Sweet Baby Inc. and the Steam Curator Group Conspiracy - The company that is responsible for the diarrheic video game writing.

The reason a lot of companies are going against what would naturally make sense is because they're being bribed by investments and other backers. But that money will dry up and that game will eventually leave town and they'll start having to actually respond to who is buying their shit. Or perhaps I'm optimistic.
The real reason companies are going against what would naturally make sense isn't bribes or investors - it's that they have to try something.

What you're seeing is a generational shift in how AAA video games are made - this is the end process of decades of brain drain. AAA no longer has the ability to scout, educate, motivate, or attract the kind of high quality lead developers that can run a AAA project. They'll try consultants, they'll try loaners, they'll try crossovers, family members, they'll try basically anything to see if it fits and saves the company (it won't). It's not going to be an instant thing, but the process of "how video games are made" is changing just the same way "how do we market video games" and "what do we do at video game tradeshows" evolved.

Sweet Baby Inc isn't killing AAA - it was going to happen anyway. People are going to cheer and say "Yeah we did this, it was us making this happen!" when it was always going to happen.
 
Feminists claim wins for getting women in the work force and etc. but it was really industrialization and medical advances controlling getting pregnant that pathed the way
Women have always worked tho. Even during medieval times and before. The belief that women shouldn't work is a recent idea (even like 150 years is still recent from a historical pov).
 
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Does anyone know about CD Projekt Red hiring Sweet Baby Inc's Mary Kenney as a Senior Writer? Grummz was talking about it.
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Yeah a lot of my hype for Witcher 4 was already out of the window due to things such as CP's launch, the turnover of the staff who worked on the first 3 games, and the switch to U5 and building a new game from the ground up. But this appointment pretty much kills my interest.

Hopefully she won't be able to do too much damage but I'm just going to expect a jungle bunny Witcher as the protag and his love interest some troon who used magic to transition. Ugh.
 
I don't mean to brag, but it always surprised me how long it took people to realise the grift. Extra Credits is the best example. I jumped ship when they started to say we'd run out of internet by 2015, talking as if it was a finite resource. Games should cost $90, and games compulsion addiction all should have been red flags as well. It wasn't until they said saying WW2 games makes you a nazi that people finally jumped ship. Even then, I still occationally get people recommending their history series.
God, I remembered when I thought those faggots were relevant... but I noticed the writing on the wall way before they "nazi" episode. Also, wasn't the long hard dude outed as a sex pest or am I misremembering?
FF8 with Ultimecia. Grinded up to level 100 without understanding the levelling system and junction system properly, focused on Squall to the detriment of other characters. He died early and was left with Zell, Riona and Selphie. Riona kept on casting invincible moon and 30 arse clenching minutes later I beat her with the B team after never thinking I'd ever do it.
Ha, had a similar situation. Was facing Ultimecia for the first time, wasn't aware that my team was randomized and lost a couple of key players, so ended up doing a random scramble with the rest which I had junctioned GF and abilities in an almost random way only for junction resurrect and junction heal be absolutely clutch and kill the damn thing. Definitely made it harder for myself but also made it more memorable.
Cave Story's true ending route. Getting through the Sanctuary with minimal damage and beating Ballos was quite possibly my second proudest gaming victory.
Sad to admit that I failed this challenge, I think I could get to phase 2 of Ballos but that was my best.
Does anyone know about CD Projekt Red hiring Sweet Baby Inc's Mary Kenney as a Senior Writer? Grummz was talking about it.
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For anybody paying attention...
Cyberpunk was the warning flag with CDPR.
When they started catering to troons and showing teams full of white women. You should have known what was coming.
CDPR was fucked from Cyberpunk onward and I'm not retarded enough to forgive them for releasing a broken mess just because they happened to fix it later. Also, expect Netflix tier writing in Witcher 4 when that trainwreck comes out.
There was a story, way back when booth babes stopped being a thing, of two young models just starting out that worked stupidly hard to be accepted into one of the agencies that hired for booth babe positions. They were hired and then fired a week later because that's when the industry decided to suddenly have a problem with it. One of them said "I've been told I can't do this job because some random woman decided for all of us that it was wrong."
Feminism in a nutshell.
 
Aren't ring girls in bikinis still in boxing and MMA events? Why haven't the feminists got rid of them yet?

[feminist]Ring girls in MMA events at best, serve no purpose but to titillate the male audience, and at worst, encourages men to view women as pieces of meat and contributes to rape culture and real victims in our patriarchal White supremacist society.

Men leering at and wolf-whistling ring girls is stochastic terrorism-adjacent.[/feminist]
 
Caveat - 18-30 white dudes. That part is important, LATAM types and Chinese bugmen getting into the hobby has not been fantastic.
I saw tons of minorities coming up - but I mainly played Fighting Games so your Mileage May Vary (TM).

I don't quite believe this. It's simple as all fuck to understand what the majority of a market wants these days based on what they buy, what they don't, what they talk about, etc. It isn't that they don't get it or can't find people to do it to a decent capacity but that they don't want to.
It's pretty simple.

Say you're a young and passionate developer who really wants to make a certain type of game. A game that was really important to you but you don't see much anymore. Using a real world example - let's say you want to make a game that was weird, quirky, and cool like Earthbound was. The problem is - no one wants to make that game (Nintendo, the studio that made it, doesn't even want to translate some of the titles). But you have passion and drive and want to see it happen - you have two options.

1) Try to join an existing studio (with no practical experience) working on whatever garbage they're working on and try and work up the ranks until you're some level of director and can try to make a suggestion about <YOUR GAME>. Possibly Studio wants to make <YOUR GAME> but even if they do - they're going to own the IP and all of the profits.

Chances are you'll never get hired and if you get hired, chances are you'll never get to make your game. Even if you do, you're just making a great game for some other studio to own and whore out as they see fit.

2) The game you want to make isn't that complicated - literally teach yourself to code, get some help on twitter/reddit/whatever when needed, put together a demo and see if it gets kickstarted. If it does - work on it for a year or two and self publish - it does really well and you become a wealthy celebrity near overnight.

You do all the work, you reap all the rewards.

The main issue is that AAA can't stop #2 from happening - it isn't about "let's make the games they want" it's about "what do we provide as a studio that would attract the people who want to make the games". It used to be that games were so massive, so complicated, so mysterious that you had to work for a studio to have a chance at making them. You had to spend years working on Super Monkey Ball over at Sega before you could pitch them Yakuza. You had to spend years working on Armored Core before you could go "Hey I've got this Demon Souls idea" and so on. Now you can just go ahead and make your Undertale (the example above), Stardew Valley, and so on directly and don't need a studio at any point.

Even if you want to make a really big and ambitious game - there's nothing stopping you from starting your own studio (aka Larian) and having a bunch of employees and still making the game you want without "big studio interference".

It's a massive problem for studios because someone like "that" is required in most leadership roles at successful companies. It's where your Todd Howards, Jade Raymonds, Randy Pitchfords, Miyamotos, Miyazakis, Romeros, Carmacks, etc all came from - and now there's no one to replace them with. This is causing huge issues downstream where very bad decisions are being made at the highest levels (aka really terrible licensed games, poor choices in consultants, poor release decisions, etc) and causing real damage to studios.

Bioware is almost certainly going to die, Arkane is dying, Capcom nearly died, SquareEnix nearly died, Ubisoft is dying and so on and so forth. The whole landscape is a nightmare because talented devs are able to strike out on their own and AAA hasn't found an answer (and likely won't find one, but...) to the problem.
 
The whole landscape is a nightmare because talented devs are able to strike out on their own and AAA hasn't found an answer (and likely won't find one, but...) to the problem.
I think a big issue for AAA is that they put out a massive number of games, all the large studios a releasing a glut of games every year and the average person simply doesn't have the time to play them nor the money to buy them. Of course trashfires like Sweet Baby make it easier to know when not to even bother.
I remember as a kid there were fewer large blockbuster titles and when they did come out there was a ton of fanfare and an advertising blast. Now the adverts are a bunch of trannies crying about not being able to leer at children in women's locker rooms and each game has a week at most to make an impression with that coverage behind them before it's on to the next one. Sometimes feels like after the horrid failure of antagonistic marketing these studios decided that no marketing is the next step.

Fun fact: The corset was invented by women to make working easier by supporting the back.
Fun Fact: No, it wasn't.
The corset is based on earlier garments called pairs of bodies which then became stays and eventually became the corset we'd recognize today in the 1830s as the fashionable waistline started migrating to the natural waist, from the empire waist of the earlier 20 years, and then even lower in the succeeding decades. "corsets" have always been a fashion item, initially for the wealthy and middle class since the construction of a pair of bodies was laborious and expensive work despite many of the fabrics being chosen for durability unlike the silks of that time which were prone to shattering with stress due being weighted with lead. Working class women continued to wear their woollen side-lacing gowns they had been wearing for at least 300 years.
Workwear doesn't require speciality underwear and has been a staple for working class women, side-lacing gowns cut to shape are more useful for work than a corset. if anything a pair of stays better since the function wasn't to nip in the waist rather than to create a conical silhouette with a heavy linen structure and boning. This would've been covered in a brocade silk for wealthier women.
 
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they'll try loaners
What's that?
wasn't the long hard dude outed as a sex pest
Who?

Same thing happened with Formula 1, they had models stand around holding umbrellas for drivers before the race starts, and they got rid of them. All the models complained because it was an easy, high paying, high exposure job that got taken from them for no reason.
Grid girls. Something like this still exist in Japan under the name race queens.

Booth babes definitely need a comeback.
I hope so. Problem is, will they be allowed to, and where? Given the state of cancel culture, it's easy to see a booth being cancelled for having them. Plus there's no united convention space like E3 any more.

E3 went on this way for a while (probably until 2016 or so) - but the move was clear, all studios were slowly moving to being much more professional/family friendly/mature then what was working in the early 2000s.
But does it work? Gaben talked years ago about the boomer idea of PR spin doesn't work in the age of the internet.
 
Question, is there a link between the color purple and leftism/LBGTQPA+? Because I noticed that almost all of the Sweet baby games are absolutely splattered with it. The UI is purple, characters wear purple outfits, even the fucking lighting has a purple neon tint.

Off the top of my head games that do this and are confirmed Sweetbaby projects

Saint's Row 2022
Suicide Squad Kill the Justice League
Dragon Age Veilguard
New Fable game
Life is Strange Franchise
 
Question, is there a link between the color purple and leftism/LBGTQPA+? Because I noticed that almost all of the Sweet baby games are absolutely splattered with it. The UI is purple, characters wear purple outfits, even the fucking lighting has a purple neon tint.

Off the top of my head games that do this and are confirmed Sweetbaby projects

Saint's Row 2022
Suicide Squad Kill the Justice League
Dragon Age Veilguard
New Fable game
Life is Strange Franchise
We live in clown world and it annoys me I know the answer to this

 
What's that?
Loaners - it's when you borrow people from other teams to fill in gaps in existing teams. For example - Hideo Kojima (and team) helped with Horizon Zero Dawn, Tetsuya Nomura helps out on FF7R, Naoki Yoshida helped on FF15/16, and so on. Basically having flexible leadership as a "stopgap" for missing it on certain teams.

But does it work? Gaben talked years ago about the boomer idea of PR spin doesn't work in the age of the internet.
It did work for a time - but eventually gave way to what I call "direct to consumer" marketing - aka the Nintendo Direct, PS Expierence/State of Play, MS whatever they do, etc.

It's less about spin and more about brand building - with the major studios leaning on either recognizable names giving presentations (think your Phil Spencers) or just showing footage (aka a Nintendo Direct just full of trailers and such).
 
Grid girls. Something like this still exist in Japan under the name race queens.
I couldn't remember the term but the internet has also caused so much brain rot that grid girls sounds like tranny bug chasers.
I hope so. Problem is, will they be allowed to, and where? Given the state of cancel culture, it's easy to see a booth being cancelled for having them. Plus there's no united convention space like E3 any more.
It's part of the change of video games as a cottage industry to entertainment giant. It's also a reflection of corporations becoming more bland and overly PC because the primary interest isn't in drawing in money from consumers but drawing in financiers and exploiting existing consumer bases and expanding their reach.

We live in clown world and it annoys me I know the answer to this

Bisexual lighting also came about because it's an easy and pleasing contrasting color combo that came about with the use of colored LED lighting.
 
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