Jim Sterling / James "Stephanie" Sterling / James Stanton/Sexton & in memoriam TotalBiscuit (John Bain) - One Gaming Lolcow Thread

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I think the Star Child has done irrepairable damage to Bioware's reputation.
I am a sucker for certain kinds of spoilers, so I read all the leaks before ME3. I remember going through and thinking 'really this isn't as bad as expected', until... that.
 
Unfortunately Jim isn't doing a silence for remembrance day, maybe he's participating in pocky day instead, chocolate seems more his expertise than silence?


I will also quickly update the last video because it's been a while since he uploaded anything actually interesting. The video currently has 116k views, I said it will probably fall just shy of 100k and if not it'll crawl slightly over which it seems to have done. Despite being topical and controversial he still can't seem to get out of what should be a normal variance range. Currently has a 12:1.7 dislike ratio (according to a plugin that I don't exactly trust) and 3400 comments, about 3x the average. A fair few of the comments are just calling him retarded. Sort by new and most people are just saying this is a shit video which they're probably right on. Also when I checked the video someone had flagged about 75% of the video as filler in the crowdsourced sponsorblock plugin though it seems to have been reverted now, I just thought it was kinda funny to see. His old videos have quite a lot of them flagged as filler but since it's a crowdsourcing thing the new ones have hardly any of those flags.

Also Jim seems to have been featured on a wrestling channel trying to grope a david bowie lookalike.
. Ironically despite having 1/5th of the subs that Jim has this video is only slightly lower in views and their average is much higher than Jim's (i know its not comparable but still). I just wanted to include this clip because holy fuck it's so boring. Like I know Jim isn't a professional wrestler but it takes him a considerable amount of time to simply just stand up. He just does the fat person thing of having to take a breath and then maneuver himself around to stand back up. Imagine going to a wrestling event and the performers are less physically fit than a geriatric. The bowie cosplayer is doing all the work here. The second clip especially, it reminds me of those fake martial arts where the 'master' just waves their hand at the students and they go flying if you know what I mean, the bullshit chi powers and all that. If he's being so passive because he's exhausted I'd just like you to take a second to think about how much sweat will be inside that non breathable skin tight binbag he's wearing.
 
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I am so bored I volunteer for the QRD on this week's JQ. It's only 12 minutes so it can't be that bad...
  • Right off the bat, Jim is playing the Not Mad™ card by boasting about being clipped in that wrestling bloopers video. Checkmate, chuds.
  • Roughly 2 minutes of unfunny puppetry skit because Jim is too sick to appear on camera (AIDs arc??)
  • The Boglin bra makes another appearance #NotAFetish
  • Jim ponders if he could edit the waveform of his audio to sound like he's talking in italics. As opposed to re-recording his line.
  • Explanation of what scalpers are, what they're doing, and why he doesn't like them
  • Muses about how funny it would be if scalper's spouses (not wives, don't be heteronormative chat) left them over this fumble
  • Too Long; Didn't Listen recap of the original PS5 shortages that inspired the scalpers to chance their arm again
  • Jim braved leaving the house during covid to try and buy a PS5 despite having asthma
  • It's taken me halfway into the video to remember why he keeps showing stock photos of Bruce Lee
  • Rushed this video out because he wants to keep playing Mouthwashing, recommended by 'the husband' [dies from cringe]
  • The video is now a Jimpressions of another game called Empire Of The Ants
  • Deboonks the conspiracy of all the Veilguard reviews specifically saying 'return to form' it's all just a coincidence you guys
  • Boglin bra appearance number 2
  • Weird BDSM sex joke
  • Admits he didn't have enough material to make a full video and is now rambling
  • Unfunny PNG-tuber skit
  • Unfunny Jaboody Dubs rip-off Tamagothci ad
  • Unfunny outro skit
In Conclusion...
Typical 2024 Jim content: the ghost of a good point which could be articulated and settled within the space of a minute tortuously strung out for 12. I actually checked the timestamps and the amount of time in the video it takes Jim to cover the story is almost exactly 2 minutes, although that does include his stupid waveform-editing joke.
 
Imagine looking at DA:V and think "Yeah, that's totally a good representation of tranny shit".
These people are so fucking retarded it makes it extremely obvious that this entire tranny bullshit was astroturfed. These brainless fucks could never have gotten the massive amount of power they got without someone giving it to them.
His friend and (former?) co-podcaster consulted on it. Just good old fashioned nepotism.
 
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Jim is doubling down on defending Veilguard and is taking up the stance that Bioware has actually always been dogshit at writing and only now have they become better.
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Really, because everyone else seems to have assumed bioware had great writing, especially their earlier RPGs because great writing was all you could have when there wasn't a cut scene. But no, it's the entirety of gamers as a whole that all dislike the writing in veilguard and happen to all be the evil bigot chud "nerdzis" At that point, he might well just admit he hates games, since he seems to hate every video game that 90% of the population seems to thing is somewhere on the scale of "ok" to "great"

Because the alternative now is that he's just been a contrarian hipster this entire time, which also makes his opinions entirely disingenuous, rather than simply shit.
 
Jim is doubling down on defending Veilguard and is taking up the stance that Bioware has actually always been dogshit at writing and only now have they become better.
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I didn't see this before but man that's possibly one of the most retarded things he has ever said without exaggeration. I checked metacritic just to double check I wasn't imagining shit but no I was right. Mass effect 2 is the second highest rated RPG game EVER made. Number 6 is KOTOR. The original mass effect is also up there, so is KOTOR2 and dragon age origins. Older Bioware games are both critically and publicly reviewed as some of the best RPG games of all time. Jim is either retarded or a contrarian retarded.

I looked at a few 'list of must play RPGs' from several different games websites. I checked 6 in total, 2 have 2 Bioware games in their top 10, one had none in the top 10 but 2 in the top 15 (they say that pokemon yellow is the #4 must play so their opinion is null and void anyway), one had one Bioware game in their top 10, one had a list of 30 games with no ranking yet two Bioware games on there, the 6th had one game in their unnumbered top 20. Most lists of the RPG games that you must play include either a ME DA or KOTOR game. You literally cannot say that they are bad games even remotely.
 
I didn't see this before but man that's possibly one of the most retarded things he has ever said without exaggeration. I checked metacritic just to double check I wasn't imagining shit but no I was right. Mass effect 2 is the second highest rated RPG game EVER made. Number 6 is KOTOR. The original mass effect is also up there, so is KOTOR2 and dragon age origins. Older Bioware games are both critically and publicly reviewed as some of the best RPG games of all time. Jim is either retarded or a contrarian retarded.
Bioware didn't make kotor 2(that was obsidian that had to make it in something absurd like a single year. Kinda like how when people talk about FO:NV and forget Obsidian did that one too). But yes, trying to claim veilguard has better writing than the first half of the bioware catalog that got them where they even are today is so utterly fucking absurd.
 
I didn't see this before but man that's possibly one of the most retarded things he has ever said without exaggeration.
I have to say is that Bioshock Infinite was thoroughly overrated garbage.

While I never played System Shock or the other Bioshock games, back when I was in college I heard a lot of praise for Infinite so when I noticed a copy in my Fraternity's game cabinet I decided to give it a try.

I only played for maybe an hour or two and most of that consisted of me getting frustrated by the hamfisted writing and lack of a weapon. The second I was given a weapon I started hitting every NPC I could because that was actually fun.
 
I have to say is that Bioshock Infinite was thoroughly overrated garbage.

While I never played System Shock or the other Bioshock games, back when I was in college I heard a lot of praise for Infinite so when I noticed a copy in my Fraternity's game cabinet I decided to give it a try.

I only played for maybe an hour or two and most of that consisted of me getting frustrated by the hamfisted writing and lack of a weapon. The second I was given a weapon I started hitting every NPC I could because that was actually fun.
While I want to call you a retard who apparent has the attention span of an ADHD child on crack who needs everything in their games to be constant action, and while I agree with you BioShock as a whole is overrated though for different reasons, my real question is how is this shit relevant other than you misreading?

Bioshock is a series of FPS written by someone who barely finished Philosophy 101 and who is lying when they claim to be at all related to System Shock's legacy beyond the word "shock" and some staff overlap made by Irrational Games. We're talking about Jim and his response to Dragon Age and BioWare games in general. While trash writing is in both cases this is like jumping from the Doom movie having confused writing to Donnie Darko being weird because they both start with "do".

Ok I'm going to be honest, I'm calling you out mostly because I want the excuse to bitch about Bioshock Infinite since it is so irrelevant I never get the chance anymore.

That said, Bioshock Infinite does feel out of place in its own series for how long it takes to arm you and the non-combat start has an issue of feeling long. The game has a splattering of non-combat segments and as a rule they tend to suck since the game doesn't do anything interesting with them. To contrast Half-Life 1 & 2 both have distinctively slow non-combat starts that set the scene and let you play with the physics sandbox and get used to the game's controls. Their non-combat segments serve similar purposes to shaking up the pacing and letting the player breathe and take in some of what is happening and just play around a bit.

Meanwhile even though Bioshock Infinite is mirroring the lighthouse start of Bioshock 1, Bioshock 1 didn't drag out the scene setting like Infinite. You get a cool scene of entering the underwater city and then near immediately are being handed a wrench, a zappy power, and then permitted to engage in some small opening battles. It lets the quiet scene setting happen after that first skirmish to set an expectation of a mixture of up and downtime while you explore a breaking down disaster of an underwater city. The first game is full of quiet moments after the action where you can just take in the city and all the devastation wrought by its poor leadership and the foolishness of trying to build an objectivist paradise. It is no writing or philosophical masterpiece, and while it does have some political statements to make about how handful of topics the game doesn't preach and linger and beat you with them. It shows you something that could have been incredible but went to shit, and then it shows you how it happened to make its point. "This road starts by looking good, but it rapidly goes to hell. This is a dumb idea." It also isn't even being subtle. It isn't very nuanced. But it had something to say and it did so. It even has stuff to say on a multitude of topics, including the nature of freewill. During all of this, the game is invited the player to think. It's no masterpiece, but the attempt was made. It tried to leave you with something to think about. It proposed some ideas, gave its opinion, and in a sense, asked you for your own. It did so poorly but not too hamfistedly.

Infinite wants to linger on their fantastic city before disaster hits and it just doesn't work. They take too long to do it, they don't do it interestingly, and it really doesn't pay off even remotely until near the end when it starts tying itself to the previous games more tightly and attempting to get into ever higher sci-fi topics. The opening just massively overstays its welcome. I feel like if there was a light combat segment after the garden with the deify founding fathers then downtime to go through the festival where they introduced vigors it would've helped that opening.

Even then the game has the most downtime and longest and most frequent explicitly non-combat segments in the series. This is despite being the game that suffered the most from actionification and attempting to pull the CoD fanbase in. Every non-combat section feels more like a glorified cutscene which slows the player to a crawl than a chance for the game to try and say anything or let the player take in what is happening and what is around them. They are just walking and talking. There's no sandbox to play in, no minor puzzles or side activities, no quiet moment to finally scavenge resources. And worst of all, no option to just rush past it to get to the rest of the game once you've had your breather. Every one of those sections overstays its welcome and does not permit you to get through it sooner. The game has a message about why too much patriotism can be a bad thing. It is trying to be a critique of the Cult of Americanism that exists in society to varying degrees at times. It's also about revolution and running from your past. Yet it is also trying to be a game about paradoxes and alternative timelines, as well as concepts like predestinationism. It's trying to be the Sci-Fi story and this philosophical story at the same time and it is just a mess because it is tackling too much and can handle none of it properly. Rather than inviting the player to think about the things that it is trying to be about, instead it preaches. You can play that game and walk away with nothing to think about, because the game doesn't invite you to think. It wants you to just take its message while jerking itself off for how smart it thinks it is. It was as hamfisted as you could get.

Due to narrative reasons Bioshock 2 is straight to the action. It's slowdowns are later. It also is the least philosophical game in the series, it mostly has to do with themes of found family as the connections between parent and child and how they go deeper than blood, especially when blood isn't a factor. It's quiet moments very much resemble those from the first game, they just want you thinking about different things at the time.

If you like thinking about games and like thinking about why games are put together the way they are and seeing them experiment a bit, I recommend the first two Bioshock games. Mechanically they have aged, they aren't too bad by modern standards, but we are definitely used to snappier controls these days. And look gun play is definitely nothing to write home about. It is very much of the time, and they aren't too focused on action set pieces. Infinite is just a mess of trying to be a blockbuster and massively chasing a wider audience.
 
my real question is how is this shit relevant other than you misreading?
I want the excuse to bitch about Bioshock Infinite
You answered your own question. Jim is pretty boring these days anyway.
a retard who apparent has the attention span of an ADHD child on crack who needs everything in their games to be constant action
Infinite wants to linger on their fantastic city before disaster hits and it just doesn't work. They take too long to do it, they don't do it interestingly
I am not one of those constant action game retards, I simply identified this same issue with Bioshock Infinite. I was bored by the drawn out, poorly executed intro and it completely failed to get me invested in the world building so I decided to have fun by seeing what happens if I just go nuts and start swinging at people. That was fun for a little bit but quickly got old and I put the game down and never went back.
If you like thinking about games and like thinking about why games are put together the way they are and seeing them experiment a bit, I recommend the first two Bioshock games. Mechanically they have aged, they aren't too bad by modern standards, but we are definitely used to snappier controls these days.
This kind of thing is why Morrowind remains one of my favorite games of all time, especially with mods. Right now my modset includes Tamriel Rebuilt which is an ongoing project to add mainland Morrowind to the map. The level of quality it offers exceeds that of the base game by a noticeable margin. The same team is also working on other projects like Skyrim: Home of the Nords and Province: Cyrodiil which seek to add their own take on the places we see in Skyrim and Oblivion. Not to be confused with games like Skyblivion that seek to remake Oblivion in Skryim's engine, these mods are thoroughly unique compared to later TES games. Currently SHotN has Karthwasten and Dragonstar added as cities with surrounding areas, the next espansion is going to include Morthal. Province Cyrodiil is temporarily unplayable because they are nearing its proper initial launch. For a while they had a demo/proof of concept mod that featured the Island of Stirk but the current version of Tamriel Data, the base pack that provides additional data for these various mods and others, is not compatible with the old preview of Province Cyrodiil and rather than spend time fixing that they're focused on the major release which reworks Stirk and adds the Gold Coast area of Crodiil which is the City of Anvil and its surrounding area. According to an update post they made in May of this year they're also actively working on projects to add High Rock and Hammerfell, as well as conceptual work for future projects on Valenwood, Summerset, Elsweyr, and Roscrea. Finally an offshoot of their team is nearing the first release on a tangential project to add the Padomaic Isles that sit between Tamriel and Akavir.

These guys have been working on this stuff for like 20 years now and it really shows. I was not joking when I said they thoroughly surpass the level of quality that base game Morrowind has, and some day they will realize the dream of a fully traversible and fleshed out Tamriel in one game. I look forward to that.

Other good mods for immersion are Ashfall, which adds survival, bushcrafting, and camping elements, the Joy of Painting which adds a very well developed painting mechanic, and Ultimate Fishing which adds one of the best in game fishing mechanics I've ever seen. All three of these are fully compatible with each other because they are made by the same guy. This means I can go out into the Morrowind wilderness with nothing, and with some scavenging and bushcrafting end up with a full campsite where I can catch fish, cut them into meat, cook the meat or make it into a stew, brew tea, and make artwork. Peak gaming.
 
You know what Jim and Elizabeth have in common?
Nope. Elizabeth is very cute in design and easy on the eyes across all versions. Jim's favorite jokes were about being off-putting.
Nope. Stupid as Infinite's plot is, Elizabeth actually tries to make a difference and at least commits to a change. Let's put aside how retarded the dimension-hopping is, as Jim can't even commit to a set of pronouns.
We have some overlap this time! But only the first one is True for Elizabeth, as she's largely unaware of the horrors of the outside world until she sees them. Jim, however, absolutely believes everything he doesn't like is evil, racist, and hates him, and the only way to fight discrimination is to discriminate against the evil ones.
Both are not real women.
 
This kind of thing is why Morrowind remains one of my favorite games of all time, especially with mods
I've loudly yelled out "who the fuck uninstalled Morrowind?" When I finish a new build only to be reminded that it's because new computer and I need to backhand Windows into knowing it is there again on the rolled over hard drive. Morrowind, Vampire the Masquerade: Bloodlines, Monster Hunter World, Supreme Commander Forged Alliance, Diablo 2, and Fallout 1/2 all get installed and left installed on each new machine I get. Have been for 10+ years for those games old enough to be there that long. They're classics (minus MHWo) that are just worth always having, especially with their minimal install sizes. I even have a portable installation of modded up OpenMW I keep on a flashdrive so if I'm traveling I can plug it into the laptop then finish the playthrough when home.
 
my real question is how is this shit relevant other than you misreading?
I think it's been silently agreed upon for a while now that the Jim thread is a de facto game discussion thread unless he does something interesting. Either that or the mods have been asleep for several years, because off-topic posts never get swept.

And just for my two cents, I thought Bioshock Infinite was fine, but my opinions of all games from that era are tainted because I played on PS3 so everything ran like dogshit. Infinite at least had a nice colour palette in stark defiance of the trend at the time to make everything look miserable.
 
Jim thread is a de facto game discussion thread unless he does something interesting
I mean even then the second half is just redundant, even when he does something that should be interesting it's still just boring filler. Which honestly is kinda just how gaming feels recently for me anyway.
 
Quality of writing is deteriorated in comparison to bioware's early work.
Anyone remember Neverwinter Nights: Hordes of the Underdark when you could end the game as a ruler of Hell? Am I that old?

From what I saw of that Dragon Age game it looked like you couldn't even argue with somebody without being told not to be a naughty.
 
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