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"Hates to lose"I was a dumb child playing Soulsilver so I was hardstuck on Clair. It didn't help that I autistically used the Pokewalker on my whole team everyday I went to school and levelling up via Pokewalker means they don't learn level up moves. I remember my Feraligatr being stuck with Water Gun because of that. Even though the Waterfall HM is right there and is literally his BiS water move. I googled how to beat Dragon types and it said use Ice. So I spammed Feraligatr's Ice Fang... on Clair's Kingdra...
I vividly remember losing to Clair multiple times trying the same thing over and over and only winning because Ice Fang froze Kingdra after enough attempts. He's chilling in Home now.
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"...so I was hard, stuck on Clair.""Hates to lose"
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Phrasing"...so I was hard, stuck on Clair."
It's cognitive dissonance. Pokemon is a kids game. It was never meant to be and should never have become a competitive sport.Why are Pokemon fans the only ones who see the act of grinding and putting a lot of time/money into a game as "unfair" and "unwelcoming", and use it as a justification to cheat?
I consider the amount of effort I put into any game as a badge of honor. If you cheat to win a competition, you're a loser. It's a digital sport, the effort and time you put into it is apart of the challenge.
I can sympathise with people not liking grinding. I like the Pokémon games' difficulty because I can use almost any Pokémon and grinding is minimal in the recent games.Why are Pokemon fans the only ones who see the act of grinding and putting a lot of time/money into a game as "unfair" and "unwelcoming", and use it as a justification to cheat?
I consider the amount of effort I put into any game as a badge of honor. If you cheat to win a competition, you're a loser. It's a digital sport, the effort and time you put into it is apart of the challenge.
What happened to just leaving your critters at the daycare?Why are Pokemon fans the only ones who see the act of grinding and putting a lot of time/money into a game as "unfair" and "unwelcoming", and use it as a justification to cheat?
I consider the amount of effort I put into any game as a badge of honor. If you cheat to win a competition, you're a loser. It's a digital sport, the effort and time you put into it is apart of the challenge.
Cope, kids play competitively too so it's clear it's not too hard for them, given they have their own bracket at the VGC. If a child can do it, what's your excuse? This is the same kind of kvetching that gave us yellow paint, lobotomy markers everywhere and made almost every game today piss easy, idiots complaining that "things are too hard" or "it takes too much effort!". The filter that is main story vs Battle Tower/Battle Frontier/Online Competitive is real visible and I'm glad it's there.It's cognitive dissonance. Pokemon is a kids game. It was never meant to be and should never have become a competitive sport.
But soy infused retards can't accept that because then they'd have to admit they've dedicated their lives to shilling for a kids entertainment brand.
The closest I've come to competitive pokemon was bullying my younger cousin by putting his entire team to sleep with a Gengar and laughing manically as I added Confuse Ray on top of it.Cope, kids play competitively too so it's clear it's not too hard for them, given they have their own bracket at the VGC. If a child can do it, what's your excuse? This is the same kind of kvetching that gave us yellow paint, lobotomy markers everywhere and made almost every game today piss easy, idiots complaining that "things are too hard" or "it takes too much effort!". The filter that is main story vs Battle Tower/Battle Frontier/Online Competitive is real visible and I'm glad it's there.
Anyone who has any experience with competitive Pokemon knows the effort isn't as bad as people make it out to be, breeding and raising competitive Pokemon takes time but not skill. Movesets can be gotten from Bulbapedia and Smogon unless you're experimenting, and the only pain in the ass is transfering some obscure event Pokemon or those with move combinations not available in the newer games(moot point as Dexit killed that and all Pokemon are forced to wipe their movesets when deposited from HOME). Still, if you're this dedicated to playing competitively, you should already own all required hardware years ago, have fun trying to get it now with all the scalpers. Once you're done it a few times, the process becomes almost automatic, but then again, learning things is too hard so we need dumb down everything. "Hurr durr, kidz game!" despite everything I mentioned being easy enough for hundreds of kids to learn and compete against one another. This franchise deserves the absolute mindless brainrot that modern mechanics, difficulty and meta are, it's clearly what the fans have wanted.
You're right that it was designed as a kids game, however over the years, people found that the mechanics are indepth enough to play competitively, hence in-game battling facilities and an IRL active competitive scene. Even the very first generation had tournaments and a competitive meta that grew more and more complex over the years as players understood the inner workings of the janky game engine.When I say this is a kids game and it should have stayed a kids game, I meant it. Pokemon is at it's root not meant to be competitive and the staff at Game Freak are so inept that any attempts they make at balancing it around competitive play will only serve to further fuck over the base gameplay of Hero's Journey Simulator: Pet Monster Edition.
My initial argument was that arrested development man-babies who don't even have the excuse that they're autistic were causing themselves psychological damage because they dedicated their lives to playing a children's game and all you've done is convince me my initial hot-take was truer than I knew.You're right that it was designed as a kids game, however over the years, people found that the mechanics are indepth enough to play competitively, hence in-game battling facilities and an IRL active competitive scene. Even the very first generation had tournaments and a competitive meta that grew more and more complex over the years as players understood the inner workings of the janky game engine.
It's better to say that the game has two sides to it: One for casual players, one for more hardcore players, and both are valid. Trying to generalize Pokemon as a "kids game" when there is a kids bracket where they play on pretty much the same skill level as adults is a dumb argument. That's not to mention that many of the veterans today started out as kids, many of them during Gen 4 when internet was widely used enough to look up strats and play online against others without simulators.
What would a Pokémon game that was competitive at its root be?When I say this is a kids game and it should have stayed a kids game, I meant it. Pokemon is at it's root not meant to be competitive and the staff at Game Freak are so inept that any attempts they make at balancing it around competitive play will only serve to further fuck over the base gameplay of Hero's Journey Simulator: Pet Monster Edition.
An selective breeding sim with an illegal cockfighting ring attached to itWhat would a Pokémon game that was competitive at its root be?
Of course in both counts.I don't care about competitive videogames so i don't know these things, but are players required to bring their own Pokemon and consoles to official Pokemon company hosted tournaments? Seems a bit odd and something that could be exploited. Are other competitive games similar, where the players have to bring their own stuff in order to compete?
The spirit of the game is that you are fighting with a team of pet monsters that you raised yourself. You take out that aspect and what little soul the franchise has left withers even more.I don't care about competitive videogames so i don't know these things, but are players required to bring their own Pokemon and consoles to official Pokemon company hosted tournaments? Seems a bit odd and something that could be exploited. Are other competitive games similar, where the players have to bring their own stuff in order to compete?
Probably a mobile game that's pay to win so it could rake in as much money as humanly possible.What would a Pokémon game that was competitive at its root be?
It doesn't matter if it's "not that hard," requiring anyone to drop hundreds of dollars on auxiliary titles/hardware and spend hours grinding just to participate in an officially sanctioned format is fucking stupid. Imagine if playing Smash required you to buy not only Ultimate, but also an out-of-circulation copy of melee and a GameCube so you could import Ness and unlock Samus' up tilt.Cope, kids play competitively too so it's clear it's not too hard for them, given they have their own bracket at the VGC. If a child can do it, what's your excuse? This is the same kind of kvetching that gave us yellow paint, lobotomy markers everywhere and made almost every game today piss easy, idiots complaining that "things are too hard" or "it takes too much effort!". The filter that is main story vs Battle Tower/Battle Frontier/Online Competitive is real visible and I'm glad it's there.
Anyone who has any experience with competitive Pokemon knows the effort isn't as bad as people make it out to be, breeding and raising competitive Pokemon takes time but not skill. Movesets can be gotten from Bulbapedia and Smogon unless you're experimenting, and the only pain in the ass is transfering some obscure event Pokemon or those with move combinations not available in the newer games(moot point as Dexit killed that and all Pokemon are forced to wipe their movesets when deposited from HOME). Still, if you're this dedicated to playing competitively, you should already own all required hardware years ago, have fun trying to get it now with all the scalpers. Once you're done it a few times, the process becomes almost automatic, but then again, learning things is too hard so we need dumb down everything. "Hurr durr, kidz game!" despite everything I mentioned being easy enough for hundreds of kids to learn and compete against one another. This franchise deserves the absolute mindless brainrot that modern mechanics, difficulty and meta are, it's clearly what the fans have wanted.
It's okay, you're not good enough to play a children's game properly, happens to the best of us. Of course, if you're not into that sort of thing, that's not the issue, both the casual and hardcore elements are always separated by a post game that most kids/casual gamers never reach anyways. Problem is that you're banging on the treehouse doors, telling the boys you're entitled to be let in.My initial argument was that arrested development man-babies who don't even have the excuse that they're autistic were causing themselves psychological damage because they dedicated their lives to playing a children's game and all you've done is convince me my initial hot-take was truer than I knew.
If you don't already have the games and the means to transfer older Pokemon to the newer games, you're not a hardcore player, period. Still, if it's the money issue for you, every single game has a means to get almost every single Pokemon with a good competitive moveset, you don't need a copy of Emerald to get that one special Pokemon to compete. Many tourneys don't allow Pokemon caught or raised from outside generations anyways.It doesn't matter if it's "not that hard," requiring anyone to drop hundreds of dollars on auxiliary titles/hardware and spend hours grinding just to participate in an officially sanctioned format is fucking stupid. Imagine if playing Smash required you to buy not only Ultimate, but also an out-of-circulation copy of melee and a GameCube so you could import Ness and unlock Samus' up tilt.