Concord - robots with pronouns

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No. And anyone who says those numbers of 400m is a retard. It was around 200-230 million IF you include the buyout.

It's a piece of shit game and fun to meme on but this is just more people pretending to be insiders. Fucks sake 4chan greentexts are more believable than these tards.
$120-$150 million for the wages, not including expenses
$100-$200 million for marketing, higher end including Amazon deal and merch.
$100-$200 million for the studio

$300 - $500 million for the game + marketing + buy-out.

You're retarded if you think a AAA game in development for 8 years + mass marketing + a buy out only came to $200 million.
 
$120-$150 million for the wages, not including expenses
$100-$200 million for marketing, higher end including Amazon deal and merch.
$100-$200 million for the studio

$300 - $500 million for the game + marketing + buy-out.

You're retarded if you think a AAA game in development for 8 years + mass marketing + a buy out only came to $200 million.
the $400m was without the buyout
 
$120-$150 million for the wages, not including expenses
$100-$200 million for marketing, higher end including Amazon deal and merch.
$100-$200 million for the studio

$300 - $500 million for the game + marketing + buy-out.

You're retarded if you think a AAA game in development for 8 years + mass marketing + a buy out only came to $200 million.
It ran with 12-20 people for 4 of those years. I know people who worked on this game before it was bought out. You are a retard if you think the wages got to 150m lmao.

The "Studio" that Ryan Ellis claims to have built belonged to Probablymonsters and not Firewalk. They leased a floor. So try again on those numbers too.
 
bulk of the money went to outsourcing studios to fix the disaster they were left with about 18mo before release, try watching the video
The "person" he talked to is not real. They never worked there and they don't know. Like I said, 4chan posts have more credibility.

Go on and look at the credits. You can see how much actual outsourcing they did: https://www.mobygames.com/game/229488/concord/credits/playstation-5/
From D3T and down, and you can exclude Probablymonsters from that too. Use actual deductive reasoning, look at that and tell me again that outsourcing cost 200m.

An edit to add on to this. A lot of people don't understand/know just how many internal studios and departments Sony has. So they could confuse a lot of those for outsourcing as well.
 
The "person" he talked to is not real. They never worked there and they don't know. Like I said, 4chan posts have more credibility.

Go on and look at the credits. You can see how much actual outsourcing they did: https://www.mobygames.com/game/229488/concord/credits/playstation-5/
From D3T and down, and you can exclude Probablymonsters from that too. Use actual deductive reasoning, look at that and tell me again that outsourcing cost 200m.

An edit to add on to this. A lot of people don't understand/know just how many internal studios and departments Sony has. So they could confuse a lot of those for outsourcing as well.
they have outsourcing studios like lakshya digital listed under "sony interactive entertainment" for some reason
 
they have outsourcing studios like lakshya digital listed under "sony interactive entertainment" for some reason
They're underneath keyword studios. A contracting/staffing agency. It's one of those weird things that happens commonly in tech. They aren't so much outsourced as they're a impermanent source of contingent works that can be pulled in for any sort of project necessary.
 
Why would you ever hand this much money over to a studio that hadn't produced a single game?
If we discount the tinfoil conspiracies of money-laundering the most likely answer is the corporate equivalent of FOMO. All the remaining big players in the industry are desperate to find the next big thing and get their hooks into it first. The problem is it's virtually impossible to predict what the next big thing will be until it happens, so you either chase trends or take very expensive shots in the dark.

I don't think Sony ever believed Firewalk were a golden goose, they rolled the dice on the chance they might be. The budget was likely a classic case of throwing good money after bad because Sony realised too late they'd backed the wrong horse but hoped they could at least break even if they just shilled the game hard enough, which almost never works but I don't think anyone could have predicted it would become the biggest video game bomb in history.

I also wonder if all this isn't at least a little influenced by them still absolutely seething about how bad they fumbled Demon's Souls 15 years ago. Then again they refuse to give Bloodborne a remaster, so maybe they're just retarded.
 
lol, lmao even
concord credits.jpg
Yeah, Soyny totally spend less than 400K on this game, we're just blowing things out of proportion here
 
If we discount the tinfoil conspiracies of money-laundering the most likely answer is the corporate equivalent of FOMO. All the remaining big players in the industry are desperate to find the next big thing and get their hooks into it first. The problem is it's virtually impossible to predict what the next big thing will be until it happens, so you either chase trends or take very expensive shots in the dark.

I don't think Sony ever believed Firewalk were a golden goose, they rolled the dice on the chance they might be. The budget was likely a classic case of throwing good money after bad because Sony realised too late they'd backed the wrong horse but hoped they could at least break even if they just shilled the game hard enough, which almost never works but I don't think anyone could have predicted it would become the biggest video game bomb in history.

I also wonder if all this isn't at least a little influenced by them still absolutely seething about how bad they fumbled Demon's Souls 15 years ago. Then again they refuse to give Bloodborne a remaster, so maybe they're just retarded.
FOMO most reasonable.

But they don't understand that trend-setters are objectily good first, and money dumps second.

TBOI is just SmashTV but good. Vampire Survivors is just that with less control. Amogus is just dumbed down SS13. Overwatch is just dumbed down DotA2/Overwatch. None of these, except OW were AAA backed games.
 
Amogus is just dumbed down SS13.
Among Us is an interesting one because it flopped on release and only exploded later when people realised the streaming potential it had, which brings in another factor: costs. I'm just speculating, but I reckon if you looked at most surprise hit video games you'd find almost all of them had small teams and modest budgets.

No modern AAA game can afford to fail before it succeeds, even a lot that sell millions of copies are still considered failures because the costs they need to recoup are so high. Putting that kind of money behind a live service game is insane; even if Concord had been great it would still probably have been bleeding amounts of money only Microsoft could tolerate.
 
Very suspicious and glowy. Are you a tranny here for damage control? I know I wouldn't hang out with these guys.
Games industry is a pretty six degrees of separation sort of place. You work for one major company at one point in your life, you're basically webbed out to every company. Since their company was largely, like 60-75% former Bungie this is especially true. The game was a steaming pile of shit and deserves all the hate. I just prefer seeing it based in truth rather than fanciful flights of financial faggotry.

Here's an actual thing that if you know about game development at all, you'll understand just how bleak this is. From one of those friends. "At no point in development, did they meet their deliverables for a single milestone, for any area."
 
As much as I would love to laugh my ass off at firewalk and Sony for fumbling the bag to the tune of 400 mil?

That would make it one of the five most expensive pieces of media produced in the history of humanity. That Is a number so mind-boggling that I'm going to need to see some hard proof of that. 100 million, I can accept off of the bat. AAA budgets are already severely bloated. 200 Million with the cost of purchasing Firewalk factored in? Doesn't seem far fetched.

400 million? Citation fucking needed.
 
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