Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

Thinking about this mission again and how great it is. Watching your boys get picked off, watching your own plane and crew get shot up, eventually getting shot down and going on to fight in the resistance on the ground

It's such a great mission. I miss the old days

 
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In retrospect, I don't find "quickscoping" as skillful since you're just exploiting CoD's generous aim assist with a hitscan weapon (is hitscan the right term since there's no bullet drop?). Don't forget that one-shot kills from snipers can be "countered" through Juggernaut, Last Stand or "lag."
 
I remember Search & Destroy sniper lobbies from MW2. I would be the player that would just ruin their fun by killing them when they try to "trickshot" off buildings. I think there's a resurgence of it with MWIII. That gets annoying as I'm just trying to play.

Search & Destroy was and is the mecca for finding game chat because of its one-life elimination objective.
 

In retrospect, I don't find "quickscoping" as skillful since you're just exploiting CoD's generous aim assist with a hitscan weapon (is hitscan the right term since there's no bullet drop?). Don't forget that one-shot kills from snipers can be "countered" through Juggernaut, Last Stand or "lag."

Hitscan is when there's no projectile. Think Dooms chaingunners vs the imps fireballs. When a ranged attack has no travel time basically. As soon as it's registered you were in the hit zone of an attack you are hit. Instantly without any sort of delay. Max Payne 3 for example does render every single bullet as a projectile. Other shooters use hitscan. And yeah any game with bullet drop is a projectile and not hitscan. Projectile seems more common nowadays but I haven't looked deeply into it.
 
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Hitscan is when there's no projectile. Think Dooms chaingunners vs the imps fireballs. When a ranged attack has no travel time basically. As soon as it's registered you were in the hit zone of an attack you are hit. Instantly without any sort of delay. Max Payne 3 for example does render every single bullet as a projectile. Other shooters use hitscan. And yeah any game with bullet drop is a projectile and not hitscan. Projectile seems more common nowadays but I haven't looked deeply into it.
Thank you. I think Call of Duty had done projectile weapons before MW2019 with Black Ops' Crossbow since you have to "lead" the arrow if the target is moving or far away.
 
I feel like the entire "muh tits" and "it's all gay" arguments are pretty retarded when you have the squid game animatronic cranking 90s while master splinter is hitting the griddy after sharing le epic weedors with snoop dogg in the background as nicki minaj is running around in all honesty. Dumbass fortnite shit takes away from genuine immersion more than tits or that the guy I just killed may or may not be a homosexual.
But maybe that's just me.

I quit MW2 when superhero skins showed up, haven't played that or any newer COD since. They're from a TV show called "Homelander" that I've never seen, so I doubly don't like them. They just look like halloween costumes.
 
Thinking about this mission again and how great it is. Watching your boys get picked off, watching your own plane and crew get shot up, eventually getting shot down and going on to fight in the resistance on the ground

It's such a great mission. I miss the old days

Didn't they remake that sort of mission in World at War? Black Cats where you have to take out those fucking PT boats!

 
It's not the same. Good, but doesn't have the same feeling. Less emotion and drama.
I thought CoD4 had the first on rails air mission with the iconic AC-130 level. Looks like I was wrong since United Offensive did it first.

If you know, how was the multiplayer experience with the original Call of Duty, UO and 2?
 
I thought CoD4 had the first on rails air mission with the iconic AC-130 level. Looks like I was wrong since United Offensive did it first.

If you know, how was the multiplayer experience with the original Call of Duty, UO and 2?
Oh no clue. I didn't have Internet back then. I wouldn't be surprised if they are still somehow active on PC.
 
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I know for Call of Duty 2, it had an eight player cap on Xbox Live. Still, it was a killer app for the console at the time. No sprinting in a Call of Duty takes some getting used to, I'm guessing Call of Duty still had roots from the boomer shooter era? Tunisia, the sandy African map, is iconic for Call of Duty 2.
 
I raise your COD2 nostalgia to Medal of Honor: Allied Assault.
I get Allied Assault mixed up with Frontline. I remember having to climb up a cliff on a D-Day level.

There's two CoDs that had a D-Day segment: CoD2 and CoD: WWII. CoD2 had a superior D-Day segment despite being twelve years older than WWII.

 

I have to give credit to the Wii port of CoD4 known as MW: Reflex. Treyarch did a fine work porting a seventh gen game to a weaker console without removing any of its original content. (Correct me if I'm wrong.)


Those graphics are fuzzy as all hell.
 
Black Ops 6's Season 3 roadmap has been officially revealed for April 2nd.

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