How is this bullshit quickplay going to help with the bots? Oh wait... What is this McNigger saying?
Problematic players? I thought it was about bots and other technical stuff related to how matchmaking works? Then he gives examples of community servers it will match you with: Skial and Uncletopia. Two big networks which closely monitor your every single move with strict policies.
I don't trust any of those community™ projects and won't be using them. It's all owned by a clique of power hungry trannies and faggots. You just know they will instantly blacklist any "problematic" servers, too. It's similar to megafaggotbomb's "anticheat" where he smugly gave ultimatums left and right without even having a working prototype. It's all about power tripping and control, not helping the game.
I mean there's a nugget of truth here. It will solve the bot problem, for people who use it. Bots actually showed up in 2016 when MYM dropped and Valve killed quickplay (and pubs in the process). Valve cant afford to have moderators on every server, but quickplay spread the load by matching players with community servers run by independent people who had the time to carefully monitor and manage a single server. MYM killed this by making Valve servers the default, and of course since Valve doesn't have moderators surveilling every server (nor would anybody expect them to) the bot and cheater problem is exacerbated.
MYM actually killed TF2. If Valve had dropped TF2 after Tough Break instead of Jungle Inferno the game would still be playable, because matchmaking would still filter out bots and cheaters... instead they decided to fuck the game (and foot the bill! Running servers cant be cheap). In addition to literally being the root cause of the bot problem, MYM also made playing TF2 a chore. You used to be spawned into a map with a 45 minute timer, and in the last 5 or so minutes of the game you got to vote for the next map. And in the event that the same map was picked, the timer would simply have another 45 minutes added. No waiting 1 minute in an end-of-game screen, no waiting 1 minute for the server to reload THE SAME MAP, and no waiting 3-4 minutes for the pre-round timer. If you add in queue times and the setup timer, that's easily 8-10 minutes of waiting before a single shot is fired. GTA Online loads faster than that. On top of that, they removed the ability to switch teams, to spectate, or to even fucking speak to the other team over voice. They crippled TF2, pissed on its face with the half-assed and frankly, boring "update" that was Jungle Inferno, and left it for dead.
It's just gross. It's irresponsible and its childish. Valve's model of a relatively flat heirarchy with desks on wheels allows them to do pretty awesome things, because developers who are motivated and working on stuff that interests them get more done and do a better job. Games like Half-Life and Portal don't get made at EA or Blizzard for a reason. By the same token, that model results in the neglect of the menial "treadmill" work. Tasks that are dull and mundane but still fundamental and important are neglected and shelved for more interesting, exciting stuff. Like a kid with ADHD getting bored of his homework to go do something more interesting. Things go to shit when nobody does basic maintanence. That's why TF2 is unplayable, because there's no adult leadership at Valve. If there was a single grown-up executive at Valve they would say "Hey, this game is still making money, but more importantly its a product with an active economy and playerbase. We owe it to our consumers to do basic but substantive maintanence (at the very least) if we want these people to continue to patronize us in any meaningful way". But no, it's all petulant billionaire children who look at delivering and maintaining a functional product, which is the foundation of running any fucking company, let alone one that offers live-service games as boring "treadmill work". What a disgusting word that could only be conjured by the minds of immature babies who've spent a lifetime clicking keyboards and staring at a blue screen. You know what else is treadmill work? Maintaining Steam. But Steam makes billions of dollars and not millions, so it's actually interesting then.
Valve needs to sell TF2 to a compitent and passionate developer with the structure to treat it well in its "sunset" years (TF2 is a game that could be active and profitable for another decade and a half if it had regular major updates and did some community outreach - it's artstyle has a universal appeal and it's one of the few hero shooters that did it right, and on top of that the characters have incredible chemistry and personality. Kids and adults alike love the game now, and TF2 content still gets millions of views. Imagine if the game was actually playable and modernized its UI and settings and matchmaking) without getting bored or tired of it.
TL;DR - Fuck Valve, Gabe Newell is an obese faggot with a buried penis