Culture Roman survival game Lost Legions wants to ignite your love of history - Lost Legions follows desperate Roman soldiers scattered after the Battle of Teutoburg Forest, blending the historical with the supernatural.

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By Ken Allsop
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When you think of the Roman Empire, its great triumphs probably spring to mind first. Its grand conquest and expansion, its political systems, and its deep-rooted influence on everything from language and art to religion and architecture.

New survival game Lost Legions bears a love for the period, yet it focuses on one of the more dramatic defeats borne by the Romans – the Battle of Teutoburg Forest, where an alliance of Germanic tribes ambushed three Roman legions, leaving them scattered, and marking an abrupt end to Emperor Augustus’s plans to expand into the region. I took a look at Gamescom 2024, and I’m already a big fan of the setup.

Developer Tarock Interactive, led by co-founders Felix Dreyfus and Jens Kortboyer, want their passion for the time period to shine through. Lost Legions isn’t designed to educate its players, marketing manager Bat El Levi tells me during a preview at Gamescom 2024, but instead to provide a fun game that makes them curious enough to seek out and learn more.

The team at Tarock Interactive has also put a lot of work into considering what makes even the best survival games arduous, and into finding ways to offer you control over doing what you enjoy most.


In the wake of the ambush, you – either alone or in co-op with up to four players – assume the role of the eponymous Roman legionaries. You have nothing but your training, and must use that to survive, rescue and recruit your captured fellow soldiers, and ultimately attempt to reclaim your honor and glory. Tarock has three core pillars for Lost Legions, Levi explains: conquest, NPC management, and narrative.

Once you’ve found your footing, you can explore the map freely and attempt to challenge your foes. There’s a mix of melee and ranged combat at play here, though Levi notes that the team is currently looking for an animator to really capture the slower, impactful warfare employed by Roman soldiers.

Crucially, as you collect additional characters to join your retinue, you can bring them along to fight by your side – or use them to handle any of the other busywork that needs doing.

Your NPCs each have quests tied to them, as well as an overall camp morale, and if they fall in battle they’ll be captured, meaning you have to save them once again. They can handle resource gathering, and you can leave your subordinates to build your structures once you’ve set down the blueprints.

You’ll need to do so quickly, too, as the displaced German forces will periodically attempt to reclaim their captured territories. That makes smart delegation all the more important, especially if you want to hold multiple settlements at once.

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While it’s very much rooted in real-world history, Lost Legions also leans into the supernatural as it progresses. Early on, you’ll explore forests, mountains, and meadows, but later regions slowly become darker and unpredictable. Even here, however, the team has focused on ensuring that all the more fantastical elements you’ll encounter are based on Roman mythologies from the time.

Currently, Tarock estimates that if you’re a player who sticks mostly to the main story progression, you can expect about 40 hours of gameplay. The narrative is optional, however, and the team encourages you to get lost in its world – or you can send one of your NPCs out exploring instead, and they’ll bring back a basic map of the areas they visit.

Tarock has also considered other common survival game frustrations – your stash, for example, is shared across all your storage boxes, meaning you or your squad can drop items in anywhere and then pick them up from another location.

There are even some fun touches, such as the way your soldier runs their hand across the wheat while walking through fields in a nod to Gladiator. Whether you’re a Roman Empire enthusiast or just looking for a new survival game to try, Lost Legions is certainly shaping up nicely so far.

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Lost Legions is set to launch on Steam in early access in the second quarter of 2025. If you’re curious to learn more, you can wishlist it on Steam, where Tarock Interactive provides regular weekly updates on development.
 
I don't see any niggers in any of the material, so that's already a point for me
One of your soldiers is black, which is ok - he could be a Nubian drafted from the province of Africa.

But wait a cotton-picking minute...
- Women in the army,
- Woman blacksmith,
- Roman wearing a torc,
- Roman soldiers fighting like rabble instead of advancing in formation,
- No pilum-throwing.

You get an F... and don't return without your parents!
 
One of your soldiers is black, which is ok - he could be a Nubian drafted from the province of Africa.

But wait a cotton-picking minute...
- Women in the army,
- Woman blacksmith,
- Roman wearing a torc,
- Roman soldiers fighting like rabble instead of advancing in formation,
- No pilum-throwing.

You get an F... and don't return without your parents!

It's going to be fun pointing out the wrong parts.
 
Pilum was for removing shields, which were most often the only armor Celts and Germans used. Lots of times they'd paint themselves naked and go into a pitched battle with a raging boner, for psychological warfare purposes or something.

I'd be hard to make a pila without access to iron but c'mon, a legionnaire can't cut down a few small trees and sharpen them into sticks to throw? Or make a slingshot or just chucking stones, anything but get into melee and risk an infected wound.
 
One of your soldiers is black, which is ok - he could be a Nubian drafted from the province of Africa.

But wait a cotton-picking minute...
- Women in the army,
- Woman blacksmith,
- Roman wearing a torc,
- Roman soldiers fighting like rabble instead of advancing in formation,
- No pilum-throwing.

You get an F... and don't return without your parents!
A more glaring issue is that if the gameplay trailer is anything to go by, no one seems to have any kind of shield at all.
 
Love of history but its full of out-of-place people and artifacts with "supernatural" shit all over.

Yeah right...
One of your soldiers is black, which is ok - he could be a Nubian drafted from the province of Africa.

But wait a cotton-picking minute...
- Women in the army,
- Woman blacksmith,
- Roman wearing a torc,
- Roman soldiers fighting like rabble instead of advancing in formation,
- No pilum-throwing.

You get an F... and don't return without your parents!
What's funny is that while romans weren't racist and would conscript people from all over the empire they were actual misogynists and wouldn't allow any women at an army camp unless she was there to get piped.
 
Love of history but its full of out-of-place people and artifacts with "supernatural" shit all over.
And its not the right kind of super natural. You can also do alot with the area. The location of the battle isnt known, so you can move it a couple Km down south and have some real cool locations with good reasons to be magical.
 
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I like the idea of a game taking place in Roman times but with magic and supernatural elements sprinkled into it, I've seen very few games try it, the only big one I can remember being Ryse: Son of Rome and while it had some really good graphics and interesting moments the gameplay became boring and repetitive really fast which brought down the whole experience for me. The whole stuff with Damocles was pretty cool tho.
 
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Reactions: frozen_runner
Love of history but its full of out-of-place people and artifacts with "supernatural" shit all over.

Yeah right...

What's funny is that while romans weren't racist and would conscript people from all over the empire they were actual misogynists and wouldn't allow any women at an army camp unless she was there to get piped.
This is true. Romans didn’t care much about your genes; they were much more concerned with whether you were from a prominent family and if you were a provincial or born on the Italian peninsula.
 
Pilum was for removing shields, which were most often the only armor Celts and Germans used. Lots of times they'd paint themselves naked and go into a pitched battle with a raging boner, for psychological warfare purposes or something.

I'd be hard to make a pila without access to iron but c'mon, a legionnaire can't cut down a few small trees and sharpen them into sticks to throw? Or make a slingshot or just chucking stones, anything but get into melee and risk an infected wound.
Na, the Celts did wear armor. Chainmail was invented by them, their helmet design was so good the Roman legions copied it, and even without metal hardened leather was commonly used since it could turn a deep cut into a graze or deflect a shallow hit, especially since the two most common weapons in use at the time were shortswords and spears, both made out of iron as opposed to steel. The Germans of course were poorfags tribals little better than the Africans who live there now and subsisted heavily off raiding for things like manufactured goods, many of them stuck using wood sticks hardened over a flame for javelins.

You are right about the naked fighting, but you forgot the drugs they'd be on, too. And frankly in many cases it was actually safer to do so than to wear clothes, since thin wool won't stop anything and you don't need to worry about any shreds of your outfit getting stuck in the wound and needing to be removed to avoid festering.
I like the idea of a game taking place in Roman times but with magic and supernatural elements sprinkled into it, I've seen very few games try it, the only big one I can remember being Ryse: Son of Rome and while it had some really good graphics and interesting moments the gameplay became boring and repetitive really fast which brought down the whole experience for me. The whole stuff with Damocles was pretty cool tho.
One thing I liked about Ryse was that pretty much all the executions involved finishing him off with a sword thrust. The Romans were all about the point and considered it cleaner and quicker than a cut.
 
Chainmail was too expensive to be used by anyone but Gallic nobility. TBF there's not a lot of sources for the naked fighting and Roman accounts can't be trusted too much as you can't be sure if it's true or propaganda. It was certainly so odd Roman historians felt it was worth mentioning, so probably they didn't do it very often. For the drugs, Germans certainly used Amanita Muscaria, so it'd be the equivalent of going to fight on jimsonweed. You don't really need drugs to pop a boner in battle, adrenaline is enough.

Britons certainly fought with barely shoes and pants on, as they were so backwards they were a step above hunter-gatherers and Romans didn't even considered them worth conquering. Germans didn't even know how to brew alcohol and Romans supplied them with cheap spirits specifically to make them too lazy to cause trouble at the border.

I haven't heard anything about using leather armor, from what I know it's a DnD anachronism. I do know Medieval warriors wore heavy padding if they couldn't afford mail, since the biggest harm comes from concussive damage of the blow and mail's purpose was so the padding wouldn't instantly get shredded in battle.
 
I haven't heard anything about using leather armor, from what I know it's a DnD anachronism.
Nope, its been in use in various forms for a long time. The Latin word for a cuirass (coriaceus) is directly derived from the Latin word for leather (coriacea). Studded leather, the big one people bring up, was in use starting in the 1200's as the coat of plates, and potentially earlier in some forms. Its just that when D&D was originally written they didn't have access to the same knowledge of armor as they did weapons, so you get Hollywood style leather-with-studs when in reality those studs were actually rivets used to hold the metal backing plates in place.

You're not wrong about the chainmail, but again, some sort of torso protection would be used by all but the poorest, and even they could afford a leather cap of some sort that would maybe do something.

As far as the Britons are concerned... yes and no. Chariots were a big deal among their elites, and a few predecessors to the Scottish claymore have been found on archaeological digs, so they obviously had some extremely talented craftsmen and smiths. Keep in mind that it was thanks to England that one of the names of that island was the "Isle of Tin", and was a massive exporter of that metal as early as the 4th Century BC. Keep in mind too that the English Channel has frustrated almost everyone who has tried to invade, and that includes a lot of the early Roman attempts. Easier to just buy their tin and slap export taxes on the luxury goods they purchase in exchange. Oh, and can't forget Caratacus managing to convince the Emperor Claudius to spare his life, even after being defeated and brought to Rome to be executed as was the fate of so many of its enemies. The British weren't nearly as bad as people make them out to be.

Obviously this is only the English tribes I'm talking about. Scotland has always been a dreadful place of no real value inhabited by only the most vile and violent of humans, and the less said of the Welshmen the better.
 
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One of your soldiers is black, which is ok - he could be a Nubian drafted from the province of Africa.
Nubians which would be auxiliaries would not be part of a legion.. legions were made up of Roman citizens. And a Nubian auxiliary would not be used in Germania, it makes no sense to do so, they would and did just use Germanic auxiliaries in Germania which ironically bit them in the ass in the end.

It's a nigger for the sake of a nigger.
 
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