Razörfist / The Rageoholic / xRazorfistx / Daniel Paul Harris - Hipster Metalfag. Game Journo-Doesn't Play Games He Reviews. Thief Fanfic Author. COOMER AND GROOMER.

He's like MovieBob, he's just upset that he backed the wrong horse during the console wars and doesn't want to admit he asked mom and dad for the wrong console. Simple as.
I remember thinking like that when I was a kid. I grew out of it by Age 10 and just did my best to work hard at school so my folks would buy me multiple consoles, allowing me to play all the exclusives.
 
would buy me multiple consoles
I don't know if Danny's parents could afford to do that. With two kids and living in an area considered low-income.
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His high school.
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Their house.
 
I don't know if Danny's parents could afford to do that. With two kids and living in an area considered low-income.
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His high school.
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Their house.
Still, the whole console war mentality is something very immature. I can understand a kid doing it, but Razor still being stuck with that mentality while he's nearing 40 is pathetic. With Razor's current income, he should be able to buy any console he pleases or buy and play older consoles or games he missed out on.

I mean, I became a fan of Castlevania Symphony of the Night a full decade after it came out, because it popped up on Xbox Live and I decided to buy it then. Same thing with Metal Gear Solid; I only bought and played it a few months back, but I enjoyed it, even though I didn't play those two classics back in the day.
 
I remember thinking like that when I was a kid. I grew out of it by Age 10 and just did my best to work hard at school so my folks would buy me multiple consoles, allowing me to play all the exclusives.
Yeah back in the 4-6th console generations, everybody was eating good. I feel like this was especially true of the 6th generation. If you had Gamecube, you had Fire Emblem, Zelda, Mario, and Smash Bros. Xbox, you had Halo, Fable, and Ninja Gaiden. PS2, you had Final Fantasy, Shadow of the Colossus, and Jak & Daxter.
 
Yeah back in the 4-6th console generations, everybody was eating good. I feel like this was especially true of the 6th generation. If you had Gamecube, you had Fire Emblem, Zelda, Mario, and Smash Bros. Xbox, you had Halo, Fable, and Ninja Gaiden. PS2, you had Final Fantasy, Shadow of the Colossus, and Jak & Daxter.
Basically. It was the golden age of gaming, the 90s-2010s. Before the rot from the "westernization" set in. The game companies learned the wrong lesson from the 360's success.
 
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Still, the whole console war mentality is something very immature. I can understand a kid doing it, but Razor still being stuck with that mentality while he's nearing 40 is pathetic. With Razor's current income, he should be able to buy any console he pleases or buy and play older consoles or games he missed out on.
Personally, I like the console war stuff (provided it's all in good fun of course). With exception to the Switch, the consoles and their games just aren't interesting enough to really argue about. The PlayStation has... Stellar Blade and God of War. The Xbox has absolutely nil. At this point, the ire should be aimed at the companies these people purport to love.
 
Personally, I like the console war stuff (provided it's all in good fun of course). With exception to the Switch, the consoles and their games just aren't interesting enough to really argue about. The PlayStation has... Stellar Blade and God of War. The Xbox has absolutely nil. At this point, the ire should be aimed at the companies these people purport to love.
The console war should remain as a thing that forces game devs to innovate and make better games. But with Razorfist, he took it as an actual thing for hate, which is asinine, since they're all just corporate products; loving one brand and hating the other just never made sense to me because making good products isn't exclusive to one company or another. His approach to gaming has always felt like a low-IQ, barbarian mentality, where they apply a Manichaean viewpoint to something that's just material and all meant for consumption. It's like, imagine a dude who only eats at McDonalds and he slags someone for eating at KFC. That is Razorfist when he slags Sony but praises Microsoft, when both companies have produced good stuff in the past.
 
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He's always had a weirdly dismissive attitude toward indies too. I get that some of the devs are cliquish Marxists, but you can't deny that they're genuinely recapturing the magic of gaming's golden age while paving a road of their own. Hell, some of them have gone on to become middle market successes.
You'd think a self-professed Randian capitalist would appreciate people pulling themselves up by their own bootstraps and selling their own stuff independent of the big gaming companies. The last time I remember him praising indies was over a decade ago, and that was just as a way to bitch about big gaming companies.
 
But no, I've never even heard this pasty Japanophobe even mention Gundam. Has anyone here ever heard him mention it?
Oh yeah, he hates it. It usually comes up when he's streaming Battletech. Someone'll send in a superchat mentioning it "Would you stream a Gundam game, Raz0r?" etc, and then he complains it isn't "realistic" because they move quickly, and he prefers Battletech because they're "like weapons platforms". It's the whole hipster thing, it's like how he likes superheroes, but only the ones with little or no super powers. Which you would think would mean Batman, but nuh-uh Batman's a rip-off. And he likes Fantasy, but only low-fantasy.

And I mean I don't want to just shit on Battletech because I don't care one way or the other about it, but if he draws attention to "realism" while discussing it he forces me to bring up my biggest issue with that setting. Bi-pedal mechs of that size only make sense if they're as nimble as Gundams. If they're just kind of herky jerky and stumble around and look like it would be a bitch for them to right themselves if they fall over, then it doesn't make any practical sense for a military to use them. If they were as awkward as Battletech mechs tend to be they would just use tank treads, plain and simple. Much simpler construction, more stable base, ideal for all terrain. A ninety foot mech doesn't make sense on two legs if it's going to be slow and prone to falling over. Maybe part of it is an aging thing. He really struggled with Armored Core, and I remember Sargon complaining he didn't like Armored Core because it was too fast and "anime" for him.
 
Oh yeah, he hates it. It usually comes up when he's streaming Battletech. Someone'll send in a superchat mentioning it "Would you stream a Gundam game, Raz0r?" etc, and then he complains it isn't "realistic" because they move quickly, and he prefers Battletech because they're "like weapons platforms". It's the whole hipster thing, it's like how he likes superheroes, but only the ones with little or no super powers. Which you would think would mean Batman, but nuh-uh Batman's a rip-off. And he likes Fantasy, but only low-fantasy.
Gundams are meant to move fast because they're space-borne combat units akin to an X-Wing or a TIE Advanced from Star Wars; they need to be able to dodge large warship guns while dealing similar amounts of damage to destroy enemy mobile armors, capital ships, and other robots, whereas Battletech's mecha are more like large tanks with legs that are mobile artillery platforms. This uncultured dork really doesn't see mecha as anything other than what Battletech has, which is sad. It's like how he sees all RPGs as DnD sims, and any RPG that doesn't do that is doing it wrong in his mind.

Why, just this evening, I got done playing a rousing round of Red Alert 3, and when you play as the anime-inspired Imperial Japanese faction in that game, (the one led by Emperor George Takei) they have different mecha for different roles, from the infantry-sized mecha that use machine guns to mow down other infantry, to medium-sized mechs with melee weapons meant for quick melee strikes, and the large bipedal mechs that use long-range beam weapons to blow up tank battalions. There's a raptor-mech that transforms from a ground-based AA missile platform with legs to a chopper gunship made for bombarding ground targets.

There's even a sea-borne mech that transforms from a starfish-shaped weapons platform bristling with laser cannons and missiles, (imagine a Battletech mech, but on the sea) to a large, floating Gundam head that shoots a powerful, long-range energy beam from its mouth. It can play the role of a battleship that sinks other ships through sheer firepower in ship-to-ship combat, or an airborne siege unit that pounds enemy bases into submission from afar with devastating, long-range energy beam attacks, like some Reaper from Mass Effect.

Literally, the Japanese faction in RA3 has mecha in different flavors and combat roles, from the fast mecha that are useful for hit-and-run tactics, to the slower, bigger mecha that carry weapons meant for anti-armor and artillery, and the latter's purpose is to pound the enemy into submission with extreme firepower. And that's just one fucking game. One game has more mecha variety than what Razorfist has been used to during his gaming career.

And I mean I don't want to just shit on Battletech because I don't care one way or the other about it, but if he draws attention to "realism" while discussing it he forces me to bring up my biggest issue with that setting. Bi-pedal mechs of that size only make sense if they're as nimble as Gundams. If they're just kind of herky jerky and stumble around and look like it would be a bitch for them to right themselves if they fall over, then it doesn't make any practical sense for a military to use them. If they were as awkward as Battletech mechs tend to be they would just use tank treads, plain and simple. Much simpler construction, more stable base, ideal for all terrain. A ninety foot mech doesn't make sense on two legs if it's going to be slow and prone to falling over. Maybe part of it is an aging thing. He really struggled with Armored Core, and I remember Sargon complaining he didn't like Armored Core because it was too fast and "anime" for him.
A big fat mech bristling with guns that walks around slowly is just a tempting target for enemy airstrikes or artillery barrages. Having massive, slow-moving mecha bristling with so many guns can backfire hilariously in a battlefield, especially if it moves slowly, and the enemy brings up some artillery cannons, positioned from different angles, to pound it into pancake batter from afar. There goes your billion-dollar investment. It's not realistic in the slightest, because realism demands you make a robot that can A) be a versatile military asset, and B) not be so easy for enemy artillery to target and destroy from afar.

The kind of mecha that Razorfist likes is the kind of mech that Pete Hegseth would just cut from the budget because it'd be a massive waste of money; the enemy can see the mech coming, it's far from subtle, and the enemy can just keep their distance and strike with artillery or airstrikes from beyond its combat range. It's far from practical, and it would just end up getting destroyed, with its burning husk being another argument as to why you should stick with tanks instead of mechs.

Speaking from what I just said about Red Alert 3, there's this one level on Odessa in the Japanese campaign where the Japs give you a massive war mech known as the Shogun Executioner, and they order you to destroy some Soviet general's HQ. The damn robot is so big that the Soviet gunship helicopters flying around the battlefield can accidentally destroy themselves when the robot moves around, and they smash right into its face or torso.

The robot can annihilate enemy bases and decimate just about anything that's stupid enough to get within combat range, but the Soviet artillery guns in the city can mop the floor with it from afar, hence why you need to keep moving and recharge the Executioner's health by having it absorb electricity. Otherwise, it's not getting past the Soviet blockade, especially when the Soviets start setting up long-range missile artillery to blow up the Executioner from afar. You need to keep it moving and attacking in order for it to break through the enemy lines and destroy the enemy HQ.

If you bring Razorfist's preferred, slow-walking, mechanized weapons platforms to that Odessa battle, chances are the Soviet artillery and missile batteries would blow them up from afar. The Shogun Executioner only avoids that fate because it can absorb electricity to repair itself, and wouldn't you know, a good chunk of the Soviet defenses spam electric weaponry like there's no tomorrow.
 
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A big fat mech bristling with guns that walks around slowly is just a tempting target for enemy airstrikes or artillery barrages. Having massive, slow-moving mecha bristling with so many guns can backfire hilariously in a battlefield, especially if it moves slowly, and the enemy brings up some artillery cannons to pound it into pancake batter from afar. There goes your billion-dollar investment. It's not realistic in the slightest, because realism demands you make a robot that can A) be a versatile military asset, and B) not be so easy for enemy artillery to target and destroy from afar.
Battletech makes the mechs have significantly more armor than tanks. Tonnage limits also determine how fast the mech is too. Legs and jump jets are for dealing with uneven terrain which tank treads don't work all that well. Also, LRMs are essentially guided artillery, so range isn't that detrimental to them.

But I agree that Razor is being limited to giant robot media.
 
Battletech makes the mechs have significantly more armor than tanks. Tonnage limits also determine how fast the mech is too. Legs and jump jets are for dealing with uneven terrain which tank treads don't work all that well. Also, LRMs are essentially guided artillery, so range isn't that detrimental to them.

But I agree that Razor is being limited to giant robot media.
That would just mean that the enemy would counter with bigger artillery guns that they would position from multiple angles. Kind of like how Attack of the Clones had massive artillery tanks meant to blow holes on enemy warships.

And yes, Razor is too limited in giant robot media.
 
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This is what happens when you mock Kojima as a hack writer. It will hunt you, once they make fun of your Pulp comics in the future.
Objective criticism is good. A vulture criticism always hurts. One might say "Phantom pain"
The cuck grifter Xbot Fritanga trying to start a fight with Gr00merFist now?
Two faggot grifters fighting. He at least makes a good point here.
 
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