TL;DR - Thanks to the way it works, composite video (the most common type of interconnect during the CRT era, at least in the U.S) blurs the shit out of the video, which some devs took advantage of to create more colors than the hardware could with the famous Sonic waterfall shown using the composite distortion to create transparency effects.
Honestly, even that isn't entirely set in stone as RGB displays existed outside of the USA, and VGA monitors were a thing as well.
It's actually really nice to play a lot of older games on emulators with relatively modern hardware (I have a DisplayPort to VGA adapter) on one of these CRTs, presuming you can get custom resolutions working below 480p. And as for modern games and indie shit, it looks crazy when you get the nice scanlines, sharp visuals (that aren't blurred by composite video), and high refresh rates (The one I bought goes up to 160Hz). Reminds me a lot about how sharp the Nintendo 3DS display looks. I hate composite video and the fringing it has, but i love scanlines.
One can get one of these things for relatively cheap, it should be required for any indie dev making a pixel art or "PSX aesthetic" game to test their game on different displays to see how it looks.
In my opinion I think the only good modern indie game that could do retro 3d graphics is Corn Kidz. As far as I know the guy who made the game is not a tranny and is someone that knows how and why the original old ps1 n64 games looked like that.
It is also the only modern indie game I don't see made the graphics to be lazy, the game is actually playable and animations are not robotic
Yeah, this game and Frogun (Which is textured in a way that reminds me a lot of Megaman Legends and the Dr Stump game) are some of the few indie games that I feel like does the low poly thing any sort of justice.
"He's not a pretentious faggot"
"It has deeper themes than the exact same fucking games"
You can only pick one. Also, the dev of Cruelty Squad might not be a pseudo-intellectual pretentious faggot, but I haven't met a single person who enjoys that game that isn't one.
So Cruelty Squad is the Dream Theater of indie games (If you don't count Jonnathan Blow games)?
I forgot ThorHighHeels exists. He's one of YouTuber I kinda liked who covered many obscure games and the only reason why I bring him up right now it's because he may on troonification pipeline judging from his recent videos.
His video on Deadly Premonition 2 was a massive fucking red flag if I've ever seen one.
You aren't meant to play CRT TVs that close up of course the pixels are gonna bleed together that fucking close up lmao.
Depends, I remember having a CRT when I had a Wii, and ran homebrew on it, and the tiny text was such a blurry mess on it. That phenomena just became worse with the Xbox 360.
What about emulation? You could make the same argument with VHS filters or those ugly smooth filters modern emulators have as well.
Might be a hot take, but the HSM Mega Bezel shader on RetroArch on a 1440p OLED gets around 90% of the way there, setting aside black frame insertion.
I think in general most grown adults are probably fine having some risque elements in their games as set dressing.
Yeah I see it this way, I like some eye-candy. The tease is part of the fun, but if I wanted straight-up porn to goon to, I'd do literally anything else but play a video game for that.