I've been exposed to more vtuber clips in the last week than I'd ever want to see, and I have a question
Why is the face rigging so bad? Their mouths barely move, the puppets just kind of lean left and right, the head doesn't seem to turn, and the eyes constantly flitter like they're having a stroke. Doesn't that take you out?
There's a couple of reasons.
1) Tracking software generally either sucks dick or is very GPU intensive, because most of it is made by Scandinavian troons in their parents' basements, or proprietary Jap software that only Hololive gets to use. 3D tracking software is somehow even worse and more unstable than 2D, which leads to most vtubers only using 3D models for special events or for chatting streams, which leads to:
2) Most vtubers use Live2D models, which are basically a bunch of drawing layers slapped together and rigged to look like they're 3D. Getting a non-shit artist to do all of the work for a model is expensive as fuck. Getting a good rigger is probably even more expensive. Getting artists to draw enough layers for a full 360 effect, and getting someone to rig that properly (if it's even possible, I haven't tried) would cost a retarded amount of money. It is a developing technology still.
There's a whole joke in the community where vtweeters will pay thousands and thousands of dollars for a top-of-the-line Live2D model, stream, and get 4 viewers because they're not entertaining. The model is there to get people interested, but the personality or talents of the streamer are what keeps people around, so most fans don't care about the models themselves that much, which leads to the vtubers themelves not caring that much generally. Kirsche, as an example, used a really shitty 3D model from 2020ish that shook and spazzed like she had Parkinson's and barely worked, set up by someone just learning how to make a model, and she went from 100 viewers to a consistent 1500+ before changing it. Hell, Gura, biggest vtuber in the world still has completely broken eye tracking, because state-of-the-art Jap coding just can't deal with someone probably wearing glasses.
A decent video about 3D tracking, from a person who basically went as far as possible with it (don't worry, she doesn't talk like a child):
As for immersion and being taken out of it, personally, I just don't really care, never did. I just regard them as regular streamers, but sometimes they sing, or do goofy shit that isn't just playing videogames.