You can pirate the game in its still unreleased pre-order to play early state? Another L for the pre-ordering niggercattle, you love to see it.
If you stopped chimping out like a nigger for 5 seconds, you would've realised the comment you quoted meant 1403-1388=15, which is the same thing as in the codex, lil nigga.
As an aside, I wanted to rant about one non-culture war related gripe I have with KCD and moreso recent RPGs in general. This fucking trend of main plot that takes place over the course of a few weeks to a month needs to die. So many RPGs have had absolute shit breakneck pacing that it's driving me nuts. KCD1 and 2 are both great examples of it. Henry's journey happens in such a short amount of time, his feats border pure fantasy to the point where you might as well have magic in the setting. And it makes 90% of side content unbelievable, as there's no way you can shove it into the timeframe of the story. Deadfire had a similar issue, in BG3 it isn't as egregious but the whole "we have a ticking time bomb in our heads so we need to do something about it ASAP" type of urgency really irks me. It feels like some bullshit designed to keep low attention niggercattle invested in the story but it just makes me want to tap out instead. What happened to making games where the story takes place during an indefinite period or one closer to a year or two? I don't mind the time frame being small on principle, but you better execute it properly. Disco Elysium is a good example of doing it right. Don't give me 50 million sidequests to do if there isn't any breathing room for any of that shit during the course of the plot.