Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
Pre nerf knight enchanter was hilariously broken with regenerating barriers. With Spirit Blade a knight enchanter would carve through Guard meters like no tomorrow.

Wish I could have seen it, by the time I played the Knight-Enchanter was already nerfed. And yet, also not, because from a defensive point of view both Knight-Enchanters and Champions are hilariously broken. Champions are absolutely indestructible after a certain point; K-Es nearly so.
 
Wish I could have seen it, by the time I played the Knight-Enchanter was already nerfed. And yet, also not, because from a defensive point of view both Knight-Enchanters and Champions are hilariously broken. Champions are absolutely indestructible after a certain point; K-Es nearly so.
I'm glad i took the warrior class in each game. Feels broken by default.
 
I'm glad i took the warrior class in each game. Feels broken by default.

Mages are unquestionably more broken in Origins. There's a reason it earned the nickname "Dragon Mage." They still shine in certain situations in DAI, mostly when it comes to ranged combat and affecting multiple enemies. They're considerably more frail than warriors, barrier notwithstanding. What they don't have are multiple "Press Here to Kill" spells like Crushing Prison, the various Blood Mage spells, freeze-plus-shatter combos, or the delightful Mana Clash spell, which rendered all non-boss spellcaster enemies completely trivial.
 
Wish I could have seen it, by the time I played the Knight-Enchanter was already nerfed. And yet, also not, because from a defensive point of view both Knight-Enchanters and Champions are hilariously broken. Champions are absolutely indestructible after a certain point; K-Es nearly so.
It was really hilariously broken, as you get basically permanent near invulnerability as well as a mass resurrection skill. It's like Arcane Warrior on steroids, letting me solo so many dragons. The only downside is that the damage isn't that hot, so it can take a longer time compared to other classes to get something done solo.

People were complaining on the now-dead BioWare forums, IIRC, about how this class needs to be nerfed, and all I could think of was why are they bitching about a single player game having an OP class.
 
This was the funniest spell for me in Origins. My Arcane Warrior felt more like a Templar than the actual Templar did.

There's a particular encounter in the Brecilian Forest that makes me laugh no matter how many times I see it. It's some Mages' Collective quest where you run into a quartet of blood mages all clustered around an altar. One Mana Clash and they all slump to the ground, dying instantly. It's such a broken spell I don't know how it survived playtesting or why it's never mentioned in-world as the Final Solution to the Mage Problem. It's a level 4 spell and you have to waste two talent points on a pair of worthless spells you'll never use (I think the level 2 spell in that branch is actually bugged entirely) and it's still completely worth it.

Bring it back, you cowards!
 
new reviews suggests they ditched crpg stuff for a shitty god of war knockoff gameplay which is just mystifying with the absurd success of baldurs gate 3 proving that old school gameplay and decent (relatively) writing are highly profitable.

Who the fuck is making decisions at ea? Why are investors tolerating burning money? Nobody actually cares about esg and dei beyond that McKinsey made up a report about how it increased returns. Private equity ought to clean house here. Lots of opportunities to make big money.
 
new reviews suggests they ditched crpg stuff for a shitty god of war knockoff gameplay which is just mystifying with the absurd success of baldurs gate 3 proving that old school gameplay and decent (relatively) writing are highly profitable.

By the time Baldurs Gate 3 hit, they had no time to course correct, unless you think EA was going to give them another three years to scrap whatever they'd hacked together to build the fourth or fifth version of the game.
 
This is the braindead dickhead who is so engrossed into politisperging and pronouns he's forgotten how to spell "adrenaline" correctly

https://x.com/eric_lang
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From Kyle Mann's post, Eric Lang is also the same soyboy beta cuck that thinks any gamer criticizing his woke Mass Effect board game are "manbabies".
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By the time Baldurs Gate 3 hit, they had no time to course correct, unless you think EA was going to give them another three years to scrap whatever they'd hacked together to build the fourth or fifth version of the game.

If it was based after DAO and BG3, it would be worth the wait, rather than giving us Trannyguard. As Shigeru Miyamoto famously said: 'A delayed game can eventually be good, but a fundamentally bad game is bad forever' and that is a damn fact.
 
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I'm really not liking how the classes look in Trannyguard. My typical build in DA is a tank, I can absorb damage like a boulder, and deal out damage at nearly the same level. I don't see any of the builds for warrior in Trannyguard working like that. None of them seems to be meant for being a damage sponge. The Mage Spellblade honestly looks decent since it can deal out near, far and AoE damage. Which is strange, since following DAO mages are typically quite squishy (especially after guard was nerfed in DAI). I'd say the Warrior Champion looks like it could be a tanky build, but they talk about block and parry, which, IMO, is not conducive to a tank build. A tank should be able to wade into any battle and just absorb anything thrown at them (that isn't pure magic). If there really is no tank build for this game, that will really make it suck.

I have no data saved, but I'm pretty sure I was a Male Dwarf - Default, because any time I try to touch the character sliders, I always make an abomination.

Huh, maybe Veilguard was made for me afterall!

In order to finish my Inquisition playthrough I had to yank data off a system that I built in 2014, and hasn't been touched since 2017. I actually had to put the whole damn thing back together to get the data off since it turns out the M.2 NVMe drive in it was so early in the spec (1.0e) that no current NVMe controller had any idea WTF it was when I plugged it in, either into a system or into an external enclosure. So much for "standards".
 
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