TTRPGs have a very serious communist infiltration problem. Open Marxists control most of the indie scenes while the bigger fish are primarily run by the "I'm not a communist but we can't deny tHe PrObLeMs Of CaPiTaLiSm" useful idiots.
Oh it's even lamer than that; a good chunk of them are champagne socialists who just want the grift of the rainbow; the trash company Evil Hat's a marvelous example of this thinking since Thirsty Sword Lesbians is essentially just "hey faggots! I know you are too gay to read, and this is gay as shit. Give us your fucking money retards!." And then they do, even though they will not play that terrible PbtA scam job; it's just there to say they pretend to care for solidarity.
Then you got "Cargo Cult Communists" as I call them, where they whine about concepts they do not understand nor do they want to since they just want to be mad. Colonialism and the critique of it in general is one of the more egregious ones.
And I should note that leftists can make good games. The people behind Ecclipse Phase are geniune anarchists, and it's a pretty solid game about trying to find balance after armageddon, often while cleaning up the remnants of said armageddon.
5e of the RPG was actually a lore reset to the initial status quo at the start, which removed a lot of the more insane card game-based lore decision. Like every single clan getting corrupted because the corrupted cards were too good to not use. Apart from a shrinking minority of people who actually liked the insane lore, the changes initially went over pretty well. The real issue people had with 5e was that it used Fantasy Flight funny dice that can be copyrighted. And even then, the system works pretty well in practice.
I did not know that since the card lore stuff turned me off to it. That and the relative obsession with ritual and etiquette just makes me think it's a rules lawyer's bonanza to do shitty things. Reminds me a bit too much of the mud dwellers who really get a boner for their weird take on medieval times.
Have an entire foreign country full of brown people who are more technologically advanced than any of the civilizations. The citizens happily greet the players and boast about how amazing their culture is. They tell the players that they have solved all of their problems and there is no need for their involvement at all.
This is the thing I find funniest. You need a conflict in story telling, and those conflicts require suffering in the world construct. This is basic bitch writing 101, and the current crop are so lazy, scared of flak from tourists, and babybrained in general they can't make good antagonists.
Mainly because when they do, their flaws tend to make them more likeable.