DOOM

Quite frankly, I don't know where Doom's next direction is after this. Doom Guy already killed the equivalent of God and now we have this neo-Quake like prequel. Is he, if ever he wakes up again, going to other worlds and do monster-killing all over again after killing a god of creation?
Wasn't this dude just a regular jerk off who got locked in the brig for punching his C.O, woke up to a demon invasion, and just got REALLY mad about it? That's what made him cool. It didn't need all this other stuff.
Yup.
 
Quite frankly, I don't know where Doom's next direction is after this. Doom Guy already killed the equivalent of God and now we have this neo-Quake like prequel. Is he, if ever he wakes up again, going to other worlds and do monster-killing all over again after killing a god of creation?
I can see it continuing, I wanted the third game to be a sequel but that's likely not going to happen. Maybe, just maybe Doom 4 if they even get to that point can still be one. Regardless, there are still tons of unanswered questions and plot threads (granted, these should've been answered but whatevs)

1. Samur was pretty much fully transfigured by the end of TAG1 and we've been told all game how that leads to insanity. There's also still the Demonic crucible in existence so even if all the portals to Hell have been closed there's still some form of its influence existing on the other side. By that alone you already have your villain and reason for demons showing up outside of Hell, or maybe they can go full Doom 64 and have it be set mostly or entirely in Hell. I kinda like the idea, the stories have already been retellings of the past games anyways.

2. The fate of the Father. I could see him being a side-antagonist or just having the same role of being an observer to the games events

3. The fate of the Intern. Maybe a replacement for VEGA. I'm able to stand him in TAG 1&2, but I don't know if I could do a whole game. Also there's something fishy about him, I swear he's the Wretch they talked about in 2016.

4. The fate of the Sentinels.

5. The truth behind the Wraiths and the universe, despite what Davoth says there were clearly some other things at play before his time. He's also the devil, so why should we believe anything he says about him "creating" the world?

6. How does Doom 3 fit into this? (God please don't answer this one. Have it stay separate)

7. (my biggest one) There is still no real "good" afterlife in this multiverse. Since some form of salvation doesn't exist (Religion is implied to be misinterpretation of Makyr lore) all sentient life seem to go to Hell by default. Obviously we can kill demons all we want but that still means their numbers will still replenish as shown in Eternal. In fact you can even go so far as to say that the Slayer is an antagonist as it was efforts in 2016 that lead to Earth being invaded since the Well was destroyed by him. Thus he pretty much damned most of his own people to Hell and now he has to kill all of them. My solution? Destroy Hell entirely, like completely finding a way to remove it from existence and become God and establish something better. Or pretty much just what Thanos had in mind at the end of Endgame. Yes I just made a MCU reference, I couldn't think of anything better to use

8. Some of the prophecies of the Whispering Tree from the Kadingir Sanctum in 2016 have still been unfulfilled.

"Could he be demon kin, spawned from the loin of a grotesque infidel? Yet, the seal of the heretic binds him. His origin is as dark as his coming."
Answered in Eternal, The Slayer was a normal human (Doom 1-64) and got sent to the Nu-doom universe and the rest is history

"The power held within the Crucible will punish man-born and demon kin alike. It will crush the divide. It will corrupt all realms. It will create the monster. It must never be found."
Somewhat unanswered, what is the monster they speak of? What of the divide being crushed? Perhaps the Crucible can be used rebind the barrier created by the end of TAG 2 or even merge Hell and the multiverse together?

"The heretic-turned-apostle Olivia, birthed of the dawn of our resurrection, by her hand we cross the divide. And for her tribute, she shall be granted the form of the Dread Widow."
Answered in 2016, pretty clear what it means. No idea what "birthed of the dawn of our resurrection" means. Maybe its meta in the sense that 2016 is a reboot?

Yet even as the Doom Slayer revels in the spoils of his war, another shall rise from the fires: a dark priest consumed by the Crucible. And even the Doom Slayer shall weep in his shadow."
This is the one that I'm really sad may never be revealed. I know most of these are flavor text or have been pretty much retconned but still. The dark priest could easily be Samur and I can see him immediately going after the Crucible in his madness post-TAG2
 
Wasn't this dude just a regular jerk off who got locked in the brig for punching his C.O, woke up to a demon invasion, and just got REALLY mad about it? That's what made him cool. It didn't need all this other stuff.
FWIW the implication is that he originally was. They took the Doom 64 ending (he decides fuck it, I'm staying in hell to fight the demons forever) and used that to pave the way for his modern incarnation as a demigod supersoldier. In '16 it worked because they kept it vague. It was dead simple: humans started toying with demonic power again, Doomguy knows how this shit is going to end if he lets them continue, so he breaks their toys while he's killing the demons. Sure, the demons are scared shitless of him but you get the impression of a jaded fighter who just wants to put an end to this stuff once and for all by any means necessary.

In Eternal they threw all that away and devoted entire cinematics to telling you what a badass he was while the only real personality he actually exhibited was that of a funko pop collector.

Quite frankly, I don't know where Doom's next direction is after this. Doom Guy already killed the equivalent of God and now we have this neo-Quake like prequel. Is he, if ever he wakes up again, going to other worlds and do monster-killing all over again after killing a god of creation?
They'll either invent an even bigger deity to be the antagonist or retcon satangod into just being satanminion while you fight the real satangod.
 
This fat guy is definitely going to turn into Erebus at some point, either that or it he's just been recycled into a Maykr. Possible boss?

maykr-erebus-the-holder-of-the-slayers-chains-v0-t6f518ustrfe1 (1).webp
maykr-erebus-the-holder-of-the-slayers-chains-v0-2ufqbcustrfe1 (1).webp
 
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In Eternal they threw all that away and devoted entire cinematics to telling you what a badass he was while the only real personality he actually exhibited was that of a funko pop collector.
This is actually the main reason I never have desired to replay eternal.

The gameplay never really bothered me, but the le epic heckin lore drove me nuts. Killing bad guy god was just icing on the rainbow cake.

It really is laboratory grade distilled Reddit.
 
In Eternal they threw all that away and devoted entire cinematics to telling you what a badass he was while the only real personality he actually exhibited was that of a funko pop collector.
and further leaning into the badass le epic Doomslayer heckin chungus muh lore shit that bogged Eternal down that's two strikes for me.
It basically started in 2016 with the funkopop collectibles and I didn't care about it in both nuDoom games. The gameplay was very fun. But Eternal leaned a bit too much on it and this game seems to be reddit-tier shit. "WOAAAAH, YOU CAN PILOT A MECH!" - "YOU CAN RIDE A CYBERDRAGON, DOOD!"
The game will be very likely fun in terms of gameplay, but at some point you have to stop. Does Doomguy have a "wife's boyfriend" in the game after that? Who knows?
2016 is my guilty pleasure and I loved Eternal (because I'm a fucking sweatlord), but I'll wait a few weeks before deciding to purchase this game. I consider the OG games as completely seperate games.
 
I'll wait a few weeks before deciding to purchase this game. I consider the OG games as completely seperate games.
If the reports are true and the game has Denuvo anti-cheat for single player mode then I'm honestly just going to give it a pass. People rightfully lost their shit when it was patched in to Eternal.
 
If the reports are true and the game has Denuvo anti-cheat for single player mode then I'm honestly just going to give it a pass. People rightfully lost their shit when it was patched in to Eternal.
I wanted till they took it off 2016 before getting it, so I'll do the same here. Assuming it's not Eternal 2.0 anyway.
 
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Sandy Petersen is on a self-humiliation spree again and Romero is doing his favourite Xitter catchphrase. I took all this stuff straight from a current 4chan thread. Newest posts are on top, the rest are the other fuckups from previous years.

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Older stuff:

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Sandy Petersen is on a self-humiliation spree again and Romero is doing his favourite Xitter catchphrase. I took all this stuff straight from a current 4chan thread. Newest posts are on top, the rest are the other fuckups from previous years.

1740791365172885.png
"Hi stalker. I hope you're doing well. However, you are incorrect. @ThatTomHall wrote the story for DOOM long before you joined id in September 1993, nine months into production. Summarizing Tom's story in two sentences does not equal writing the DOOM story. Not by a long shot, child."

"Enjoy being relegated to two sentences." :tomlinson:
 
The Petersen maps in Doom 2 were also usually the worst too so he clearly as shit at his job anyway.
If I'm not mistaken he had to do most of them pretty close to the end of development. I made a list of how I rate them. Only counting ones he had a direct hand in, 5 good maps and 14 mid or bad maps (5/14) is... well. I have to give him credit where credit is due, but no excuse still makes the maps any more fun to play. Doom 2 has by far the most varied quality of levels in the entire series.

The Good
Entryway (if only because of how iconic it is, better than E1M1 for sure)
Dead Simple (supposedly McGee's Level)
Refueling Base (technically Hall's level)
The Pit (good, classic map)
Suburbs (best music track and easily one of the best fights in the game)
The Chasm (sorry, not sorry. I like it)
The Sprit World (good map for the tail end of the game)
Wolfenstein & Grosse (not even really a Petersen level, but these are classics)

The Bad
The Factory (Do I really need to say?)
Downtown (the whiplash of quality going from this to to The Inmost Dens is insane)
The Citadel (no map makes me say "what am I doing?" quite like this one)
Nirvana (again, do I really need to say? Also terrifyingly ironic how this level gives you Cobain's microphone right off the bat)
Icon of Sin (horrible ending to a good game)

The Mid
Barrels o' Fun & T&T (basically fun maps that made it into the campaign. Wolfenstein and Grosse should've been super secret maps and these should've been the normal secret maps)
The Courtyard & Monster Condo (I really cannot for the life of me recall much about these maps except that I find Monster Condo a really funny name for a map)
 
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