

Neg-rate me all you want, but modern multiplayer gaming is utter shit. I was around for the glory days of the OG MW Trilogy, and have so many fond memories of gaming before it became the sole refuge of retarded sweathogs and permanent virgins. Now, gaming is overrun by losers and retards who've never touched a pussy, and play 16 hours a day and YOU get suspended or banned if you point out that simple truth.. I swear, those sweatlords are so upset by never getting any that they insist on making it everyone else's problem.

Games are supposed to be fun, but the faggots do their best to make them as anti-fun as possible. I have adult responsibilities, I shouldn't have to sweat my ass off every match to avoid getting wasted by mongoloids who think they're gonna be the next big Twitch streamer.

This is probably just me yelling at clouds, but I really do lean towards single player games nowadays and find them infinitely more enjoyable than Halo 34 or Call of Ghosts: Black Ops 27.

Bring on the top hats.
Won't be getting a top hat from me, I largely avoid multiplayer these days for these reasons. I personally regard myself as a "skilled" gamer, in that I can pick up pretty much any game and within hours be several steps above the "average player", and I still struggle to find any fun in most multiplayer games anymore. There's never any "average" or "above average" players to have casual play with anymore, it's always the sweatlords running meta and every mechanical exploit possible to the point it's so centralized that you either play ball with the boring shit everyone else is using, or you fuck off to somewhere else because all the characters/builds you would really prefer to play can't even compete with newbies abusing meta bullshit.

Multiversus is a great and recent example. The game was fun during beta and you could have a reasonable chance with any character because most of the player base wanted to just enjoy a decent smash clone with characters they like. Then the sweatlords who couldn't cut it in Smash Ultimate or Melee showed up near the end. The game goes on hiatus for a year, comes back, and now it's 100x worse. The devs seriously fucked up the game on a mechanical level to the point that most characters are legitimately unplayable in PvP, and the sweatlords have honed in hard on this fact. There is also no ranked mode, so you're stuck with these faggots. 95% of every match you will play will be against one of the like 5 viable characters, and you will proceed to get your shit pushed in because your off meta character can't even throw out an attack before these sweaty faggots have you locked in a combo. Every single time I give it another try and chalk it up to "bad luck", I walk away with an even worse taste in my mouth and feeling like I didn't even get an opportunity to even "play" the fucking game at all because of how brutally one-sided it is. I should not be forced to use meta or grind 6+ hours a day worth of practice to feel like I'm actually PLAYING a fucking GAME, especially when I'm trying to casually enjoy the fucking game.
 
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Hitman Absolution was not a good Hitman game. And it had a real dopey story especially when compared to the original 4 entries.

But it was still a fun game, and IO was able to sell enough copies to get the Hitman soft reboot trilogy made. There’s little reason to play it in the modern day but so many good franchises lost their identity Absolution deserves respect for not derailing or just ending the franchise.
 
I have a midly hatred for non-RPG games with a level-up system. You know, like those FPS games where you have to level up your character/account to unlock stuff or giving them perks that aren't tied to a weapon. It's not because I despise the idea of unlocking content, it's more that, if I wanted to get that cool weapon that fits my playstyle, I would need at least 70 hours of playtime to get the necessary EXP.

I would much prefer if unlocks were behind a in-game currency system (not a good solution, but it's better) or achievements like the TF2 Milestone weapons (my favorite approach). Because at least I can choose what to unlock rather than playing the game and thinking "Oh man, just 20 more levels and 19 more useless unlocks so I can finally have fun!"
 
This isn't strictly Falcom specific but literally the majority of their female characters are in either skirts or short shorts. 95% of the time the thigh gap and their thighs in general are shown. Pervert devs? Its crazy. Literally every main female deutragonist has their thighs exposed.

Charlotte from Xanadu Next is well clothed. Which is good because it's implied she's way underage. But since a lot of games have coomer appeal added to boost sales it's just a thing you have to get used to. That and high heels when it's totally ridiculous for the character to wear them.
 
But since a lot of games have coomer appeal added to boost sales it's just a thing you have to get used to. That and high heels when it's totally ridiculous for the character to wear them.
It's still massively preferable to me to have a little stretching of believability for more attractive characters than to have women that look like Dylan Mulvaney and Nikocado Avocado.
 
Gamefly is still around?
Yeah, I was checking out their site a few months back or so.

It's still massively preferable to me to have a little stretching of believability for more attractive characters than to have women that look like Dylan Mulvaney and Nikocado Avocado.
I don't think you'll find any disagreement there.
 
Until MP games offer private servers and vote-to-kick abilities of the hosts, then onling gaming will continue to be a shithole.
If I have to connect to a proper server hosted by the company, then they're spying on me, giving boosts to streamers (Apex was caught doing this), allow cheating, but ban me for calling someone a fucking spastic.

Nahh, fam, gimme private servers and the ability to V2K the faggots, campers and cumstained kids. It makes for a better interaction as well because you can form a good little community of people and, if someone is crap at the game, you can always help them get better. Having the 'crap' player on your team go on a random killing streak because the game is starting to click with them, is a great laugh.

I miss CS.
 
If you ask the hardcore autists, the FPS genre has been ruined since 2001. Hell, probably even before that.
No one cares about the "MUH HALF LIFE RUINED SHOOTERS" retards, but i can see why in halos case since it did introduce mechanics and trends that would later become used in cod like two weapon limits,corridor level design ( even if some of the levels in halo were open and massive and not fucking time crisis tier linear ) and health regen.
 
"Hd-2d" is so fucking UGLY. I have no idea why anyone goes "wow looks so amazing im soooooo hyped yaaass!" towards that blurry, smudgy, washed out, "hire this man" looking shit. Feels like paid shills. Just make regular pixel art.
I'm tired of pixel art. There's more skill in drawing 2D assets and animation than just pixels.
 
I’m kind of confused as to who asked for a Perfect Dark reboot in current day. “Perfect Dark: Zero” for the Xbox 360 was the best way to reboot it.
 
Lord of the Rings: The Two Towers is harder than any meme "Hard game" that's come out in the last 10-15 years. I am a grown man and it defeated me soundly, couldn't get through Helms Deep and see the credits.

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Lord of the Rings: The Two Towers is harder than any meme "Hard game" that's come out in the last 10-15 years. I am a grown man and it defeated me soundly, couldn't get through Helms Deep and see the credits.

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I remember playing this over and over on a couple really tough missions. IIRC you just have to figure out the trick to beat them. It was a gorgeous game for the time.
 
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