- Joined
- Oct 2, 2017
Last Train Home surprised me. I like Company of Heroes real-time pausing combat with cover mechanics and stealth etc, but CoH was always too convoluted for me. Last Train Home is a bit more modern but add the base management part of yknow, having a fucking train.
On another note: Do anyone actually enjoy the scripted kind of xcom games? Like you go into a mission thinking "5v8, best one wins", but then all manner of scripted events and spawns show up? It feels unfair every single time and often it's pure luck if you somehow avoid having bunched up on the "unkillable tutorial guy you gotta flee from" or not.
Valkyria Chronicles 4 has a "survive 4 rounds" mission and while I can understand it's meant to be hectic, spawning 6 people on top of a boss who literally removes the flaming barrel napalm mechanic introduced >THE SAME MISSION makes no sense. It doesn't feel good to beat such a mission.
On another note: Do anyone actually enjoy the scripted kind of xcom games? Like you go into a mission thinking "5v8, best one wins", but then all manner of scripted events and spawns show up? It feels unfair every single time and often it's pure luck if you somehow avoid having bunched up on the "unkillable tutorial guy you gotta flee from" or not.
Valkyria Chronicles 4 has a "survive 4 rounds" mission and while I can understand it's meant to be hectic, spawning 6 people on top of a boss who literally removes the flaming barrel napalm mechanic introduced >THE SAME MISSION makes no sense. It doesn't feel good to beat such a mission.
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