Most people lack any type of adaptability and after picking their favorite weapon or sorcery/incantation, they refuse to ever change anything in their build or approach to the fights.
That's what I find hilarious. The game has plenty of ways to give yourself an edge, all of which is clearly intended to be used. It's not like you get a bad ending for using Margit's chain or hitting Malenia with an ice pot. From designs their games with the idea that you approach them like a cautious adventurer, using everything you can to give yourself more power and advantages. Dark Souls 1 let you use a sword and a shield and nothing else because it was an easy game with significantly less options in general. The bosses of ER are tuned to be significantly tougher because you have so many more options. Do you think devs would include shit like spells and incants and summons if they didn't want people to use them?
Sekiro, notably, is a game designed around you fighting your bosses in straight up duels of skill, though you can still cheese a bit, and they designed things accordingly.
Sure, I'd like to solo the bosses "properly", but with all the screen-filling stuff they throw out, that's off the table. At the end of the day, I get the achievement no matter what method I use.
There is this really faggy honor culture that has developed around Souls games. If you're not soloing a boss with a generic strength build and not using any buffs, incantations, or ranged weapons, then you're not doing it 'right'.
And that's always made me laugh. Trying to be some kind elitist fag because you arbitrarily restrict yourself to some undefined rule of play then coping and sneeding about the game not playing by YOUR rules online is just the gayest thing to me.
It's one thing to want to challenge yourself by placing restrictions on your own play style. I've done it and these games easily facilitate that kind of autism. But I think it's another when you're mad that the game hasn't specifically been designed to cater to this specific subset play style. All that git gud shit posting is all well and good when it's a games journo but when the generic Gutts build autist can't beat Malenia with rolls and pokes From is suddenly pure shit soulslop tortanic garbage worst DLC ever fuck Miyahacki!
I’m unashamed in the fact that I use the mimic tear with every fight
I genuinely think ashes are brilliant difficulty control. You can use whatever one you want to give you the edge you want. Sometimes you just need a breather so even the weakest ashes are a good pick so you can simply buy yourself a little room to back off and heal or whatever.
Unlike placed NPC summons there's a better chance you can use whichever one you personally need or want to make the fight as hard or easy as you want it to be.