that's why I have no hope for any BF anymore. all those surface level changes no one really needs and asks for (unless they want to copy tarkov like another chinese clone did..), battlefield worked best when the formula was simple. it's similar to CS, imagine CS3 has leaning, sliding and prone, more is always better, right?
battlebit and delta forces showed you only need a solid enough game that isn't total ass, how fucking hard can it be to design a basic bitch battlefield without "redefining" it or tacking on shit that distracts from the main attraction?