Unpopular Opinions about Video Games

Bad news for this release..
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Xbox physical game disc buyer...
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Am I the only one that's fine with access to a title restricted to an actual date? That way, people that have an early copy cannot spoil anything for anybody else.
 
Modern vibya gooms are not autistic enough about firearms and weapon durability. I want to be getting chased by aliens and feel obligated to find a hidey-hole so I can field-strip and clean my space G11 laser gun for several minutes before getting back into the fighting, and then die horribly because I forgot to clean the laser bloom compensator.

I LOVE SCAVENGING FOR PARTS TO MAINTAIN MY EQUIPMENT!!!
 
I'm very early in Persona 5 and it's kinda gay and childish compared to even P4. I knew going into it that like the previous games, they get less dark with each entry, but it's just too damn anime (and I like anime).

However, I was a little surprised they're literally torturing the main character on screen, it's not super violent but it did catch me off guard, so it still has some edge at least.

Crash is not a good platformer.
It's really not, neither is Spyro, they're both just okay.
 
Mouthwashing is kinda lame and not the “wow so deep” game everyone makes it out to be. I don’t think it’s bad per say, but some parts are really heavy-handed.
Yeah the millennial mouthpiece crying about how he has a stable job and family instead of being in the bottom of a bottle was really gay and just highlights the average millennial kidult impulses. I could care less that you would prefer killing yourself on booze

After the composer had a TDS related temper tantrum, this is closer to reality than it seems.

Thank God something prevented me from buying and just watched Manlybadasshero play it instead.
 
The game is 132GB and they were never going to spread it over 3 discs.

I agree that it sucks, but this shit has been going on for years.

Plenty of games have install discs. Shit, I remember even those money grubbing fucks over at Rockstar had Red Dead Redemption 2 use multiple. And the BD50s that the Xbox cheaped out on are only a buck and change a disc on Amazon, and that would be you buying a pack of 25 instead of in the millions from a wholesaler like MS would.

This is wholely because MS is expecting the game to fail and doesn't want to have to deal with the bullshit of getting back consignment from retailers.
 
Online games should not have the best equipment dropped by bosses the crafting skills in the game should make the best equipment so you actually have to interact with other players instead of being an antisocial weirdo
But if I enable player socialization, they might call each other "nigger," and we can't have that.
 
Space Marine 2 is the most painfully mediocre game I've played in a long time. And 3 months after release, this opinion has only become more and more solidified.

I'm also 100% certain the "community", at least on their focus forums and reddit for sure, are astroturfed to fucking hell. It's the only way I can explain the level of assmad I see on display when people critique the game in anyway. Even something as simple as "the game really isn't GOTY worthy" has been met with a level of defense that only makes sense if it's coming from a dev using a sock puppet.

I mean fuck, the game went from 225k players on release to ~80k within the first week. That's a 60% drop within the first week where hype and word of mouth is what makes or breaks the long-term success of your game. And that's just on steam. If I look at playstation trophies it tells me a sad story. Let's look at 3 simple things that 75% of the playstion base hasn't even done yet

1. Customize a full armor set(this means swapping out your head, arms, legs, chest, and backpack). This can be done within an hour or two of operstions.

2. Max out a gun/melee weapon/class. All of these are separate achievements. Any one these things can be done in just a few hours of cumulative playtime. Even faster if you're picking up the XP boost.

3. Complete an operation on ruthless. The original hardest, now 2nd, difficulty. This is a cakewalk. Especially if you have a team.

These 3 things are so painfully easy to do, that it's genuinely shocking that 75% of playstation players haven't done them. And I sincerely doubt the numbers are much better on xbox.

So you've got a game that lost 60% of it's players in THE FIRST WEEK on steam, and 75% of its console players haven't even done the simplest thing of changing their armor. Either everyone is sticking to pvp(the numbers say otherwise on this as well since it would still count towards the class and weapon progressions) or the vast majority of people who played the game only did the campaign and never looked back. I'm leaning towards the latter.
 
I'm also 100% certain the "community", at least on their focus forums and reddit for sure, are astroturfed to fucking hell. It's the only way I can explain the level of assmad I see on display when people critique the game in anyway. Even something as simple as "the game really isn't GOTY worthy" has been met with a level of defense that only makes sense if it's coming from a dev using a sock puppet.
You've pretty much described my experience with 99.9% of Dark Souls/Bloodbourne/Elden Ring "fans".
 
Space Marine 2 is the most painfully mediocre game I've played in a long time. And 3 months after release, this opinion has only become more and more solidified.

The story is also just recycled from the first game, they just changed Orkz for Tyranids as the first enemies, only to be supplanted by Chaos, again, with the same mcguffin, a less intimidating chaos sorcerer and more diversity, with the nog and jeet commander shoved in your face to make sure you don't miss them.

People just praise it to high heavens because compared to whatever came out at the time was way worse, which is a pattern we'll keep seeing with any future mid game coming out that's not interactive propaganda.
 
So you've got a game that lost 60% of it's players in THE FIRST WEEK on steam, and 75% of its console players haven't even done the simplest thing of changing their armor. Either everyone is sticking to pvp(the numbers say otherwise on this as well since it would still count towards the class and weapon progressions) or the vast majority of people who played the game only did the campaign and never looked back. I'm leaning towards the latter.
You're 100% correct and it's because outside of the campaign, the other modes suck ass. The PvE operations are kind of okay but I'm not going to grind out the same fucking level to get better looking armor. Helldivers 2 ended up being very repetitive but at least the maps were different between missions with a bunch of different loadouts to try. I played through the operations on a lower difficulty with AI co-op just to see the missions but I have zero intention of ever going back to grind that stuff.

Meanwhile the PvP is supremely shit. From what I can tell, there is no team balancing in PvP and the game loves to drop you into games that are ongoing. So it's very common for you to get into a shitty team because those empty slots mid-game are due to people leaving because their team sucks. On the opposite end, the teams that win will just stay together between matches and over multiple games become a team of high leveled players constantly dunking on the shittier team where the max level is like 20 while everyone else is single-digit. That's not even getting into the actual mechanics of the PvP, which makes it one of the worst PvP games I've played in at least a decade.

The campaign is by far the best part and that's not even due to the story because like 80% of the story is lifted straight from Space Marine 1:
  • Xeno invasion
  • Fight xenos and at some point come across a scientist you have to protect for their research
  • The scientist's research is actually fucked and lets chaos through
  • Chaos completely hijack the story as antagonists
  • Chaos uses the power source of the scientist's research to fuck everything up
  • Proceed to quickly undo it all by punching Chaos to death
  • Epilogue focusing on how Leandros is a cunt
What makes the campaign enjoyable is the visuals and the aesthetics of the world as it plays like a mid/late 2000s action game you rent from Blockbuster, play through the campaign as a badass, and then return to Blockbuster while hardly ever thinking about again. I enjoyed the game, it reinvigorated my interest in the 40k lore and other 40k games, but I'm likely never going to think about the game 6 months from now unless I see it on my Steam library page. It's a fun game but it's not a great game.
 
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