I haven't played the game, but I looked at the characters, and it’s bad... I’ve got experience with 3D modeling and texturing characters, so I thought I’d give my two cents on the character design.
Well the character design in concord is basically post modernism at it's finest, and it’s definitely a big reason the game failed. In a hero shooter, characters need to be unique and recognizable. But here, they’ve gone out of their way to make everyone as bland and unremarkable as possible.
The color schemes are a mess, and the silhouettes are boring. There’s no texture, no life, and nothing that makes the characters stand out. It’s like they hit the "randomize" button, resulting in designs with zero personality or appeal. The characters look so generic and flat that you can’t even tell what any of the materials are supposed to be, everything feels like plastic. The fabrics all drape the same way, giving all the characters a lifeless, artificial look. There’s no texture, no wear and tear, no visual storytelling every character looks like they were just born yesterday
But this isn’t just bad design, it’s deliberate. The female characters are purposely uglified and the amount of 'diversity' is ridiculous. They’re following the current trend of making sure no one is too attractive or too traditional. It feels like they’re more focused on checking diversity boxes than on making characters players actually want to play as.
It’s quite obvious they’re pushing a DEI agenda. Every character has the same "flaws" by design. This isn’t about creating memorable heroes with real personality; it’s about conforming to modern social standards. And the result is characters that feel empty, lifeless, and completely forgettable.
To summarize concord’s character design is postmodernism at its worst superficial subversion with no substance. Instead of creating characters with real identity, they’ve created a lineup of forgettable, politically correct placeholders that no one gives a fuck about.
200+ million development costs? What the fuck?!
Lastly I should mention the hero 'Roka' and I think it's the worst character design in the game. It has this oversized helmet paired with tight, plastic?-looking spandex and a rocket launcher, yet no tools, no gadgets, no extra rockets. The whole design is just random nonsense.
Even the pose doesn’t make sense. They’re holding a heavy rocket launcher with one hand, but the character’s weight is shifted the wrong way, making the whole thing look awkward. Roka looks like a generic shooter NPC, not a hero character, and it’s probably the most obvious case of concord's obsession with postmodernism over substance.
