Culture Black Myth: Wukong Team Reportedly Cried After Losing Game of the Year - Chinese smash hit loses to game I never heard of before to own the chuds.

L/A
IMG_1188.webp
The Black Myth: Wukong team reportedly had a lot of emotional investment in winning Game of the Year. The Game Awards are the biggest awards show in the industry, often compared to the Oscars for gaming. However, they do things a lot differently. On top of presenting awards to the top games of the year, they also do gigantic game reveals, musical performances, and more. It’s quite an elaborate production and this year was probably the best version of the show to date thanks to how well it balanced great game announcements while giving developers time to give thoughtful speeches.

The show has been criticized in the past for being a giant ad for future games, other non-gaming companies, and more. Host and creator Geoff Keighley has taken the feedback seriously and is always working to improve the show, though. Still, it’s not the most serious show in the world. The Muppets have showed up to crack jokes, there are big sales for video games during it, and many of the awards are given rapidly off stage with no speeches for the developers. It’s just a fun event for people who like video games and want to see some sort of recognition for the industry, but it’s not the end all be all.

However, this was a pretty big year for The Game Awards. Controversially, Elden Ring: Shadow of the Erdtree was nominated for Game of the Year despite being an expansion. Some other big titles like Silent Hill 2 were absent from Game of the Year. One game that fans were excited to see nominated was Black Myth: Wukong, a Chinese Souls-like from developer Game Science that released to massive player counts and a warm reception from players. However, Black Myth: Wukong didn’t win Game of the Year, that went to Astro Bot.

While other developers typically celebrate their peers’ success and cheer for them, even if they lose, Game Science reportedly didn’t do that. According to former Sony Santa Monica writer Alanah Pearce, the Black Myth: Wukong team were seen visibly crying when Astro Bot won Game of the Year. Pearce noted she’s never seen anything like that and that they were “definitely upset” that they didn’t win Game of the Year. While it’s understandable to be disappointed that they lost, this outward display of emotion over losing at The Game Awards is pretty unusual. Furthermore, Game Science CEO Feng Ji took to Chinese social media platform Weibo to express his disappointment and frustration with the lost in a big rant.


In a post translated by MP1st, Ji noted that he had written an acceptance speech for Black Myth: Wukong winning Game of the Year two years ago. The producer noted he was extremely confident in the quality of the game and felt like he traveled to Los Angeles for the award show for nothing. Similarly, he questioned the criteria for what makes a game eligible for Game of the Year, but noted the nominees were all exceptional. He ended the post by celebrating his team and emphasizing the power of Chinese culture and talent.

Of course, it’s important to remember that this was a translated post, so some of the context may have been lost in translation. Regardless, it all makes for an incredibly interesting response to an awards show. It’s clear it meant a lot to the team and they have a tremendous amount of pride in Black Myth: Wukong, however, losing this award isn’t the end of the world. Black Myth: Wukong was a massive commercial success and enjoyed strong reviews too, which is really what matters most for a game studio that wants to keep on making games. Not only that, but this was Game Science’s first internationally released AAA video game. The fact it even got nominated at all is a triumph for a first time team.

Either way, with all of this confidence it’s likely Game Science will only use this as motivation to make its next game bigger and better. It’s expected there will be some kind of successor to Black Myth: Wukong, though it’s unclear if it will be a direct sequel or just something in the same style a la FromSoftware doing games like Dark Souls and Bloodborne. Black Myth: Wukong is also rumored to come to Xbox eventually, but nothing has been confirmed.
 
I had to look up what actually won...


Fucking Astro Bot? Seriously? And theres people that take this gay faggot sham of an "awards ceremony" seriously? My word, thats another handful of people that should just kill themselves. In a real ceremony, Wu Kong probably would of won, but Sony probably shelled out another $400m to get AB the crown so their year didn't look like a COMPLETE FAILURE.
 
This was an especially enlightening article seeing as Steam has decided to list Black Myth Wukong as the one of the winners on its official Game Awards page, and I was too intolerant of the last few years' awful ceremonies to bother following this one as it happened.
1734301429166.png

That glorified tech demo won game of the year? And the entire livestream was a masturbatory parade of dogshit upcoming games and how sad it is that genderspecial landwhales are getting fired for crashing and burning every prominent series out there? Color me surprised.
 
At the end of the day every industry "award" is a self fellating exercise on the part of that industry. But the big hook to any industry award is how much MONEY the project awarded made for the industry. How many salaries were paid, how many corporations made bank, how many investors got dividends. The surest metric of any industry wide achievement is how much money was made.

Yet for over a decade now, the entertainment industry, made up of Movies, Journalism, Video Games and so on, has honored losing projects to the detriment of successful projects. Stellar Blade got Sony millions of dollars in profits. Black Myth Wukong millions more. Yet the projects they choose to award are net loss vanity ones.

It is a symptom of a sick and soon to bankrupt industry.

In the case of Video Games, thanks to our Eternal Sovreign, the God Emperor Gaben, PC Gamers can play the length and breadth of legacy games. Which has actually caused the seethe to attack the Golden Throne of Steam.

Steam metrics also don't lie. Indie titles and legacy games dominate the top played lists of PC Games. While the filthy console peasent race clings to the dying light of the endless churn of 202X FIFA, Madden and Call of Duty. Worse, Mobile Gatcha Games about hedonistic vampires churn more engagement and money then any AAA 300 million dollar art project about space lesbians set in a universe invented 20 years ago by writers far better then what exists now.
 
I haven’t seen people this invested in video game award shows in years. What is going on all of a sudden?
Culture Wars over gamers not accepting enough DEI in their slop leading to studio layoffs and disasters like Concord, Dragon Age: Veilguard, and historic revenue loss that makes the Atari Apocalypse look like a small blip in history. Although Baldur’s Gay 3 did okay.
 
Okay so I have no knowledge of the monkey game I keep hearing about. What is it they hate about it exactly?
 
  • Feels
Reactions: Terrifik
Okay so I have no knowledge of the monkey game I keep hearing about. What is it they hate about it exactly?
It showed up the release of Bethesda's biggest release ever.
It was called...uh, oh yeah, Starfield...yes, STARFIELD. That game. Bethesda and Microsoft sank a whole bunch of money into that game and then an autistic Britoid sperged out over gender pronouns in the charachter creation demo. The game was declared to be buggy, derivitive and boring. And was promptly forgotten. But in the first week a Chinese game about a Monkey beat it on release.

An unforgivable sin.
 
This was an especially enlightening article seeing as Steam has decided to list Black Myth Wukong as the one of the winners on its official Game Awards page, and I was too intolerant of the last few years' awful ceremonies to bother following this one as it happened.
View attachment 6755602

That glorified tech demo won game of the year? And the entire livestream was a masturbatory parade of dogshit upcoming games and how sad it is that genderspecial landwhales are getting fired for crashing and burning every prominent series out there? Color me surprised.
It won one award. The player's voice award, where the votes are 100% by the players.

The Game Awards are chosen by their own jury. They only use about 10% of the player votes for all but the player's voice.
 
It showed up the release of Bethesda's biggest release ever.
It was called...uh, oh yeah, Starfield...yes, STARFIELD. That game. Bethesda and Microsoft sank a whole bunch of money into that game and then an autistic Britoid sperged out over gender pronouns in the charachter creation demo. The game was declared to be buggy, derivitive and boring. And was promptly forgotten. But in the first week a Chinese game about a Monkey beat it on release.

An unforgivable sin.
I unironically expected something about niggers but this is even dumber somehow.
 
Back