Kingdom Come Deliverance - Or how I stopped worrying about SJW and love Bohemia | Now with betrayal and a lot more niggers. "Historically accurate." BlackRock ruined the series.

Unlike KCD1, in this game Henry is not a fully developed man with a set of skills and beliefs and integrity; he has somehow emotionally regressed to being a child who does whatever errands are requested of him, without any agency or status of his own to push back with. He just sits there and takes every insult, every snide remark, every challenge to his noble authority. As a page to a lord, Henry *should* be allowed to beat the fuck out of ingrate, mud-covered, resentful peasants. Unfortunately, though, this game is made and funded by the genetic descendants *of* said ingrate, mud-covered, resentful peasants. So their genetic resentments come out in a narrative wherein you play as a low-born scrub who rises through the ranks, only to now be dragged down into the bucket by your fellow crabs. The layers of devs/vavra telling on themselves in KCD2 is astounding.
Well, Henry fucks a child in this one, so I guess it's fitting?
Says a lot about the fanbase that we're just glossing over this tiny little detail like it's just some random bit of outrage everyone is going to forget within a week. That's before we ignore that we had several users already raising their hands that they're okay with this noncery in this very thread.
 
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Shit on KCDII all you want but this revisionist history is bullshit. Mafia and KCDI were great games.
Mafia 1 was bad. A lot of people are simply blinded by idiotic nostalgia and thus, the only thing they hate is the car race, because they suck at it. Mafia 1 came out around the time of Vice City. Just compare them.
Mafia features:
- a by the numbers plot that is so generic it hurts (granted, GTA does the same, but at least the characters are interesting, what character from Mafia is truly memorable?)
- a empty world that is a movie set, can't even buy guns on your own or do anything. In Vice City at least you can buy things.
- non existing AI. The game simply doesn't have any AI programming. Everything is either scripted or is just "Characters run at each other and shoot with hit scan", hence why your NPC henchman alway die, leading to a stupid game over, they don't even take cover.
- another good example is the Truck mission. You need to stop a truck. If you shoot at it but fail to kill the driver, the truck takes off. In GTA you now would have to chase down the truck as it frantically tries to rush away (realistic), while in Mafia, you can just sit and wait, because the truck drives on a scripted path and after a minute will drive back to you
- Another great example of the non-existing AI is this: Break the speed limit, so cops hunt you, now park the car with the driver side to a wall. hilarity ensues as the cops desperately run around the car like complete idiots. In GTA they would just open the passenger door and yank you out (that was already a thing in GTA 1 if i remember correctly). not in mafia though, these cops never learned how non-driver doors work.
- Same uninspired missions over and over: Drive there, shoot this, go there, beat up this. The racing mission is truly the only 'original' mission in the entire boring game.
- Except of course those mandatory stealth scenes...i mean Thief and Hitman already existed and showed how it's done. Mafia 1's Stealth is as horrendous as Payday 2's.
- They couldn't even get the music right. Game takes place from 1930 to 1938 and features anachronistic music from the 40's and even one track from 1993. Again, compare that to the carefully curated music from the GTA games, where Rockstar always ensured they were appropriate for the time of the games.
There really isn't much good and "it came out in 2002" is not an argument, when so many games did just everything so much better before and shortly after.
 
I beat 2 and 3, the first one filters you when they give you a retarded mission like drive through manhattan at 80 mph with shit handling and if you so much as tap anything you fuckin fail. Gunplay and story are also a joke if you are dumb enough to suffer through that
Mafia 1 was bad
So you guys DID get filtered, lmfao
I'm glad we're still seeing casual jobbers seethe at games ACTUAL gamers completed decades ago. Puts into perspective how irrelevant their opinions are within the gaming sphere.
 
Shit on KCDII all you want but this revisionist history is bullshit. Mafia and KCDI were great games.

And using achievement percentages is a tired and worthless argument. Most people do not finish any games. Yes, you can find rare exceptions where some games have high finish rates, but that speaks nothing to the quality of the game. You can even find games with achievements like "press start to progress to the main menu" where a large percentage of players haven't even gotten that. There's a million factors that go into those percentages; they don't tell you anything.

Also, KCDI's brilliance was that you weren't constrained to the main quest. The best parts of that game are exploring and doing the side missions outside of the main story (aka you have no inclination to "finish" it). From what I've read it sounds like KCDII ditches this game design.
The Mafia remake was pretty fun, and had no gay stuff in it, automatically better than KCD. (I've never played the original, but I will some day).
 
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The Mafia remake was pretty fun, and had no gay stuff in it, automatically better than KCD. (I've never played the original, but I will some day).
The original is much different than the remake, but it follows most of the beats. The remake is your typical open world action adventure title, tailor made for the modern audience, where as the original is a SIMULATOR game, not an action sandbox. People tend to forget that when comparing it with GTA, Mafia is only a GTA clone in the same way KCD2 is a GTA clone, ie because they are both sandboxes.
For casuals, the remake is the preferred option. I only suggest the original for the hardcore gamer, you WILL die and fail a lot as the game is much more unforgiving. That said, you will get much better satisfaction for playing the original than the remake. The story is, in my opinion, handled much better in the original along with it's portrayal of characters, as the remake is more of a hollywood thriller than a proper slowburn crime movie the original was.
 
Like another said whose name I forget, the people going "oh KCD1 wasn't actually good" are people coping with the sequel being garbage by trying to pretend they never were invested in the series to begin with. While I personally don't think KCD1 is "great," it's definitely good. If everyone immediately 180'd on their opinion of a media because the following work associated with it is dogshit, a lot of great media would be unrightfully clowned on and forgotten. People need to admit it's ok to feel disappointed by a sequel and still think the first media was good (if it was). Fury Road was shit but it doesn't make the original Mad Max shit.
There were some great things about KCD 1 but the combat was trash tier. I actively avoided it as much as possible because it was just not fun. Didn't finish it because as the game went on the combat got harder and harder to avoid.
The "git good" crowd is retarded. you could have a combat system that controls like QWOP, it would be the hardest game in the world and everyone would hate it.
 
The original is much different than the remake, but it follows most of the beats. The remake is your typical open world action adventure title, tailor made for the modern audience, where as the original is a SIMULATOR game, not an action sandbox. People tend to forget that when comparing it with GTA, Mafia is only a GTA clone in the same way KCD2 is a GTA clone, ie because they are both sandboxes.
For casuals, the remake is the preferred option. I only suggest the original for the hardcore gamer, you WILL die and fail a lot as the game is much more unforgiving. That said, you will get much better satisfaction for playing the original than the remake. The story is, in my opinion, handled much better in the original along with it's portrayal of characters, as the remake is more of a hollywood thriller than a proper slowburn crime movie the original was.
Should I get the Xbox or PS2 version?
 
So just like in real life
Well in real life they would also shit on you to curse the police.
There's almost certainly going to be a Katherine DLC.

Single mother and ultra competent Gypsy thief/assassin girlboss?

No way they pass that up.
Gypsies make great thiefs. Asassins, not so much. They are much stronger than jeets, but still prefer pack mentality. 1vs1 isn't their game.
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Here's your chance to mod out musa, if steam doesn't take it down. I'm not sure how heavily moderated the workshop is because I haven't used it since the original Skyrim.
The rainbow zebra is still more historic than Wewuz Kangz npc.

If they just said that they aged a character up, added le yaoi and made you save some jewish merchant from bandits for a 1% discount on le epic sword, fine.

But the wewuz kangz makes it highly suspicious, and Vavra went -akshually 12 is ok - instead of -no we just made him an adult- is also very suspicious.
 
You mean literally the worst version? Had AI shooting through walls the entire playthrough on that janky shit. Guess “real gamer” means enjoying poorly made games
What do you mean, "the worst version"? Nobody liked the inferior console ports and they universally got lower scores than the PC version.
Tell me you weren't of age in 2002 without directly saying as much, lmao. If the "jank" or the difficulty truly bothers your majesty that much, there is always the remake aimed at the "modern audience". There really is no excuse not to play this game anymore.
 
The mongos who convince themselves that shit design and broken mechanics are actually le good are one of the reason gaming is on the shitter. There is nothing complex in kcd1. It's all retarded busywork
 
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