Dragon Age: The Veilguard - A woke disaster? Yep!

Are u woke enough for this game?

  • Hell yeah, I want play it with my wife's son

    Votes: 169 9.4%
  • Nope, I need to suck more girlcock first

    Votes: 389 21.7%
  • Yasss, I identify as an autistic dwarf of color

    Votes: 376 21.0%
  • Nah, I rather play Fallout76

    Votes: 855 47.8%

  • Total voters
    1,790
By the way, has anyone checked on what EA has to say regarding Bioware's latest failure? Electronic Arts is run by a bunch of soulless corpo ghouls and they're notorious for executing studios when they fail them financially with Pandemic and Visceral being the most notorious examples, so I can't imagine them being too thrilled over the Veilguard's reception. They might already be preparing the guillotine.
I really doubt Bioware is ever going to die. Even these days after nothing but trash for a decade the company still has fans of their older games and name recognition which makes them worth keep around. At worse case I bet EA just forces them to do rereleases and easy to make licensed games but never fully kills the company off.
 
I really doubt Bioware is ever going to die. Even these days after nothing but trash for a decade the company still has fans of their older games and name recognition which makes them worth keep around. At worse case I bet EA just forces them to do rereleases and easy to make licensed games but never fully kills the company off.
Why do they need them?
Mass Effect?
They can make it without them EA owns the IP and almost certainly everyone who worked on the originals is long gone.
They did it with the dead space remake and that game seems highly praised.
Wouldn't be the first time they do it won't be the last.
 
Even these days after nothing but trash for a decade the company still has fans of their older games and name recognition which makes them worth keep around
Veilguard would like to have a word with you. Whatever fanbase BioWare had is long gone for the most part - the latest game BioWare release barely broke 1 million copies sold and most certainly did not make back what was spent on development, let alone achieve profitability, and this after a decade of flop after flop after flop.

If anyone sane was left at EA they would have wrestled Dragon Age and Mass Effect away from BioWare years ago, before they had the chance to do terminal damage to the IPs. As it is Dragon Age is dead unless they erase all games past the first and start from scratch, as for ME there's still a chance to revive the franchise if EA can find a competent dev team to take over development of ME 5, but I doubt they will.

They did it with the dead space remake and that game seems highly praised.
They did it with the Old Republic too, BioWare hasn't been in charge of the project for years now.
 
Why do they need them?
Mass Effect?
They can make it without them EA owns the IP and almost certainly everyone who worked on the originals is long gone.
They did it with the dead space remake and that game seems highly praised.
Wouldn't be the first time they do it won't be the last.
Yeah that's true but Bioware was far more popular then whatever company made Dead Space. There's still a active forum that's main topic is nothing but Bioware games. Maybe I'm just in a bubble or something but I still think the company name carries some weight still.
Veilguard would like to have a word with you. Whatever fanbase BioWare had is long gone for the most part - the latest game BioWare release barely broke 1 million copies sold and most certainly did not make back what was spent on development, let alone achieve profitability, and this after a decade of flop after flop after flop.
My thought is that without the Bioware/dragon age label Veilgaurd would've probably sold a lot less then only a million. There's probably a lot of people who don't really follow video games that closely that bought it solely because of the name without realizing how bad the company is now. I probably wouldn't have ever heard of Veilgaurd without it being made by Bioware.
 
I think they probably could have conned 2-2.5 million people into buying this based on the Dragon Age name alone had they not released that one incredibly awful neon drenched character intro trailer where they had Overwatch hero cards and lootsplosions.

That was the exact moment where most people turned from apathetic to actively hostile towards the game.
 
I really doubt Bioware is ever going to die. Even these days after nothing but trash for a decade the company still has fans of their older games and name recognition which makes them worth keep around. At worse case I bet EA just forces them to do rereleases and easy to make licensed games but never fully kills the company off.
it's all because of fucking normies who never played games, don't know anything about them or the companies, they just see a name of a company/series and that's that. they don't understand that bioware is nothing like it was when it was actually good. the worst thing that ever happened to gaming was it going mainstream
 
As I understand it, Inquisition actually did well financially? Or I could have heard wrong I guess.

BioWare has accumulated a lot of good will, over twenty years. Mass Effect, KOTOR, and DA together are the most beloved RPGs of all time. (Add in Neverwinter nights and it’s reputation becomes almost legendary in itself).

I think for that reason-the studio is worth keeping around at EA. However reduced-even if each game releases further reduces the studio’s reputation, they can just lay off another fraction of the staff-and keep it around, potentially for another decade to twenty years.

People have grown up with BioWare games-nostalgia and respect carry a lot of water. So the studio could last in some form, I think for another generation or so.
 
As I understand it, Inquisition actually did well financially? Or I could have heard wrong I guess.
They were proud of announcing that DA:I sold 12 million copies over the course of a decade, and it probably did fine at launch. However, it came it in 2014, with DA2 out in 2011. Even if we assume early development started before the launch of DA2 that still only puts it at 4 years. Veilguard came out in 2024, and initially started development in 2015, that's 9 years of cost piled up with nothing to make up for that from the studio other than anthem microtransactions and the mass effect remake which will have both had their own costs associated with them.

BioWare has accumulated a lot of good will, over twenty years. Mass Effect, KOTOR, and DA together are the most beloved RPGs of all time. (Add in Neverwinter nights and it’s reputation becomes almost legendary in itself).

I think for that reason-the studio is worth keeping around at EA. However reduced-even if each game releases further reduces the studio’s reputation, they can just lay off another fraction of the staff-and keep it around, potentially for another decade to twenty years.

People have grown up with BioWare games-nostalgia and respect carry a lot of water. So the studio could last in some form, I think for another generation or so.
This is true, but it only goes so far. The actual diehard fans have seen Bioware shit up existing franchises twice now(not including the ME3 ending). Younger gamers? Late teens and early 20s? They weren't playing the previous Bioware games from their heyday when those games came out. At best Bioware have gained some of that good will among newer audiences with the ME remaster("Oh, this is what those old boomers were talking about when they said Bioware made good games"), but that's it.

And yes, you're right, nostalgia does carry a lot of water but only so far. The Command & Conquer franchise is long dead due to the garbage EA pumped out(C&C 4, the stupid browser game, the dumb mobile game they showed off at e3 as if it were a competitive e-sport, they're working on another stupid mobile game as well recently). The "Sim" franchise is barely holding on, SimCity 2013 fucking killed that part of the franchise and it's been dead for over a decade now because of it, and The Sims was hanging on with some popularity regarding The Sims 3, but then EA went and pissed off that fanbase with the ridiculous mtx dumpsterfire that was Sims 4 when its fans were already expecting MTX/DLC with it(currently $800 in DLC/MTX with most of those purchases being 30-80% off. The sims 3 only had 1/4 of that crap and the purchases included more. The only reasons The Sims 4 even has the player count it does is due to going f2p a couple years back.

At some point, even the EA execs are going to realize that the nostalgia factor for the Bioware name isn't working anymore.
 
I still can't get over how Bioware made a game where your hero might as well be a coach or a psychologist and you're tasked with pulling a therapy group session with your so-called allies, who all behave like children(you can also have sex with them, making this relationship even weirder). This is the kind of shit people would joke about Bioware games becoming 10 years ago, but even then Mass Effect and the original Dragon Age at least had some good characters and dynamics.
 
I still can't get over how Bioware made a game where your hero might as well be a coach or a psychologist and you're tasked with pulling a therapy group session with your so-called allies, who all behave like children(you can also have sex with them, making this relationship even weirder). This is the kind of shit people would joke about Bioware games becoming 10 years ago, but even then Mass Effect and the original Dragon Age at least had some good characters and dynamics.
From what I've seen based on reviews your companions basically soley exist in this game to have sex with. You can't control them in combat and their special abilities are just on your hotbar so they don't even perform them themselves.

In terms of gameplay they're inconsequential and Rook might as well be fighting alone.
 
From what I've seen based on reviews your companions basically soley exist in this game to have sex with. You can't control them in combat and their special abilities are just on your hotbar so they don't even perform them themselves.
Huh, sounds like ME2/3 but way worse.
How?
 
Huh, sounds like ME2/3 but way worse.
How?
It's a actually way way worse, I watched Fighncowboy stream it for a bit and he said since the companions are invulnerable enemies don't even target them so they're not even useful for drawing aggro.

He said in 60 hours he saw a follower kill a fodder enemy a grand total of one time, generally what they do is awkwardly run around the arena not attacking and yelling out one of their three or so combat barks.
 
From what I've seen based on reviews your companions basically soley exist in this game to have sex with. You can't control them in combat and their special abilities are just on your hotbar so they don't even perform them themselves.

In terms of gameplay they're inconsequential and Rook might as well be fighting alone.
Their special abilities for the most part don't even do much of anything other than to occasionally trigger a heavy damage AoE on occasion and even that's dependent on which ones you take with you. The party members don't even take damage or have anything to do other than exist on the screen running around waiting for you to trigger their specials.
Huh, sounds like ME2/3 but way worse.
How?
Because during early development back in 2017 or so, the game was going to be made into a multiplayer live service game and was on target for that up until 2021 and only changed because Anthem shit the bed so hard, and then on top of that they wanted to make it an action oriented game like fucking modern God of War of all things, so as a result the party only exists a vestigial thing tacked on because they knew some players would expect it.
 
Was browsing deals on the Xbox store and this is the ONLY time I'd ever seen this "JUST FOR YOU" banner so you know how desperate things are
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Seems like saving Treviso is the canon choice. Plus you get more stuff with Lucanis. Hell his entire demon plotline goes nowhere if you choose Minrathous. Plus you can still romance Neve. Also aside from the main hub for the Shadow Dragons and subsequent market in front there's hardly anything in regard to blight damage like there is in not saving Treviso. Sucks you can't see Dorian and his group but meh.

More ramblings:
Lucanis's personal missions are much better in a non blighted Treviso too. It's picturesque. Assassin's Creed lite. I wish the Crows tied into the story more though. Also ya get Jon Curry back and you can't have Zevran?

Taash is....good god. We all hated Sera and Anders and for what? This is the real mistake Bioware did. Fucking gen-z non binary bulldyke whose actress can't act. I regurgitate a bit whenever she yells in qun.

Should have had a regular female Qunari, like 40+ aged voice, and none of that retarded woke shit about identity. Let her be a whore like Iron Bull was. Oh wait it's Sweet Baby Inc, can't have that.

I get they wanted to avoid previous characters because they want to start fresh but this shit is so painful. The character creator is nice in particular the hair, cause Bioware finally fucking learned how to do hair of all shapes and lengths. Combat is good but kind of stale.

Story is complete shit. In the garbage bin it goes. RIP Bioware world, you're a burnt out paper bag of dog shit ash. Would love to know what stranglehold Alli Hillis has over them. And I swear the villainess in the Crow storyline is Elizabeth Maxwell using a pseudonym.

People said that Cassandra's actress Miranda Raison was hinting that she recorded new Dragon Age stuff but I guess not. And is the lesbian voicing Neve...is she that monotone in real life?
 
Neve is such an anachronism. Work out cynical detective trying to save her corrupt neighborhood.

She feels like something out of a 1950s noir.

Regarding the companions-you can only talk to them at designated intervals. They have basically zero impact on gameplay. Rook is their boss/therapist and I got the impression they don’t even particularly respect Rook, he’s just in charge because the script says so.
 
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