Foodists / Foodistzen / Malagasy Clay Eaters / clay.party / Homophobe Army - Autistic collective of cowtipping zoomers, "ironic" pedophiles and zoosadists, anti-fandom a-logging, Discord grooming and gayops, unfunny outrage generators

Larpercore Wiki this wiki site has a lot of interesting information on UTTP, Foodists, and such. This seems to be part of a much much larger rabbit hole, I think it is worth investigating.
 
Larpercore Wiki this wiki site has a lot of interesting information on UTTP, Foodists, and such. This seems to be part of a much much larger rabbit hole, I think it is worth investigating.
Thank you for that, after reading into it, what you've posted is actually is good info. Essentially you just posted the heart of this beast and all the parts that leads to and from it. That will be extremely useful.
 
UTTP degenerates recently stopped in the comment section of TomSka asdfmovie15 on YouTube saying the usual ""ironic"" stuff for shock value.

Looked like a bomb reply spree saying "age is just a number" & "I rape animals"

I couldn't be bothered to cap anything these people don't deserve credible attention
they seem to target communities filled with literal children by spamming retarded edgy shit on youtube comment sections. It's funny when the stinky youtube commenters think that those are just bots when little do they know, it's real people doing retarded discord gayops 24/7. Its fucking pathetic
 
Seeing one right now on Turkey Tom's Brad Taste in Music video... except this time they're advertising ACTUAL CP instead of it being all talk no shit.

Fucking hell. Why is my first NCMEC report a UTTP officer?... Why do I know this won't be my first?
Total Pedo Death.
 
A familiar group just appeared in one of Muta's latest videos. For those who are curious, the timestamp is 3:49.
foodistappearance.png
 
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Penguinz0 has also made a video talking about the UTTP bots:
Honest question, how many of these comments are actually bots? All the videos covering them say they're bots, and I can't blame them, but all the stuff I've read up on this points to these comments consisting of actual people. Am I wrong in that assumption?
 
Honest question, how many of these comments are actually bots? All the videos covering them say they're bots, and I can't blame them, but all the stuff I've read up on this points to these comments consisting of actual people. Am I wrong in that assumption?
A good chunk of it actually is bots, imo. But other parts of it are probably manual spam.

You can send POST requests with YouTube endpoints very easily just by getting your SAPISIDHASH token and creating encoded reply parameters and a serialized delegation context (for brand accounts). This doesn't even require the YouTube Data API or web automation through something like Selenium.

That being said, the UTTP seemed (and seem) quite stupid so I don't know how they managed to create something like that.
 
A good chunk of it actually is bots, imo. But other parts of it are probably manual spam.

You can send POST requests with YouTube endpoints very easily just by getting your SAPISIDHASH token and creating encoded reply parameters and a serialized delegation context (for brand accounts). This doesn't even require the YouTube Data API or web automation through something like Selenium.

That being said, the UTTP seemed (and seem) quite stupid so I don't know how they managed to create something like that.
its also worth noting that they are using the x202C unicode character to write their spam comments in reverse and it would appear normal, and probably other tricks to fool youtube's very weak anti spam filter.
 
Honest question, how many of these comments are actually bots? All the videos covering them say they're bots, and I can't blame them, but all the stuff I've read up on this points to these comments consisting of actual people. Am I wrong in that assumption?
The accounts are made manually, but the comments themselves are mostly automated. Sometimes UTTP members will spam manually, but judging by video upload times and how quickly they arrive, it's safe to say the comments themselves are programed.
 
yes I know them why
Where are each of them now? How did they get into foodist stuff? What were they like and who did they like trolling? Did either of them associate with any e-celebs? What notable trolling operations did they work with? Did they associate with any other trolling groups?
 
Where are each of them now? How did they get into foodist stuff? What were they like and who did they like trolling? Did either of them associate with any e-celebs? What notable trolling operations did they work with? Did they associate with any other trolling groups?
Federal questions
 
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Post in thread 'ProjectMoon Megathread'
SnakeEye
ProjectMoon is a South Korean videogame company that created Lobotomy Corporation and it's sequels and spin-offs. All of their products take place in the cyperpunk-esque world of The City. They've made 3 games, 2 webcomics and a webnovel.

Lobotomy Corporation

Lobotomy Corporation is a "roguelite monster-management simulation" game where you, as a manager of L Corp, take care of monsters dubbed as Abnormalities for the purposes of energy collection, all the while making sure they, and other beings, don't destroy your facility and kill your employees.
The game introduces Angela, an AI that surveys the facility, and the 9 (technically 10) Sefirot, named after the parts of the Kabbalistic Tree of Life. As the game progresses you learn more about them and their troubles, helping them come to terms with their problems by the end of the game.


Library of Ruina

Library of Ruina is the sequel to Lobotomy Corporation, and it comes with a total gameplay shift, now being a deck-building game, with more mechanics like Key Pages (the equivalent of the E.G.O.s of LC) and Abnormality pages (passives unique to a floor that are given each time the team's emotion level rises).
Angela and the Sefirot (except one) return, now as The Library's manager and the librarians with their own floors in the complex of The Library respectfully. In addition, the game introduces Roland, a Fixer fallen from grace that somehow ended up in The Library before its opening. The game also introduces and explains more aspects of The City that were glossed over in its prequel.


Limbus Company

Limbus Company is the newly released sequel to both Lobotomy Corporation and Library of Ruina, now as a full blown gacha game, it's available on Steam, Android, and the App Store.
The release was and still is marked by numerous bugs. However, PM has begun taking steps to fix these issues and add more content.
The story follows the amnesiac Dante, a mysterious man who has a prosthetic head in the shape of a flaming clock with the power to rewind a person's state, but those people (only 12 it seems) become Sinners.
What being a Sinner means still hasn't been explained exactly, along with many other new concepts, such as Dante's Aspect, whose engravement appears to have been his main goal.
The Sinners themselves are all complicated individuals who, for reasons unknown, have E.G.O.s and are seemingly needed to the eponymous Company's purpose: collecting the vestiges of LobCorp's Singularity, the Golden Boughs.
If you're interested, I urge you to wait a few weeks before beginning to play, so they can iron out the bugs and release more content, as you can see in the roadmap below.
FqNJt-raAAI7QQc.png
Here's the PV:

Other Projects

Like I wrote in the intro, ProjectMoon has made a few spin-offs of the series in other mediums. These are:
WonderLab (Completed): A webcomic following the employees of a different facility during the events of LoboCorp, some of the new Abnormalities appear in LoR.
Distortion Detective (Hiatus): A webnovel about Moses and her ( yes, she's a woman) Office, she has a ability to percieve Distortions before they become present in reality. An comic adaptation is/was being planned.
Leviathan (Completed/Untranslated): Announced the same day as Limbus Company, it follows Vergilius, the Red Gaze, and his Office's infiltration of the Ring, a criminal organization (Syndicate) obsessed with art, in search of a technology capable of becoming a future Singularity. Following him is Garnet, one of the children he helped raise in an orphanage, who also seeks to save another another of those children, Lapis. The webcomic, now webnovel, has been finished but is still untranslated.
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