- Joined
- Nov 12, 2020
Episode 63: Solitary Journey
Welcome back to Pokémon Reborn, these next couple episodes are going to be something special I think.


Last episode Sargon and Hardy were put to sleep by Team Meteor, and Sargon wakes up by ximself for some reason, I like to think Sargon's autism is just that strong.

Since Hardy is out of the picture Sargon delves deeper into the complex and comes across a Glaceon that seems to want Sargon to follow it.

I'm sure this is not a trap...


Glaceon can use Frost Breath to freeze over gaps in the walkway allowing us to pass, if this Glaceon belongs to someone we know I don't remember at this moment whom it could be.

Interacting with Glaceon here causes it to jump down and wait for us by the lava (I think its supposed to be molten glass).

Another unreachable mega stone, classic Reborn.


Glaceon makes a bridge for us, and seemingly gets captured off-screen.

Oi, cunt.


What a faggot.
So I spent the next 10 minutes running around like a retard trying to find a way to proceed.


Eventually I figured out that you can break the glass with Rock Smash.

I do what I want and I like what I do.
Simple as.


The battle itself is breeze since Mega Sheeple can take full advantage of the terrain here.


I wonder what was preventing Glaceon from doing this in the first place.


We now have a temporary Glaceon. We also unlock some door, somewhere.

We can now cross this molten glass bridges easily.

But still can't reach the mega stone... fuck you Amethyst!

A useless area with no hidden items... Probably something I'm too retarded to figure out right now.

We can also make an ice bridge over this stuff, that I'm assuming is glass that has cooled off but likely too hot for Sargon to step on it, or maybe now it is safe to touch but doing so would break and Sargon doesn't want to lose a leg... I'm overthinking shit again, let's continue.


Reaching the end of the factory now, and there is another mega stone down there. by the way there are no wild encounters or trainers on this area besides the grunts we got Glaceon from.

ESPEON: --eon!!!
???: Shut UP, you damn mutt.
???: Seriously, the other one is still out there?
Quite a fiesty one, to say the least.
???: Well, don't just stand there, go catch it! This
might be our chance!
???: Yeah, yeah...


Yeah, whatever...


The fight is nothing special, but its funny how by this point in the game Meteor Grunts are more or less resigned to the fact that attempting to fight Sargon is hopeless.
Anyway the guy goes back inside and locks the door, leaving us outside.


Espeon seems to use its psychic powers to move the crates around, clearing a path for us.

Moving past leads us to this ladder, which Glaceon won't follow behind us so we can't freeze over the walkway.

So we go back and break the window.


His fat rat has no chance against our bald sheep.


Ah great this is bloody fantastic...
Fucking useless faggots.


We unlock the door before we go key hunting.

Next to our previous entrypoint we can break another window and access another room.


Inside we find a traumatized Grunt and an actually useful TM... huh this is somewhat strange but I will not complain.


Next we climb the walkway (Glaceon stays behind) and this allows us to reach the southern part of the room.

Moving to the left we still can't reach the fucking mega stone... let's just keep going left.


We find this room with another grunt and our key, that was easier than I expected, lets go free Espeon.


Do you really have to mention the PULSE?!
At least shut up about it! Make them find it
on their own!
Sargon doesn't even react, xe's too busy bullying the devs of Concord on Xitter to even acknowledge the Meteor Grunts.

We now have Espeon following us, and he has the power of moving the glass crates around, but we can only have one pokémon following us, either Espeon or Glaceon.


The puzzle here is to use Espeon to shuffle crates around and use Glaceon to freeze over obstacles, you have to strategically position them since you can only have one of them follow you. its a nice gimmick but like all other puzzles it overstays its welcome imo.

WE STILL CAN'T FUCKING REACH THE FUCKING MEGA STONE!!!!!11!!!!!!!

Hey look another Mega Stone and we can reach it.


After flinging shit around we reach this room with some cultist.

So we kick his ass with the power of friendship.

And on the table was the Master Ball or well "Reborn Ball" as its known in here for some reason, feels a little anti-climatic finding it like this, since its usually a reward or something.
So what would be the best moment to use this? I'm guessing during the post-game legendary pokémon hunt but I don't know which one, what do you guys think?


We eventually find another window to smash trough and kick some scientists asses.

And we activate some elevator.


Shuffling the crates around in the room we got the cage key lets us get a useful TM, this late in the game, classic Reborn.
By the way I am not lost and unsure where to go I am doing a tactical recon of the area...

FINALLY WE REACHED THE MEGA STONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!!!!!!!!!
I am pleased now.


The elevator we reactivated a while ago allows us to reach the walkway with either eveelution, so now we can freeze the gaps over.


This battle is going to be so much "fun".


The walkway allows us to reach this room with I'm guessing they are coffins since one of them supposedly contains Eclipse.
They each give you the option to release them but I don't want to risk zombie Eclipse sperging at me.

At the back of the room we find this key card.

Against my better judgement I decided to open the coffins, and Eclipse's corpse seems to be missing.
Apparently if we had given Blake the Ruby ring back in episode 49, Aster would be here mourning Eclipse and we would fight him and he would then chose to leave Team Meteor and take her corpse with him, but since we didn't and he already had his change of heart back then, he is no longer here and he seems to have taken Eclipse's corpse with him already.

The second coffin contains Anna, this is actually worse than a zombie Eclipse.

Both twins are here.... yeah lets just get the fuck out before they wake up I hate these two.


Some more crate shuffling and we find this, neat.

And that's gonna be all for today, for beyond this door lies the infamous "Reborn Glass Gauntlet" and the infamous "Void Cutscene" and I want the gauntlet to have its own episode, and depending on the lenght the Cutscene may also get its own episode, you'll see soon-ish what I mean if you don't know what those are.


Last episode Sargon and Hardy were put to sleep by Team Meteor, and Sargon wakes up by ximself for some reason, I like to think Sargon's autism is just that strong.

Since Hardy is out of the picture Sargon delves deeper into the complex and comes across a Glaceon that seems to want Sargon to follow it.

I'm sure this is not a trap...


Glaceon can use Frost Breath to freeze over gaps in the walkway allowing us to pass, if this Glaceon belongs to someone we know I don't remember at this moment whom it could be.

Interacting with Glaceon here causes it to jump down and wait for us by the lava (I think its supposed to be molten glass).

Another unreachable mega stone, classic Reborn.


Glaceon makes a bridge for us, and seemingly gets captured off-screen.



Oh no, no, no! Absolutely not!
We've had enough trouble with that damn Glaceon
running around all over the place-- no way am
I dealing with you right now!
We've had enough trouble with that damn Glaceon
running around all over the place-- no way am
I dealing with you right now!


So I spent the next 10 minutes running around like a retard trying to find a way to proceed.


Eventually I figured out that you can break the glass with Rock Smash.


Simple as.


The battle itself is breeze since Mega Sheeple can take full advantage of the terrain here.


I wonder what was preventing Glaceon from doing this in the first place.
Well, do whatever you want.
This damn thing has been giving us the runaround for
a while, but it's not like I really care.

This damn thing has been giving us the runaround for
a while, but it's not like I really care.


We now have a temporary Glaceon. We also unlock some door, somewhere.

We can now cross this molten glass bridges easily.

But still can't reach the mega stone... fuck you Amethyst!

A useless area with no hidden items... Probably something I'm too retarded to figure out right now.

We can also make an ice bridge over this stuff, that I'm assuming is glass that has cooled off but likely too hot for Sargon to step on it, or maybe now it is safe to touch but doing so would break and Sargon doesn't want to lose a leg... I'm overthinking shit again, let's continue.


Reaching the end of the factory now, and there is another mega stone down there. by the way there are no wild encounters or trainers on this area besides the grunts we got Glaceon from.

ESPEON: --eon!!!
???: Shut UP, you damn mutt.
???: Seriously, the other one is still out there?
Quite a fiesty one, to say the least.
???: Well, don't just stand there, go catch it! This
might be our chance!
???: Yeah, yeah...





The fight is nothing special, but its funny how by this point in the game Meteor Grunts are more or less resigned to the fact that attempting to fight Sargon is hopeless.
Anyway the guy goes back inside and locks the door, leaving us outside.


Espeon seems to use its psychic powers to move the crates around, clearing a path for us.

Moving past leads us to this ladder, which Glaceon won't follow behind us so we can't freeze over the walkway.

So we go back and break the window.


His fat rat has no chance against our bald sheep.



Not that it's really my place to say this, but 
the key for that cage isn't here.
That damn thing kept trying to steal it and free
itself with telekinesis, so we had to hide it in another room.
I think it's somewhere on the south side of the facility,
but I wouldn't know where in particular.
So don't bother harassing us for it.

the key for that cage isn't here.
That damn thing kept trying to steal it and free
itself with telekinesis, so we had to hide it in another room.
I think it's somewhere on the south side of the facility,
but I wouldn't know where in particular.
So don't bother harassing us for it.



We unlock the door before we go key hunting.

Next to our previous entrypoint we can break another window and access another room.


Inside we find a traumatized Grunt and an actually useful TM... huh this is somewhat strange but I will not complain.


Next we climb the walkway (Glaceon stays behind) and this allows us to reach the southern part of the room.

Moving to the left we still can't reach the fucking mega stone... let's just keep going left.


We find this room with another grunt and our key, that was easier than I expected, lets go free Espeon.


It's really cute that you're out here rescuing 
Pokémon and all, but that's not going to bring you any
closer to the PULSE.

Pokémon and all, but that's not going to bring you any
closer to the PULSE.


on their own!
In this mess? Yeah, that'd be a feat.
And especially with that menace on their tail.
All it ever does is throw glass around.
You know how much we had to clean up?
Geez. Just take it away already.

And especially with that menace on their tail.
All it ever does is throw glass around.
You know how much we had to clean up?
Geez. Just take it away already.
Sargon doesn't even react, xe's too busy bullying the devs of Concord on Xitter to even acknowledge the Meteor Grunts.

We now have Espeon following us, and he has the power of moving the glass crates around, but we can only have one pokémon following us, either Espeon or Glaceon.


The puzzle here is to use Espeon to shuffle crates around and use Glaceon to freeze over obstacles, you have to strategically position them since you can only have one of them follow you. its a nice gimmick but like all other puzzles it overstays its welcome imo.

WE STILL CAN'T FUCKING REACH THE FUCKING MEGA STONE!!!!!11!!!!!!!

Hey look another Mega Stone and we can reach it.


After flinging shit around we reach this room with some cultist.

So we kick his ass with the power of friendship.

And on the table was the Master Ball or well "Reborn Ball" as its known in here for some reason, feels a little anti-climatic finding it like this, since its usually a reward or something.
So what would be the best moment to use this? I'm guessing during the post-game legendary pokémon hunt but I don't know which one, what do you guys think?


We eventually find another window to smash trough and kick some scientists asses.

And we activate some elevator.


Shuffling the crates around in the room we got the cage key lets us get a useful TM, this late in the game, classic Reborn.
By the way I am not lost and unsure where to go I am doing a tactical recon of the area...

FINALLY WE REACHED THE MEGA STONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!!!!!!!!!
I am pleased now.


The elevator we reactivated a while ago allows us to reach the walkway with either eveelution, so now we can freeze the gaps over.


This battle is going to be so much "fun".


The walkway allows us to reach this room with I'm guessing they are coffins since one of them supposedly contains Eclipse.
They each give you the option to release them but I don't want to risk zombie Eclipse sperging at me.

At the back of the room we find this key card.

Against my better judgement I decided to open the coffins, and Eclipse's corpse seems to be missing.
Apparently if we had given Blake the Ruby ring back in episode 49, Aster would be here mourning Eclipse and we would fight him and he would then chose to leave Team Meteor and take her corpse with him, but since we didn't and he already had his change of heart back then, he is no longer here and he seems to have taken Eclipse's corpse with him already.

The second coffin contains Anna, this is actually worse than a zombie Eclipse.

Both twins are here.... yeah lets just get the fuck out before they wake up I hate these two.


Some more crate shuffling and we find this, neat.

And that's gonna be all for today, for beyond this door lies the infamous "Reborn Glass Gauntlet" and the infamous "Void Cutscene" and I want the gauntlet to have its own episode, and depending on the lenght the Cutscene may also get its own episode, you'll see soon-ish what I mean if you don't know what those are.