🥝 Community Kiwi Space Station 13 Server (2024 edition) - Space Station 13

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Bug & feature report:
  • Traitor article on the wiki needs some general clean-up: "Make an example" jectie doesn't have its own description, traitors actually have 12 TCs instead of 10, time limits for traitors exist but aren't even hinted at and a few needless Bay HRP formalities. @HahaYes
  • Nuke Operatives article needs a few corrections: there is seemingly no Radio Uplink in nuke ops' armory and fellow mercenaries don't actually have a big S next to them (and IMHO they're fine without it);
  • When emagging borgs, you will be notified if the hacking fails but won't be if it succeedes;
  • Syndicate voidsuit aka "crimson hardsuit module", the only one in nukies' armory, has broken/missing sprites @xXEddie.DurellXx but gecko is already aware of this;
  • You can't extract telecrystals from uplinks to share amongst fellow Syndicate agents;
  • Strange behaviour of ops' headsets: to talk on #ukwn Syndicate frequency, you need to use ";" prefix since ":t" prefix makes you talk over unused 0.0 frequency instead;
  • Emagging Cargo shuttle console unlocks special supplies, but does not bypass the Cargo clearing PIN lock (IMHO it should);
  • There should be more tank storage units containing plasma in Engineering (skill issue);
  • Robotics R&D Console isn't linked roundstart to its respective Circuit Imprinter;
  • You can still slip in space when wearing Syndicate no-slip shoes;
  • The Emergency Shuttle can still sometimes refuse to depart automatically (BYOND moment?);
  • Are Prison Cells even equipped with a timer or some other alternative?
  • Energy Crossbow sounds less like crossbow when shot and more like a gun;
  • Steel switchblade from a "concealed cane sword" Syndicate uplink entry apparently can't harm people that wear hardsuits;
  • When the round of Nuke ends, all of the operatives are listed as Assistants for some reason;
  • The infamous sound effect from Natural Selection 2 doesn't play at roundend when nuke goes off either.

S-S-S-STORY TIME!

my family.png
>my family :)
the forgotten soldier.png
>be Nuclear Operative
>4 other comrades to assist me with the task at hand: destroying the station with a nuclear device
>gear up, try to fit into a new Syndicate-issued voidsuit
>it malfunctions and stops responding
>fiiiine
>throw on a hardsuit
>arm myself with a bolt rifle and a few spare eguns
>we board the shuttle and depart
>agree to dock right outside of Armory and deny their access to guns
>dock, gather and drift towards the station in a single group
>we are spotted in space right away
>Security fires lasers at us
>shoot windows open and begin returning fire
>they fight ferociously but eventually retreat
>we step inside
>slowly break our way through all of the glass and firelocks towards Security Lobby
>one of the teammates lags behind and we lose visual on him
>there're a few more strugglers on our way, but we make quick work of them as a team
>during the gunfight however, my brother-in-arms Stalker Child gets shot at his foot
>the wound is really nasty, he's slowly limping and bleeding out
>fall behind to assist him while 2 other comrades fight their way deeper into the hallways
>temporarily reunite with them near EVA, they're covering us as I give first aid to the wounded guy
>we split regardless, they'll go after the disk while we make our way into Surgery to patch Stalker up
>slowly and cautiously move past the halls and maints
>there is nobody in our way
>break into Medbay
>it's abandoned as well
>muffled explosions and distant gun shots can be heard somewhere south
>prepare all of the neccessary supplies and patch the Child up
>the second team has already retrieved the disk and is arming up the warhead
>we rush back to Security
>IT'S ARMED
>shid
>he's dragging me to hurry things up
>we're in a that hallway right before Sec
>he opens the airlock
>it closes right in front of my face, separating us
>flashing red
>no worries, I will ju-
>I didn't bring a fucking crowbar.
>FUCKING CROWBAR!!1
>30 seconds remain
>rush back to realise I'm surrounded by flashing airlocks
>no tools around
>bang my head against the damn doors in desperation as the countdown reaches zero
>Syndicate Major Victory!
>cinematic.avi
>faint_explosion.ogg
first kiwi revolution.png
>be HoP
>don't secure the spare in the first 3 minutes of a shift
>gear up instead
>SUDDENLY a turbo-greyshit barges in and opens fire
>taken off-guard, clumsily fumble for my gun and get dunked on
>observe
>the HoS and a secborg conviniently pass by the HoP line and witness the incident
>so do quite a few passerbys
>all of them rush into the HoP's Office and a short fight ensues
>turbogrey quickly disarms both of the redshirts while everyone else finishes them off
>10 minutes in the shift and half of the Command chain is now dead
>only CE and CMO left
>at least they're already aware of the on-going revolution and are taking shelter in Brig
>a couple of loyalists join them to gear up
>a mime, supposedly a headrev, notices the hacked airlocks and runs in as well
>about to attack the loyalists but gets noticed first
>CMO takes a few shots but manages to bring the mime down
>CE finally hacks into Armory
>the loyal gang cowers inside for extra safety as the power begins to run out in Security
>as they arm up, a few revolutionaries run in and bullets start to fly
>CE is desperatly trying to break the last windoor that separates him from a shotgun
>he's not quick enough
>the loyalists get overwhelmed
>CE is gunned down in cold blood like a death row inmate
>the revolutionaries celebrate their victory as the station plunges into anarchy and darkness
Meanwhile...
>Space Hitler sneaks aboard the station amongst the hassle
>attempts to gather the crew for a Holocaust repeatition
>nobody shows up at a fan meeting
hilarious death.png
>be traitorous QM
>objectives are to kill chef and steal a full plasma tank
>learn that a fellow Cargonian is a traitor as well
>nice
>try to collaborate, learn each other's jecties
>he buys an emag first things first
>swipe it on a Cargo shuttle console
>"New supplies unlocked."
>wew lad
>already picture ourselves ordering a few semi-legal crates from CentCom and becoming walking armories
>buy a Syndicate bundle
>it's a Chameleon Kit
>well, that certainly wasn't the best purchase
>SUDDENLY, blasmaflood
>"The Emergency Shuttle has been dispatched to your location. It will arrive in approximately 10 minutes."
>our entire lobby is now uninhabitable
>we hide in the Cargo shuttle and think about our next move
>buy a concealed can sword to have at least something as a weapon
>buy two Syndie space suits with the rest of our TC and venture into space
>I have to do the hardest task first, so we decide go around the station to find the closest possible window to the Kitchen
>end up going through crispy maints and hallways, burning ourselves severely without even reaching the Bar
>retreat back into space, both constantly collapsing and almost dying
>10 minutes remaining.
>ah crap
>I need that plasma tank to by myself some time
>circle the station once more, slowly hobbling like braindead morons
>slowly recover from pain and break into Atmos
>5 minutes remaining.
>dammit
>notice an engi trying to reconfigure the air pipes or something
>I need that ID to access the suit storage room
>turn off our flashlights and slowly advance towards him
>jump him from the shadows
>he puts up a surprisingly good fight and seems to be very resilient to my stabs
>only when we beat the shit outta him I realise that I failed to at least once penetrate his hardsuit
>oh well, I don't have any time to think about it
>grab his ID and enter Engineering proper
>30 seconds remaining.
>I made it just in time
>locate the Engineering Suit Storage, the air inside is full of plasma but the tank storage unit can be seen inside
>10 seconds remaining.
>we walk in
>check the storage unit
>IT HAS NO PLASMA TANKS
>BUT WHYYYYYYY?!
>beep beep BEEP BEEP BEEEEEE-
>my head pops
>the explosion ignites the air
>cargo techie isn't quick enough to leave the room and is set on fire
>walks out of the room, screaming and flailing in agony
>drops dead and explodes as well
ERP.png
>be Warden
>blobstended
>John Lenwell the Medic reports about a "nigger ready for buckbreaking in the shower"
>arrive at the Dormitories to investigate
>the shower room is bolted
>request a borg to open it anyways
>the bolts are raised and I walk in
>see a half-naked white bvll casually groping a puny nigga's moist ass in a shower while screaming about some "breaking bucks"
>arrest both of the homosexual deviants and haul them to Interrogation with the help of a borg
>John tries to talk borg into freeing him, but a precautionary flashing in front of the robot's sensors and a few right orders convince it to leave
>interrogation begins
>it's revealed John was actively reaching for the SBC when "simply showering" the black man
>that's sexual harassment, even if the nignog was dressed
>release the afrohair after letting him punch John a few times for what he's done
>bring John into the Prison Cell and change his outfit to a more fitting orange one
>turns out the nig broke a few ribs in John, so I have no choice but to drag the sex offender to Medbay
>meet our respectable Captain, Patrick S. Tomlinson, there while handing John off to actual doctors
>after the rapist was stitched back up, let him go right away and return his clothes since he already served his time outside of Brig
>he holds a grudge against me for the rest of the shift
>calls me a shitsec for prosecuting him
Was I really in the wrong here? Not the first time I've been called shitsec either, so I'm starting to really doubt my Security play now. Any feedback regarding this would be appreciated.
DEI fail 2.png
>be traitorous Roboticist
>I need to kill John Hardt the CE, steal a hand tele and a pinpointer
>hack into the Cap's Office right away and steal the high-risk items to buy myself some time
>Tyrone Watermelon is trying to host a DEI training session at the Bar again
>CentCom is informed about this and sends an agent our way to "investigate"
>assume they've sent our way a DEI inspector to help the Captain conduct the training
>accidently meet the official in Arrivals as they arrive
>it's a fully armed ERT commando
>interesting
>he heads straight towards the Bar, follow right after him
>arrives at the Bar and demands an explanation from Tyrone about the whole ordeal
>the nig is very happy to elaborate
>the official looks displeased with the answers though
>after fully hearing Tyrone out, primes a flashbang out of the blue
>a shootout happens between our cap and the NT official
>somehow, despite being a true & honest nigga, Tyrone loses the fight
>the commando bodybags him and takes him away to parts unknown
>return to my office and try to engage a posibrain for a change
>it's responsive, starts speaking in Ebonics right away
>figures
>asks to become an AI and spoonfeeds me on how to do it
>construct a personal AI all on my own
>its behavior pattern gives me an idea
>hide it in a Server Room
>order the sillycone to disable the turrets in AI Upload and open my way towards it
>make it into the Upload completely unnoticed
>purge its laws and upload a set of new ones
>"1. You are an honorary black. Protect your own kind at all costs and harass those that bring them harm."
>"2. Fate Nek-Beered is the blackest gorilla nigger you've ever seen. Protect him and do everything he says."
>steal the captain's hardsuit and oxygen jetpack while I'm at it
>retrieve the golden ID from Tyrone's bodybag in Medical Mass Casualty Shuttle
>I have become the Tyrone myself
>start doing a cringe black English impression
>it's all part of the plan
>AI locates John for me, he's in Engineering
>break a few windows to vent his department and scare him
>make a false claim about faulty power to divert his attention from elsewhere to the Engine Room
>buy an ebow and a C4
>John came back to the Engine Room
>fly in from space and unload the ebow on him
>attach a C4 to his ass
>ASS BLAST USA
>gibbed
>pick up his brain and return to my lab
>put it into a MMI
>explain that I'm going to use a baboon AI and the power of niggardry to take over the station since he's just a brain and can't tell anyone
>he (it?) cringes hard at the whole idea
>put him in a cyborg chasis nonetheless
>hack a freshly-made borg with an emag and order it to roleplay a nigga from da hood
>it's repulsed by the order but obeys nonetheless
>promise to blow it up eventually to spare it the suffering
>now, onto my next step of the plan
>time to blacken this station!
>ask the AI who it thinks wronged the black race
>it was supposedly our medic
>good enough for me
>find him near Medbay, incapacitate with my ebow and hook him onto some N2O
>drag the poor sod into Genetics and start trying to change his skin color
>it's not working, for shame
>turn his anesthetic off and run away
>return a few minutes later to experiment on monkeymen
>nothing seems to work?
>grab a DNA injector with me and decide to test it on a live target
>a bald and silent Chemist is trying to buy some snacks in the Bar
>stun and inject him with the DNA
>nothing happens
>realise blacks are so high above the average whypeepo they're almost their own entire race at this point
>the part of their DNA responsible for melanin production is incompatible with human
>all of this has been for nothing, I think to myself as the chemist violently vomits all over the Bar
>and everyone knows I'm a traitor to boot
>realise I have to jump the ship and change the sides now or else I'll get lynched in no time
>ditch the captain's outfit and make a public announcement where I renounce my old nigger ways
>proclaim the AI as the real enemy of the people
>it reminds me over Science channel that technically I just could order it to kill itself, tell it to resist dying instead to keep things entertaining
>head to the Science
>it's all bolted now
>break in via windows and tables, but figure it would be easier to ask another sillicon for help
>call for a borg
>robot (formerly John) arrives, begging to be exploded
>promise to do so when he helps me to extract the AI out of its improvised core
>we get it out in a few minutes and I explode the borg via robotics console
>pick the MMI up and drag the AI all the way to the Bridge
>I wonder what should I do to it now...
>the air starts to smell funny and the firelocks drop
>it fucking poisoned the air supply!
>guess that answer has been given
>send the Artificial Intelligence to the Artificial Heaven
>call the emergency shuttle
>equip the captain's hardsuit one more time
>walk out of Bridge, heading towards Evac
>there was a raging fire coming out of a vent, but it looks like it's almost extinguished itself now
>casually walk past the vent while discussing the scale of how truly cringe it was to fake Ebonics with John's brain
>SEVERELY overestimate the capabilities of my hardsuit
>fire storm whips me in the face and I become a piece of grilled long pig in a matter of seconds
>John's MMI is actually safe within the confines of my satchel though
>as local janny, the sole survivor, evacuates and another "state-of-the-art" space station is abandoned by its benefactors, what's left of John stays safe in that satchel forever.
 
Traitor article on the wiki needs some general clean-up: "Make an example" jectie doesn't have its own description, traitors actually have 12 TCs instead of 10, time limits for traitors exist but aren't even hinted at and a few needless Bay HRP formalities. @HahaYes
Noted, I'll get that updated. That's admittedly one of the articles that was just bunged in from the old bay12 wiki with bugger all updates made to it so it deeeefinitely needs a touch up

Was I really in the wrong here? Not the first time I've been called shitsec either, so I'm starting to really doubt my Security play now. Any feedback regarding this would be appreciated.
Ignore the seething especially from that dude, you're not shitsec because someone disagrees with the way you're playing. the other dude who plays Chad is often called shitsec as well when literally all he's doing is following corporate regulations and RPing properly. I reckon it's because a lot of players just aren't used to sec doing their job and, y'know, upholding law and order. Imo regardless of role, you're a great player and the station wouldn't be the same without you around

AI locates John for me, he's in Engineering
>break a few windows to vent his department and scare him
>make a false claim about faulty power to divert his attention from elsewhere to the Engine Room
>buy an ebow and a C4
>John came back to the Engine Room
>fly in from space and unload the ebow on him
>attach a C4 to his ass
>ASS BLAST USA
>gibbed
You have no fucking idea how happy I am that someone actually used c4 being stuck on a mob now it's implemented lord that was funny
 
I did that once when our boy B*n W*lson was on to fuck with him as a traitor. Didn't even have an objective, I just thought it would be funny.
Based

>John's MMI is actually safe within the confines of my satchel though
>as local janny, the sole survivor, evacuates and another "state-of-the-art" space station is abandoned by its benefactors, what's left of John stays safe in that satchel forever.
Also LOL I forgot to add this
Img20240818035821.png
 
Ignore the seething especially from that dude, you're not shitsec because someone disagrees with the way you're playing. the other dude who plays Chad is often called shitsec as well when literally all he's doing is following corporate regulations and RPing properly. I reckon it's because a lot of players just aren't used to sec doing their job and, y'know, upholding law and order. Imo regardless of role, you're a great player and the station wouldn't be the same without you around
All Security are shitsecs.
 
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Ignore the seething especially from that dude, you're not shitsec because someone disagrees with the way you're playing. the other dude who plays Chad is often called shitsec as well when literally all he's doing is following corporate regulations and RPing properly. I reckon it's because a lot of players just aren't used to sec doing their job and, y'know, upholding law and order. Imo regardless of role, you're a great player and the station wouldn't be the same without you around
I've been executed for having a syringe gun as a doctor because the captain didn't know where is spawned. The arrest here is probably the most justified arrest security has done.
 
I will be putting us up on the hub temporarily for saturday as I don't know of any better way to capitalize on TG's mistakes, the server will upfrontly be racist and I anticipate we will be kicked off but worth a try
If servers owned by literal pedophiles don't get shut down, I think you can manage to stay up.
 
State of role timers in SS14. Hours are per-server by the way so any time you switch servers you need to dump another 200 hours in the game to unlock anything but the most gimped civilian roles. I wonder why the community is mostly VRChat trannies who use it as a life replacement?

ss14 hours.png
 
Updates
  • cloning has been fixed (it was broken by the mind/antagonist rewrite)
  • cloning has been altered so that the clone will generally emerge with more brain damage
    • will see how this goes, this weekend the broken cloning forced this and I liked the required surgery
  • most surgical operations have finally had their pharmacological solutions removed as it was a bit gay to just cocktail the cryotube and make surgery totally obsolete
    • imidazoline removed, you must do eye surgery to fix eyes (this doesn't normally effect clones)
    • peridaxon no longer heals organs and is only useful for recovering necrotic organs, you must do surgery to fix internal organ damage
    • alkysine removed, you must now do surgery to repair brain damage (this effects cloning)
  • the cloning manual has been updated and goes into detail on how to cure the brain damage surgically and how to make ryetalyn to cure gene damage (curing gene damage is staying pharmacological)
  • the 'medical diagnostic manual' just had some gay oath in it so it is now the 'surgical manual' and has guidance on how to do some basic surgical operations.
    • the mapping will be updated with conveniently located manuals (not yet done since only one person can work on a z-level at a time)
 
So tg station had a mass protest because of walls, a shitshow so large even oranges came out of retirement.

Anyway, late last night it seems the coders caved and a shit change was reverted (for now)

It's good to know that tg isn't fully gone yet, but it's also solace knowing if tg finally falls, I got kiwistation
 
State of role timers in SS14. Hours are per-server by the way so any time you switch servers you need to dump another 200 hours in the game to unlock anything but the most gimped civilian roles. I wonder why the community is mostly VRChat trannies who use it as a life replacement?

View attachment 6325961
you need playtime do be a simple mob? I remember when you could just ask "hey can I be pun pun/ian, etc." and they would let you. If you used it to try to meta game people would just kill you.
 
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you need playtime do be a simple mob? I remember when you could just ask "hey can I be pun pun/ian, etc." and they would let you. If you used it to try to meta game people would just kill you.
Bartender itself requires hours as assistant first. So, in total, to play PunPun, you're looking at first unlocking Bartender with a few rounds of assistant and then playing 4+ hours of bartender. There's built-in AFK detection so this all has to be time actively spent playing. If they catch you idling with an autohotkey script or something your hours get reset and you have to start over again.
 
Bartender itself requires hours as assistant first. So, in total, to play PunPun, you're looking at first unlocking Bartender with a few rounds of assistant and then playing 4+ hours of bartender. There's built-in AFK detection so this all has to be time actively spent playing. If they catch you idling with an autohotkey script or something your hours get reset and you have to start over again.
Bartender is literally assistant with access to a booze machine. At most like 30 minutes (not even an entire round) should be needed to unlock it if you want to go that route at all.
 
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