I think that any mention of indie games should be banned in this thread , because if that doesnt happen the thread will quickly turn to shit because of retarded tranny slop no one gives a fuck about, aaa only, please.
Now back to the main subject of the thread, you cannot go any further without mentioning this absolute classic.
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Was it too much hype? team too small? fake promises? lack of funding? not enough time? who knows...
But its clear that they thought they could bite more off than they could chew, turns out that adding a gorillion different planets each with their own species, plants, gimmicks and full on multiplayer with lots of customization and space fights is not something that can be achieved by such a small team (who never ever made anything like that before) in such a small time.
The game soon premiered and was quickly overriden with bad reviews.
no cool mechs, no gorillion planets, no spaceship wars, not even a functional multiplayer, and of course , glitches , lots of them. oh yeah and cant forget the delays, delay, after delay, after delay.
it eventually got to the point where the developers just decided to completely disappear off the face of the earth.
The story keeps going but if you want to see a much better explanation and to find out what lies ahead you can watch this video from the
internet historian.