Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

Someone explain Xenoblade Chronicles 2 to me. I don't know if I just wasn't playing it right or what, but it's one of the most boring games I've ever experienced. Until I played it, I thought that a game putting you to sleep was an exaggeration that didn't happen in real life.

My main problem was the combat. You'd walk up to stuff and just...wait. After a while maybe you'd get the opportunity to press a button and do extra damage, but usually not. It's like EverQuest - the first one - except it's a single player game.

Is it just because Pyra has big tits and you get to collect waifus? Is that the draw? Because I can understand if it is, but just be real with me and say so.
You don’t actually get the mechanics that make the combat interesting until like 20 hours in. Once you start doing status combos and chain attacks with multiple party members and and a full party of blades, it actually becomes fun.

Unfortunately the pacing for the game is pretty bad, and the performance on handheld is rough, but I still really liked it by the end.

At least the combat actually does eventually get interesting, unlike Xenoblade 1 and 3.
 
Seven new NES games just dropped on NSO.

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Donkey Kong Jr. Math.

Donkey. Kong. Jr. Math.

They're not just scraping the bottom of the barrel, they're digging right through it. There's gotta be more interesting shit than THAT.

At this point, what first party NES are left that isn't on NSO?
Instead of pushing out DKJM, how about pay an intern and a translator for a day's work to translate and patch some Famicom games for English audiences?
 
Popful Mail is getting a Switch port.
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The NEC PC-8801 version
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Oh well, at least the SEGA CD version (aka the best version) is still easily emulated.
 
I’m shocked it took them this long to put it on NSO. Back on the 3DS/Wii U, they would shill Urban Champion in anything that involved NES games even though no one liked it.
To be fair, the 3D Clasics were pretty neat. one of the only good reasons to have the 3D setting on. For Urban Champion specifically it changed the perspective so you were fighting on a slant. Not always, but sometimes.
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DK Jr Math is conceivably a classic along with Popeye no Eigo Asobi if just for being on that extremely limited list of 1983 released Famicom games.
There's a secret possibility that Nintendo currently own zero percent of that game. The actual code was farmed out, giving it the same issue as the original arcade DK for ports but unlike DK they don't own the IP either or, seemingly, the game concept. It never gets rereleased on any Nintendo services but did get a really ugly port to 2010 era Japanese phones with nary a "(c) Nintendo" to be found.
 
The actual code was farmed out, giving it the same issue as the original arcade DK for ports
I remember reading about that, and allegedly the reason why the NES port skipped the cement factory level was in order to make the game "transformative" and thus avoid copyright issues with that outsourced developer. Even the gimped-ass 1983 carts would have held enough memory to have the entire DK arcade game with no issues.
 
I remember reading about that, and allegedly the reason why the NES port skipped the cement factory level was in order to make the game "transformative" and thus avoid copyright issues with that outsourced developer. Even the gimped-ass 1983 carts would have held enough memory to have the entire DK arcade game with no issues.
Thats inaccurate. Though Nintendo did not own the arcade code, they did own the IP, having created it themselves and farmed out only the actual 1s and 0s to someone else. So while they cannot use the DK arcade code (without paying royalties) they can use everything else about the game. With Popeye its different, since King Features owns the characters and concepts, and whatever the dev's name was (blanking on it now, not looking it up, don't think its Tose but wouldn't be surprised to be wrong) owned the code. So all it took was King and "Dev" to get together and away you go with your shitty shell phone port. Fun little thinker here, DK was originally supposed to be a Popeye game, and if it had been it likely would have been just as big a hit in arcades, with Nintendo now owning none of it.
 
I was dogsitting for my sister yesterday and decided to check out the switch games she owned, with one of them being the Princess Peach one.

It's not bad. Was able to complete all of the first floor and unlock one of the basement doors. It's a collectathon nightmare though because you have to REALLY pay attention to your surroundings if you want to get all 10 crystals and the ribbons. Kinda remonds me of Kirby in a way, but the downside is that the stages are themed around ONE costume rather than you selecting whatever you want, which just screams wasted potential... they could have made it like Kirby in which you can go through the levels with whatever costume you want. Hell, they could have made alternate/secret paths that require SPECIFIC costumes all for the sake of variety.

Speaking of Kirby, I've been playing The Forgotten Land and I'm really digging it. The landscape/scenaries are beautiful, re-building Waddle Dee town is fun since there's lots to do there, and the backtracking I don't really mind because at least the game gives you hints regarding what you're supposed to do. The only trouble I had for a while was the "finish the race with car kirby in this ridiculously short time" challenge, but that's only because it's one of those sneaky challenges that require you to figure out shit on your own.... specifically the way Kirby maneuvers as the car. Not hitting enemies and jump-turning rather than turning on the ground cuts time, but their enough of a small difference where you're going from 21 seconds, to like 18-19 seconds.
 
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That's a spiffy list there
I enjoy playing different kinds of games (which also includes Japanese visual novels I didn't mention there) and I have an experience in the hobby long enough to sense off if something will please me or not. Not that I'm immune to bad surprises though, last time was Super Robot Wars 30 on Switch back in 2021 and Serious Sam 4 on PC the year before, both of them being severely downgraded entries of their respective franchises I'm familiar with.

I recently purchased the Switch ports of Ace Combat 7 (coming out this July 11th - also clocked dozens of hours on Steam many years back), Dying Light and Kingdom Come Deliverance, so I'll give a detailed input later. However I can say from my initial impressions, after finishing both prologues, that Dying Light is a solid port while KCD is rougher on the edges (due of character models being generally fuzzy) but still playable.
 
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