I can only tell the difference between FPS if it's a side by side comparison. I don't notice or care about how many FPS I get during gameplay unless it drops or it's something like 15 FPS.
I'm just saying it feels a bit smoother when I turn quickly. People who insist games are unplayable sub-100 fps are dumb, and the people who insist they can "feel the responsiveness" when a game is running faster than their monitor refresh are just retarded.
I've replayed KOTOR 1 and i can't fucking do the light side path, it is really the most evil shit i could ever think of:
Somehow, not killing someone, but instead mind raping them into oblivion, filling their mind with a entire lifetime of fake memories and then tricking them into being set off in the hopes your subconscious guides you like a torpedo into blowing up everything you once were and everything you ever built in your life is the good side?, i can't really think of any worst fate,at least if you die, you die with your identity, the you intact, not even demoni9c possession is a evil of a act to do on someone, at least the devil is only hijacking the body or puppeting the soul, they don't format and rewrite the soul into something else
At least, mass effect, barring some cringe dialogue options has a far better good and evil system, because it's freed from the star wars shitty concept of a always evil vs always good duality, you can choose to be a idealist or a pessimist pragmatist.
Lucas should had written the force as something neutral, a power of nature, something like harnessing the wind or some shit and let the actions of the characters define them, like in every single comic book or metaphyisical powered character ever written before and after star wars.
Don't say that too loud in this thread, you'll get some tranny who swears that they're ZE UBERMENSCH and can see 666fps, and will shove a headache inducing slideshow reel to prove it. Nevermind that if you took the FPS indicator away, they wouldn't actually notice a difference between 60fps and 75fps or higher and it's just placebo effect if they claim to.
I don't know why this continues to be controversial. People can tell, though it's deminishing returns. Not every game needs it or benefits from it. That's really all there is to it.
By this point, people still arguing it are just console fanboys mad that their PS5 Pro XL can't run Sony slop quite as well as a £6000 high end gaming PC. Likewise, those saying a game is unplayable unless it's at 2000fps with ray tracing DLLS whatever are also coping.
I remember back in the day when people would say Final Fantasy 7 was the first Final Fantasy. You're right though. FF only has a fanbase in the west because FF7 blew their minds with those FMV cutscenes.
I've replayed KOTOR 1 and i can't fucking do the light side path, it is really the most evil shit i could ever think of:
Somehow, not killing someone, but instead mind raping them into oblivion, filling their mind with a entire lifetime of fake memories and then tricking them into being set off in the hopes your subconscious guides you like a torpedo into blowing up everything you once were and everything you ever built in your life is the good side?, i can't really think of any worst fate,at least if you die, you die with your identity, the you intact, not even demoni9c possession is a evil of a act to do on someone, at least the devil is only hijacking the body or puppeting the soul, they don't format and rewrite the soul into something else
At least, mass effect, barring some cringe dialogue options has a far better good and evil system, because it's freed from the star wars shitty concept of a always evil vs always good duality, you can choose to be a idealist or a pessimist pragmatist.
Lucas should had written the force as something neutral, a power of nature, something like harnessing the wind or some shit and let the actions of the characters define them, like in every single comic book or metaphyisical powered character ever written before and after star wars.
I do NOT remember this at all. I just remember killing some guy with a robot jaw or some shit. Wasn't he powering himself with dudes in glass tubes? Come to think of it, I barely remember the story...some kind of giant stellar engine for making space ships, some Sith archaeology, a really terrible water planet, and a thief chick with big fleshy appendages on her head. And then I killed a dude with a robot jaw.
Jesse Faden from Control?
Starts off as a scared young woman drawn into a spooky skyscraper to find her younger brother.
Ten minutes later, she's appointed to director of a massive goverment agency by picking up a magic gun.
Twenty hours and over many challenges, trials and setbacks, she gradually grows into the leader and heroine needed to save the agency/world/brother.
The character has a wide jaw, yes, but, so does the cute actress who plays her. View attachment 6778795
if you took the FPS indicator away, they wouldn't actually notice a difference between 60fps and 75fps or higher and it's just placebo effect if they claim to.
By this point, people still arguing it are just console fanboys mad that their PS5 Pro XL can't run Sony slop quite as well as a £6000 high end gaming PC. Likewise, those saying a game is unplayable unless it's at 2000fps with ray tracing DLLS whatever are also coping.
Considering a PS5 is at the price of a mid range PC, it doing mid performance is fine. That the disk drive is separate annoys me because the reason to get it is also to upscale PS4 games.
Battlepasses of reasonable reward, price and frequency are good. Paying for DLC and subscription services have become the norm, and the concept of playing a shooter 'just for the fun' or the MMR is an outdated concept.
I don't mind being assblasted for 25 mins (as much) if I get half a battlepass level towards a fomo-but-not-really skin.
I would actually be okay with modern Naughty Dog making a new Jak and Daxter game. The way I see it, it'll go one of two ways: If it's good, then great. If it's bad, then nothing really changes. The originals that I grew up with will always exist and we'll just not talk about the reboot, same thing happened with Ratchet and Clank when they made that movie tie in (which I enjoyed actually)
I also thought the movie tie in was fine. Nothing special, but not worth the hate. The only issue was the edginess of the original was gone, making it more bland, but it was still a fun play.
Did they stop putting motion blur in games? There were ton of 30 fps games in the PS2 and PS3 era, but they were virtually all using hardware motion blur.
It's never a game that would actually put that rig to the test like Cyberpunk 2077, is it? Shit, I hate fags who will spend that level of scratch on a rig, just to play the most basic bitch flavor of the season twitchbait garbage like Overwatch, Fortnite, or <CURRENT YEAR> Call of Duty.
Don't say that too loud in this thread, you'll get some tranny who swears that they're ZE UBERMENSCH and can see 666fps, and will shove a headache inducing slideshow reel to prove it. Nevermind that if you took the FPS indicator away, they wouldn't actually notice a difference between 60fps and 75fps or higher and it's just placebo effect if they claim to.
I can understand bottoming out the graphics in specific niche cases (like in War Thunder, playing on bottom settings removes a lot of clutter from the maps and sometimes gives you an advantage when playing ground forces), or if you're on an old rig and you're trying to achieve a stable playable framerate. But if you're already at stable and playable, why the hell would you make a game look worse for a few more frames?
The purists don't like using upscaling or frame generation.
By the way, you can get frame generation in any game on any fairly recent GPU (pretty sure GeForce 10 series or Radeon 500 series work) using the Lossless Scaling app on Steam. It's only $7 and is worth every penny.
If you do that for any game, you have mental retardation. Bragging about your rig used to be who could make the most kickass rig without taking out a mortgage.
This is an unpopular opinion among the niche but:
Even on sim-games there's a limit that should be maintained in regards to realism in order to uphold a game's primary objective, being fun.
I enjoy sims.
But I'm currently playing War on the Sea and having to deal with the dogshit early war American torpedoes is a pain.
If you're unaware, early war American torpedoes were a total clusterfuck and ungodly unreliable (fun rabbit hole albeit infuriating to dive down).
Just now I was setting up an ambush on a Japanese convoy with 2 submarines, launching 12 torpedoes to get 8 hits, but 6 duds that just straight up do nothing, it absolutely sucks.
Hell, there's a singular Japanese Mogami class heavy cruiser in my current campaign that has achieved mythical status because despite being hit by a dozen torps total, they all managed to be duds.
This is an unpopular opinion among the niche but:
Even on sim-games there's a limit that should be maintained in regards to realism in order to uphold a game's primary objective, being fun.
I enjoy sims.
But I'm currently playing War on the Sea and having to deal with the dogshit early war American torpedoes is a pain.
If you're unaware, early war American torpedoes were a total clusterfuck and ungodly unreliable (fun rabbit hole albeit infuriating to dive down).
Just now I was setting up an ambush on a Japanese convoy with 2 submarines, launching 12 torpedoes to get 8 hits, but 6 duds that just straight up do nothing, it absolutely sucks.
Hell, there's a singular Japanese Mogami class heavy cruiser in my current campaign that has achieved mythical status because despite being hit by a dozen torps total, they all managed to be duds.
Haven't played it but I've looked into it before.
It's kind of annoying because on the Japanese side submarines are pretty much an instant win button, but on the US side they are still decent enough, but just infuriating to use(to be fair, carriers are the real instant win button in this game) .
I still do recommend the game especially it being on sale right now, but man. It has it ups and downs.
Haven't played it but I've looked into it before.
It's kind of annoying because on the Japanese side submarines are pretty much an instant win button, but on the US side they are still decent enough, but just infuriating to use(to be fair, carriers are the real instant win button in this game) .
I still do recommend the game especially it being on sale right now, but man. It has it ups and downs.
The original game is basically abandonware, and easy to find, but there is an excellent hex-for-hex remake called Panzer Corps on Steam, and its equally excellent sequel (now in full 3D!), Panzer Corps 2. I recommend them all without reservations.
I would actually be okay with modern Naughty Dog making a new Jak and Daxter game. The way I see it, it'll go one of two ways: If it's good, then great. If it's bad, then nothing really changes. The originals that I grew up with will always exist and we'll just not talk about the reboot, same thing happened with Ratchet and Clank when they made that movie tie in (which I enjoyed actually)