Unpopular Opinions about Video Games

Why buy any video game when gaming peaked with Age of Empires 2 nearly 30 years ago.
I agree with the sentiment, but in accordance to the thread, I must disclose that I enjoy Halo Wars more. The units are sluggish and unreactive, which makes micro impossible (and thus unnecessary), and they have discrete bases with limited slots for buildings instead of being able to build just anywhere, which makes it much easier to actually end the game because you don't have to worry about stray units when eliminating a player.

Also, the game has a very low population cap compared to AoE, so when players are booming, the big battle happens much faster, and it's possible to max out your army even when you have fewer bases, so it makes it a little bit easier to come back if your composition is better. Also, no eco micro at all.

For a casual like myself with low APM, and low willingness to practice video games, Halo Wars has been great. It's the first RTS I've been able to actually play as a strategy game instead of getting stuck on my shit micro. If you are also a casual who hasn't been able to get into "real" RTSes, I'd recommend it. (A lot of the reason it's like this is that it's made for controller players instead of PC, so the whole game is designed around the player having slow/clunky controls.)

ETA: Also, games are like 10 to 15 minutes instead of 30 years no parole or however long AoE games are.
 
In that case, I'm "not good" at sports games. Don't ask me to play a football game. I would not know how to complete a pass. That's kinda why I liked Kinect Sports. It's a simplified collection of sports where you just need to do the basic gestures of their sports to play.

However, I hated the Wii. Motion controls on the Wii were often gimmicks and inaccurate beyond point and click. Maybe not HATE, but would not prefer.
I just find the Wiimote isn't the most ergonomic motion controller. There's some games I got on PS that have motion controls (Gravity Rush, Deep Rock Galactic, others) and I find them pleasant enough with a Dualshock in my hands. I would imagine an additional form of input would warrant additional consideration of ergonomics.
 
I don't understand why people buy and play newly released games. Old games are at least as good, and cheaper. People act like they're a captive audience for new games, but there is basically no reason to play them.
If people who complain about new games being so shitty stopped buying and playing those new games they hate so much there would be a better chance that things would change. To most people playing a game that's 5 years old or older is unthinkable, unless you count GTA and Skyrim.
 
If people who complain about new games being so shitty stopped buying and playing those new games they hate so much there would be a better chance that things would change. To most people playing a game that's 5 years old or older is unthinkable, unless you count GTA and Skyrim.
Those people are dumb consoomers who have to get their latest COD and Madden fix.
 
Anyone who pre-orders a digital game is retarded beyond measure and the purest definition of FOMO consoooooomer, and thus, should have their right to internet and online gaming removed until they stop being a retard.
hey this is the thread for UNpopular opinions.

opinion tax:
Did not care for Firewatch.
 
Now we have a very large pool of incredibly good players in almost every game so the standards have skyrocketed to the point where there's no real curve anymore, you have to get incredibly good incredibly fast or eat shit for 3 months while you learn how to play. Naturally the shittier players gave up and played other games leading to the pools you have now where every game you will ever play is a sweatfest.

This isn't true. Sweats were already a big thing by the time COD4 was a year old, and by the time Black Ops came out, meta concepts were fully fleshed out with detailed YouTube tutorials and competitive leagues. When everyone swims in the same pool, what happens is you run into top 1% players about one in every ten games (6 v 6 anyway). When you do, you've got a 50/50 chance of getting your ass kicked or watching someone on your team kick some ass. This is how you learn and git gud. The claim this drives away players is vitiated by how bizarrely popular Call of Duty became during this era.

What SBMM has done is make it so that unless you are close to the middle of your invisible tier, you are getting whipsawed back and forth between two tiers, one where you're a top 5% player, and one where you're a bottom 5% player, and it fucking sucks. The game is only fun when you've gotten to the middle of your tier and don't get a whisker better.

On top of that, they took away the social elements, so instead of meeting people in lobbies to team up with, unless you're finding people on Discord (the first game I know of to tell players to get fucked and go find groups offline was Destiny), you're probably just grinding away on a battle pass alone, which isn't really very fun.
 
  • Thunk-Provoking
Reactions: Green Man
Oh God, I hate those achievements that require you to use a peripheral, link an account, or grind extensively. Actually, I hate it when games ask you to link/create an account. I thought the point of Xbox Live/PSN was to play online with a universal account out the box.
Those ones and the achievements for a game from like 2007 that require you to play online when the servers have been dead since 2012. Anymore if I really like a game, I'll just go for the 100% achievement and do the content I like [that isn't required] and call it good. I think the last game I really liked enough and was active enough to get all achievements for was Left 4 Dead, which was hard as fucking balls but I had a good time with it.

Anything else just tends to feel like making a list of chores, and if I want to do chores there's no lack of real ones to do. I did finish RDR2 100% but that game definitely started feeling more like a chore list on the back end.
 
Just God's Bane cheese, bro, what's the problem? :smug:
I will never forget when I quit playing Dragon's Dogma. I decided I needed to craft a better sword, as the ones in the shop were lackluster, and found a recipe online. Somehow, I needed a bunch of large fish. Ah, easy enough, so I went to the brook where they spawned...to discover that they spawn in the brook only randomly, so I'd have to go back over and over to see if a fish was there. I was done.
 
People act like they're a captive audience for new games, but there is basically no reason to play them.
What kind of people are you talking about?

In my opinion, I would think the only sort of games people would want to buy on release are multiplayer games just so that they feel that they got to enjoy those sort of games when they would have been most popular. It makes no sense with single player games though.
 
  • Agree
Reactions: The Last Stand
In my opinion, I would think the only sort of games people would want to buy on release are multiplayer games just so that they feel that they got to enjoy those sort of games when they would have been most popular.
That's fair. Playing multiplayer games at launch gives an opportunity to play the original version with as much people as possible before patches and declining player counts.

I could see a case for single player games, but the Internet kinda allows spoilers to be posted.
 
I could see a case for single player games, but the Internet kinda allows spoilers to be posted.
Sort of. Depends on the game. If it's a narrative focused game, than sure. Hek you probably would not want to get the game never mind see anything related to that game till the hype has died down a little bit (along with the initial sales price). If we're talking about, I don't know that new Yakuza game (that's single player right?), who cares. Those are the kind of games that don't care to tell an interesting story but focus on fun.

Another thing to consider with the multiplayer aspect are with MMORPGs because of things like trading and what not. Those are the types of games that you do feel obligated to get on board with the moment they launch or re-launch with an update.
 
I pre-order new single player games. As the dopamine floods my brain, I think to myself, "ah, it sure is nice to experiencing this on day one, instead of waiting around for a sale or scavenging for a pirated copy like a common vagrant. I sure hope the developers appreciate my support as a consumer and make more games like this." Sure feels good to vote with my wallet and dictate the future of the medium. If you're enjoying the current state of the video game industry, what can I say? No thanks necessary: you're very welcome.
 
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