Dustborn - The Latest and Biggest DEI Flop to Date that No One Asked for!

She has mental breakdowns. Seriously.

One of the first "missions" is to convince her to get out of the bathroom as she is having a nervous crisis.

Oh and so far, the "changing her body" power is just turning her fists into stone.
So she is just a worst The Thing from the fantastic four with out his charisma and looks far far more ugly then him?

Begs the question, when she hits up the DustBorn version of a McDonalds does she yell " IT'S CLUBBING TIME" before she scuffs down 10 big macs.
 
The whole broken US scenario being over JFK is fucking retarded. I will say that it's better than falling for Nixon Derangement Syndrome like most would, but JFK becoming a dictator for life makes no goddamn sense in so many ways it actually baffles me. Even the Norwegians should know better.

If they wanted to make a scenario with robots, government agents cosplaying as Vault Boy in 1950s-style diners, and "muh divided states", the solution would be to make the setting as vague as possible. In Full Throttle for instance, you have extremely desolate settings, bars with cold beer, flying cars, costumed bikers, a mink farming operation (albeit abandoned), and a fully operational company including a shareholders' meeting. There are some vague allusions to some sort of nuclear disaster in the recent past but it isn't actually post-apocalyptic.

The vaguer/more fantastic the setting is, the more you can play mix and match with technology and culture. No one complains that Chrono Trigger's main time setting is a point where swords and crossbows are the preferred weaponry, yet everyone has electric appliances back home.
 
So, as it turns out, some poor soul managed to play through the whole game, and yes, it only gets worse the longer you play it.

Even if this game wasn't a hyper-woke game designed by the most out-of-touch people on the planet, the game is an utter slog to get through.

The whole thing is a walking sim that slaps in action gameplay sections, and it's just miserably to look at due to how stiff the gameplay is.
Even then, you'll force into playing the shitty music sections that wrote such grand lines such as "We're the new porn!".
As seen in the trailers, our Strong, independent black women who don't need no man, etc, have the power to use pronouns to brainwash people.

Ever wonder what it would be like if DC was able to fund a game based on New Warriors made by a total cuck who admitted he felt threatened by masculine, the same Comic that was mocked by the world and didn't even get a chance to see the light of day, the same Comic that introduces characters such as Safespace and Snowflake, the same Comic where one of the heroes got their powers from their Grandpa internet gas, that's Dustborn in a nutshell.
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It doesn't help that nobody in this slogfest of a game can shut up for one second.
Characters keep talking and talking and talking, on and on.

It's so exhausting having to spend time to hear these vapid NPCs talk about how "racist" everything is and how they "need to change the world." It's so tedious to listen to and to add insult to injury, this game abruptly ends yet teases a sequel.
Yeah, this piece of shit has the gull to tease more Dustborn games despite the fact it can barely keep 80 gamers to keep playing it.
This game isn't worth anyone's attention, not even at gunpoint.
 
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What gets me is that most of these characters are so unlikeable and they have no chemistry whatsoever. Their banter often comes across as bickering it's so forced and annoying. It doesn't help that most of their "positive" and "negative" traits are poorly balanced. They're functional on paper (e.g. Sai's neuroticism and supposed kindness), but in practice you see traits like Sai's neuroticism like 80% of the time.
Pax and Noam to a lesser extent are blatantly evil. Pax berates and manipulates just about everyone she comes across; there's a part where "Fred" revolts against Pax's "Mom" for letting Deviants into their camp among other things, which Pax resolves by turning everyone against Fred with her powers (calling her weak, saying no one likes her and she's the manipulator, etc.) This is portrayed as Fred being corrupted by, get this, ECHOES of disinformation. Not to mention berating her friend going through an anxiety attack and being racist against robots because "she was taught to be that way, Mom(s) hated robots." Noam less so (he's obnoxiously coy and catty and his gaslighting power is really obvious most of the time. The characters lampshade how "fucked up yet helpful" it is A LOT to the point where they sound like they're trying to convince themselves ThIs Is WhY tHiS iS a GoOd ThInG).

Paint Tool Sai was a Justice informant and ratted out "Liberty's" opium dealings, this was explained by her and her family being refugees who needed the government's help, though she was disowned once she got found out. Despite this, surprisingly, Sai is shown to regret killing people on the road, during the heist, etc, which is rare for writing like this. Theo initially had a fine personality, but turned out to be such a doormat and a wet blanket who didn't know what ANYTHING was. It would be acceptable if he just came out of Authoritarian-land, but there's much more indication that he's familiar with the outside world. There's no reason for him to not know what hot dogs or s'mores are. Caretaker was generic and I stopped caring by the time the game reached the others.

On that note, two things. I can kind of see they're trying with the writing. They're trying to give the characters distinct motivations and personalities with diverging paths. Some of you might be thinking "no shit, like 90% of the game is dialogue. You'd expect that from Telltale or any other studio." You're right, but that leads me to my next point- they were trying to develop Pax and make her less of a completely awful person. However, when she tried to get Caretaker out of the funny lab room by "hoaxing" it and getting away with it because Pax was conveniently right I just got fed up. It's entirely, 100% possible to have well-written and/or morally good characters with questionable powers. It's also 100% possible to have morally questionable characters redeem themselves through their own arcs. That's all well and good. What isn't well and good is when the writers clearly want to have their cake and eat it too.

When you have a character who's both morally questionable and has morally questionable powers, you can't expect your audience to believe he is "the good guy." When he doesn't face consequences for his actions, even when he should, that's how the audience knows he's your favorite. This Madam Savvy streamer even mentioned "Main Character Syndrome," (~3:54:15, cannot embed, link won't work without tracking bullshit) which isn't uncommon for writing like this. It's kind of a shame because Pax and Noam themselves have interesting concepts. There are many ethical and philosophical questions you can explore with powers like those, even though writing them effectively is actually really hard (hence why so few "good guys" have them). Hand-waving them away or barging through them like Dustborn does is just insulting.

I could complain about the world building, how self-serving it is (group of people known for blatant information manipulation and censorship have a faction called the Librarians, also guns are... le bad even though you're surrounded by raiders and a government that wants to destroy you, plus mutants that can easily overpower you) and that it makes no sense, but that's probably been done a million ways to Sunday already. My chief complaint is that fucking up your characters and dialogue in a character/dialogue focused game is unacceptable.
 
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Ever wonder what it would be like if DC was able to fund a game based on New Warriors made by a total cuck who admitted he felt threatened by masculine, the same Comic that was mocked by the world and didn't even get a chance to see the light of day, the same Comic that introduces characters such as Safespace and Snowflake, the same Comic where one of the heroes got their powers from their Granpa internet gas, that's Dustborn in a nutshell.
Thanks for reminding me what these characters made me think of. This really is just grandpa's internet fart gas and pals in video game form, aka millenial character "writing" in a nutshell
 
You know what's weird? This game is supposedly for the ultra woke alphabet people, right? Surely there are more than 100 of them playing games on steam? Why isn't this game doing better?

I have a crack theory. Maybe the "woke left" doesn't like this game because its actually so on the nose woke because it's making fun of the woke sjws? and they obviously don't like to be made to look like buffoons so they're not playing the game either.
 
RevitiligoSo, as it turns out, some poor soul managed to play through the whole game, and yes, it only gets worse the longer you play it.

Even if this game wasn't a hyper-woke game designed by the most out-of-touch people on the planet, the game is an utter slog to get through.

The whole thing is a walking sim that slaps in action gameplay sections, and it's just miserably to look at due to how stiff the gameplay is.
Even then, you'll force into playing the shitty music sections that wrote such grand lines such as "We're the new porn!".
As seen in the trailers, our Strong, independent black women who don't need no man, etc, have the power to use pronouns to brainwash people.

Ever wonder what it would be like if DC was able to fund a game based on New Warriors made by a total cuck who admitted he felt threatened by masculine, the same Comic that was mocked by the world and didn't even get a chance to see the light of day, the same Comic that introduces characters such as Safespace and Snowflake, the same Comic where one of the heroes got their powers from their Grandpa internet gas, that's Dustborn in a nutshell.
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It doesn't help that nobody in this slogfest of a game can shut up for one second.
Characters keep talking and talking and talking, on and on.

It's so exhausting having to spend time to hear these vapid NPCs talk about how "racist" everything is and how they "need to change the world." It's so tedious to listen to and to add insult to injury, this game abruptly ends yet teases a sequel.
Yeah, this piece of shit has the gull to tease more Dustborn games despite the fact it can barely keep 80 gamers to keep playing it.
This game isn't worth anyone's attention, not even at gunpoint.
I went to the credits because I just assumed a "game" about 4 extremely ugly they/thems with revitiligo hoping to "escape" America must be made by shitlib Canadians and I know a few in industry.

It's all very European names. How. Norway, Czechia, Spain. Please, please just go back to making eurojank.
 
Wish it could have stayed Unborn.

Hopefully in 1 month time, the game and some of the game studio employees will undergo a backalley dustbortion.

#MyGameMyChoice

You know what's weird? This game is supposedly for the ultra woke alphabet people, right? Surely there are more than 100 of them playing games on steam? Why isn't this game doing better?

I have a crack theory. Maybe the "woke left" doesn't like this game because its actually so on the nose woke because it's making fun of the woke sjws? and they obviously don't like to be made to look like buffoons so they're not playing the game either.

Even the "right wing nazi bigots" on the steam community forum gave this game more credit than it deserved. Most people were predicting well over 81 player peaks. Some high 3 digits, even a few 4 digits.


When I think of who might buy and play this game, I think of:

1) The game devs and their family and friends.
2) Game journalists/activists.
3) YouTube/twitch streamers.
4) Progressives who support "THE MESSAGE"

To not even come up with 100 among them is a failure of epic proportions.

And the people defending this game on Dustborn's steam forums aren't even confirmed buyers. Their support of the game is literally performative. And most of them can't use the "I can't afford it right now" because if you click on their profile, they are terminally online and often have 3 digit game collections (one had close to 1400 games).

Here's a cope post: https://steamcommunity.com/app/721180/discussions/0/4286937147064259377/
"Right wing chuds are useful idiots promoting the game!"
5 months later, they still haven't bought the game.
 
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